YSMP - Treadmill Party!

Events - Fatigue
Decreases the rolls of every player next turn by 1.

Double Die
All players will roll 2 dice the next movement phase, keeping the higher of the 2 rolls.Treadmill Phase

Bowser : Hmm... this seems familiar... well I finally fixed your stupid problems from before - it'll unfortunately take a turn for the system to reboot to full power but I'll still make sure you all fall down!

Bowser rolled Blue, 1

Bowser : Heh... figured as much. Once it all reboots you'll be done. I'm giving you this final turn to survive!Turn 7
Movement Phase

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Bowser still is having the system vent out still. The place is just getting hotter and hotter, and everyone just feels more fatigued with each passing turn. Dice roll is once again reduced by 1.

Sashe rolled a 0 and 0
The Shattered Legacy rolled a 1 and 0
Spongyoshi rolled a 1 and 4
NintendoFan rolled a 2 and 1

Wow, looks like the tables have turned this turn. Sashe won't be moving while everyone else will be. :p
 
Terribly sorry about that almost-week long break I took from this but December gets to be a much busier time than usual. I hope you're all still ready to play as it'll still be updated from time to time.Event Phase

Sashe - Bonus Event!
Double Die / High Spirits


The Shattered Legacy - Bonus Event!
Double Die / Short-Circuited


Having both events be Double Die basically give you 3 dice each to roll - again, only keeping the highest roll.
basically if this does happen, I can guarantee that no one will be moving 0 spaces. If you do get triple 0's though, I might just have to do something to you for having such incredibly bad luck. :p
 
Hopefully you guys are still around because now with the holidays over I'm able to keep a closer eye on this! Hope you're ready~Events - High Spirits
Increases the rolls of every player next turn by 1.

Double Die
All players will roll 2 dice the next movement phase, keeping the higher of the 2 rolls.Treadmill Phase

Bowser : Gah, took you long enough. I've been waiting all through the holidays to make this stupid roll! Argh, and it's probably going to roll a blue just because it's still sorta the holidays for you all... Pah.

Bowser rolled Red, 6

Bowser : BWAHAHAHA!!! I knew reverse-psychology would work! Better watch out there, little runts - I'm cranking this baby at MAXIMUM POWER!!!

All players on the treadmill were sent back 6 spaces - ouch!Turn 8
Movement Phase

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With the area finally cooling down, Toad comes back in to cheer you all on again, in which once again boosts your rolls by 1!

Sashe rolled a 5 and 2
The Shattered Legacy rolled a 1 and 2
Spongyoshi rolled a 1 and 1
NintendoFan rolled a 3 and 1

Woo, doubles! I'd give you some kind of reward for that but I never once said in the description of the game that there's a reward for rolling doubles. Well, this is double 1... should I give a reward or just pass on it? :p

Anyhow, if you roll a 1 as a note and want to be protected, you can choose to move 0 spaces and gain said protection. I just don't wana see that protection for multiple turns in a row thing that could happen as a result of that. Carry on.
 
Oh hey everyone's still alive - good to hear. :p
Also yes if you can choose to not move if you want that turn and gain the protection of the space you're on as well. I just don't wana see you using protection multiple times in a turn I said though. For this turn it's alright but next turn I might just deny it - depends.Event Phase

NintendoFan - Bonus Event!
High Spirits / Short-Circuited


Bonus Events are still useful as of the moment I guess. Just remember as someone nears the end of the board it might be a good idea to start skipping them as the boost from the events could potentially give that player the win...
 
NintendoFan said:
High Spirits
Wow I actually didn't see this post for the longest time and somehow forgot about it.
Then again, that was the day I actually went to the dentist and got sedated so my memory around that time was messed up anyhow. Whoops.Events - High Spirits
Increases the rolls of every player next turn by 1.Treadmill Phase

Bowser : Just goina do my thing.

Bowser rolled Blue, 2

Bowser : Well, didn't think I'd ever get it twice in a row. Oh well - you guys keep on going there.Turn 9
Movement Phase

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Toad continues to cheer you all on, once again boosting your rolls by 1!

Sashe rolled a 4
The Shattered Legacy rolled a 3
Spongyoshi rolled a 2
NintendoFan rolled a 5

If you're still there, the same situation is actually happening tomorrow too so if memory alludes me again, blame it on the sedation the dentist makes me go through, and please remind me to update when possible. :p
 
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