Mario Party 6 and its GameCube microphone attachment introduced six creative new boards, Toadette as a playable character, and the revised orb system.
While two boards retain the classic style of purchasing stars for the standard 20 coins, the other four boards introduce new objectives and rules, like the star stealing Chain Chomps of Snowflake Lake. Toadette is welcomed in as the eleventh character to join the playable character roster and a new Solo Mode tasks a single player to play minigames on mode exclusive maps. The microphone attached gets its own mode where microphone enabled minigames are played. Plus, 82 minigames!
Hit either of the two links below for Mario Party 6 board and minigame lists, along with tips and advice for each. Got a tip of your own? Make sure to submit any helpful advice with the submission form at the bottom of each tip page!
Thursday, November 18, 2004
Monday, December 6, 2004
Friday, March 18, 2005
Thursday, September 15, 2005
Mario Party 6 keeps everyone from the previous game and adds Toadette as an unlockable.
E. Gadd’s Garage
1 vs 3 (11)
2 vs 2 (12)
Rare (4) 6 Modes
Orbs You Use On Yourself
Mushroom Orb 5 coins
Adds a second dice block to your roll.
Super ‘Shroom Orb 15 coins
Adds two additional dice blocks to your roll.
Sluggish ‘Shroom Orb 10 coins
Slow the dice block and select the number you want. Make sure to jump one number before the number you want.
Metal Mushroom Orb 10 coins
Pass through any roadblock orb traps without getting affected.
Bullet Bill Orb 20 coins
Roll a dice block and steal 20 coins from anyone you pass.
Warp Pipe Orb 10 coins
Trade places with a random player.
Flutter Orb 30 coins
Warps you to the star. You still have to purchase the star yourself!
Cursed Mushroom Orb Free
Roll a dice block that only goes from 1-3.
Only available in Solo Mode.
Orbs You Throw
Spiny Orb 5 coins
Lose 10 coins.
Goomba Orb 10 coins
Roll a dice block and the number you roll is the amount the player who landed on your space will give you.
Piranha Plant Orb 15 coins
Steal half the coins of the opponent who lands on it.
Klepto Orb 5 coins
Player is sent back to Start.
Toady Orb 5 coins
Steal an orb from the player who lands on the space.
Kamek Orb 10 coins
Take over an already placed orb from the player who lands on the space.
Mr. Blizzard Orb 10 coins
Player who lands on the space loses all their orbs.
Podoboo Orb 5 coins
Pass it and lose 10 coins.
Zap Orb 15 coins
For every space after passing this roadblock, lose 5 coins. Deadly.
Tweester Orb 5 coins
Pass by and get thrown to a random space.
Thwomp Orb 10 coins
Immediately stop your roll and turn on the space the roadblock is on.
Bob-omb Orb 10 coins
Pass through and have your remaining roll cut in half.
Koopa Troopa Orb 10 coins
Swap places with the player the placed the roadblock.
Snack Orb 10 coins
Protects you from a single Chain Chomp attack.
Boo Away Orb 10 coins
Protects you from a single Pink Boo attack.
Blue Space Gain 3 coins.
Red Space Lose 3 coins.
Happening Space Activates event. Depends on board and placement.
Duel Space Activates a duel. Wager coins or a star.
DK Space Starts Donkey Kong event.
Bowser Space Starts Bowser event.
Miracle Space Starts a Miracle event. Essentially Chance Time!