Super Mario 3D Land

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Re Aegis's raised spirits: SM64 again! W00t! ;p (gameplay mechanics wise)

Re the tail - it was used for SMB3, don't tell me they want to make a SM(whatever that isn't Galaxy)3... :p (Actually, tis logical since it's a 3DS game)

Re Cook: agreed. I want to see the classic hats return tbh. :p
 
AegisReflector said:
It doesn't look like Galaxy, which is a big "Thank F***ing God" from me. :p

Took the words right out of my mouth....or text from my keyboard? Whatever. I suppose I'll get it but I'm enjoying my DSI XL so much they'll have to release a bigger version of a 3DS first. I refuse to go back to a small screen. That is, from what I've seen that screen was pretty small.
 
If Sunshine didn't have FLUDD/the whole "graffiti" concept, overreactive controls, and tedious side-missions like Blue Coins, then I would have considered it a good game.

I basically want my SM64 back. Like Cook said, I also like levels were you have to do a little exploration instead of just following the coins/Star Bits all the way to the Blast Star. I mean, don't get me wrong, Galaxy 2 was one of the best games i've ever played (particular because every level seemed to have some sort of different mechanic to it), but I like it better where you have to do some thinking for yourselves. Miyamoto should go take a look at Banjo-Kazooie/Banjo-Tooie for inspiration. Both of those games had you hunting down Jiggies where you'd probably never look.
 
They also need to bring back ACTUAL hub worlds, not this "Starship" crap.
 
Relxhive35 said:
it looks like SM64.

zomgnoway128545963270166250.jpg


Has it already been revealed that Bowser kidnaps Peach, and if not, how much are you willing to bet that she does? $10? $20?
 
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