Super Mario 3D Land

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AegisReflector said:
EpicWaluigi said:
AegisReflector said:
EpicWaluigi said:
I sense a game failure approaching...

Needs moar Waluigi amirite???
Actually, I was thinking that it should be less 3-D and more sidescrolling 2-D. The 3-D is good, just a little confusing to me.

...What do you think the 3DS is?
I'm talking about the SM64 type game. I was hoping a little more for a side-scroller with 3-D in it.
 
EpicWaluigi said:
AegisReflector said:
EpicWaluigi said:
AegisReflector said:
EpicWaluigi said:
I sense a game failure approaching...

Needs moar Waluigi amirite???
Actually, I was thinking that it should be less 3-D and more sidescrolling 2-D. The 3-D is good, just a little confusing to me.

...What do you think the 3DS is?
I'm talking about the SM64 type game. I was hoping a little more for a side-scroller with 3-D in it.

There's a difference between sidescrolling and 3D, you know.

NSMBDS and NSMBWii were both 3D sidescrollers.
 
H-J カービイ said:
^ I thought that was called 2.5D but whatevs. :p

But really, the idea of mixing sidescrolling and free exploration (e.g. M+L3) didn't work out the best. I'd be happy with an SM64 styled game for the 3DS. :p

It's called "2.5D" for the sake of it being a sidescroller in 3D.

 
The NSMB series is basically a typical Mario 2D Platformer but uses 3D graphics.

This game looks pretty cool, I'm hoping for a Mario 64 feel, Galaxy's levels had too much of a "Point A to B" feel in its levels. I'd prefer a "free roam" approach as seen in Mario 64.
 
I can't believe you guys failed to notice the comet coin in the picture where all of the cubes are... *Facepalm* Oh well this games looks very promising anyway eventhough it's likely a SUper Mario Galaxy title. :p It would be cool it it wasn't linear like the SMG games and free roam would be more fun than missions that have only 1 objective.
 
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