MPL TCG?

Well I still like the NC design.

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idk, use what you want.
 
Great work so far.

A few comments:

>Iffy card title font. Change it to something wider. Also, "Shell Energy" is more concise than "Koopa Shell Energy"
>Rank is Shroom --> Flower --> Star --> Shine? What is the rank stat anyways?
>Would like consistency betw. Veteran/Troll and Energy/Shell text.
>With the Triple Shell Image, I think the smudge's opacity can be dropped a tad...

Suggestions:
>Make dedicated boxes (using some beveling function which I forget...?) to emphasise each important info? (e.g. a box around rank, each attack's effects bar [not comments])
>Number next to Energy icon for attacks to reduce space (the FURRRIES [sic] information is pushing it and couldn't fit any more icons)?
 
Nifty. Any fan-art (i.e. B+W) possible as character image?

Hmm, support cards sound nifty, but could there be a support function of each character card that is only available when that card is, well, in support? (I've been playing SRWOGG's Shuffle Battler which has a system like this).

And I still don't get the Rank bit. =P Everything else is logicallly understandable. Keep up the Cool (Hair? no, Card) work.
 
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