Spaces

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OKAY TRANSLATED!

Event Space:
- Land on this space and a special event will commence

Dice Space (THIS IS THE BLUE SPACE):
- Land on this space and you will receive a Special Dice
{I TOLD YOU!!!}

Green Space:
- Land on this space and nothing happens

Continue/Advance Space (The two Blue Arrows Space):
- Land on this space and you will roll again and then move forward the number of spaces you rolled

Backwards Space (The two Red Arrows Space):
- Land on this space and you will roll again and then move back the number of spaces you rolled

Lucky Space:
- Land on this space and you will be taken somewhere! Something good happens there too

Unlucky Space:
- Land on this space and you will be taken somewhere! Something bad happens there too
 
Dark Boo said:
OKAY TRANSLATED!

Event Space:
- Land on this space and a special event will commence

Dice Space (THIS IS THE BLUE SPACE):
- Land on this space and you will receive a Special Dice
{I TOLD YOU!!!}

Green Space:
- Land on this space and nothing happens

Continue/Advance Space (The two Blue Arrows Space):
- Land on this space and you will roll again and then move forward the number of spaces you rolled

Backwards Space (The two Red Arrows Space):
- Land on this space and you will roll again and then move back the number of spaces you rolled

Lucky Space:
- Land on this space and you will be taken somewhere! Something good happens there too

Unlucky Space:
- Land on this space and you will be taken somewhere! Something bad happens there too
Thank you for this, Dark Boo. You are indeed a blessing! XD

So I was kind of right about the two arrows space.
 
Dark Boo said:
OKAY TRANSLATED!

Event Space:
- Land on this space and a special event will commence

Dice Space (THIS IS THE BLUE SPACE):
- Land on this space and you will receive a Special Dice
{I TOLD YOU!!!}

Green Space:
- Land on this space and nothing happens

Continue/Advance Space (The two Blue Arrows Space):
- Land on this space and you will roll again and then move forward the number of spaces you rolled

Backwards Space (The two Red Arrows Space):
- Land on this space and you will roll again and then move back the number of spaces you rolled

Lucky Space:
- Land on this space and you will be taken somewhere! Something good happens there too

Unlucky Space:
- Land on this space and you will be taken somewhere! Something bad happens there too
Ah, ha! The green space does do nothing! I knew it!

At least there is a way we know how to get items now... but the blue spaces better not just give it out by random, I would like to be able to pick the one I want.
 
Dice Space (The blue space)
Lucky Space (The blue musical note space)
Unlucky Space (The opposite of Lucky Space)
Random Space (The ! Space)
Event Space (The ? Space)
Alternate (Change) Space (The double circular arrows space)
Captain Event Space (The GREEN Cancel-Like Space)
Boss Battle Space (The RED Cancel-Like Space)
Backwards Space (The 2 RED BACK arrows)
Continue Space (The 2 BLUE FORWARD arrows)
Competition Mini-Game Space (The hammer spaces)
Unlucky Star Space (The PURPLE +3 Purple-Stars space)
Lucky Star Space (The BLUE +3 Mini-Stars space)
 
Fields are like spaces in Mario Party 9. Here are some information from the events if a captain lands on:

Cube Field
The captain, who remains at one of these fields is given a chance by some special dice, if the person has enough room for it! If the captain for no more room, he has three dice for a moment, but must immediately discard one of them.
Fortunately Field
The captain, who remains at one of these fields, triggers an event that is only for the captain of an advantage.
Pech fields
The captain, who remains at one of these fields, triggers an event that is only for the captain of a disadvantage.
Random field
In this field, anything can happen.
Event Field
The captain, who remains at one of these fields, triggers a particular event. The event is dependent on the current board and sometimes even from your current location. This event usually affects the entire board, such as, for example a change of route or star in Turn all the mini-calamity stars.
Alternating field
The captain, who remains at one of these fields triggers, that the order of the Captain-change is changing.
Bowser-field
The captain, who remains at one of these fields calls, bring Bowser. This is driving now, depending on the game board and the current situation, his practical jokes.
Captain Field
TBA
Boss battle field
The captain, who remains at one of these fields, triggers a boss fight, in which all players must attend.
Next field
The captain, who remains at one of these boxes must roll again and move the appropriate number of fields in current direction.
Back-box
The captain, who remains at one of these boxes must roll again and move the appropriate number of fields in the opposite direction to the current direction.
Every man for field
The captain, one of these fields where he/she stops, raises an "every man for himself" mini-game where all players must participate.
1-vs.-2 field
The captain, one of these fields are still triggers a "1 vs. 2" mini-game to participate in. All players must, if played in threes, and the person who is currently captain, must compete against the other two players .
Battle field
The captain, who remains at one of these fields, triggers a battle mini-game where all players must participate.
Bowser Jr. Field
The captain, who remains at one of these fields, triggers a "Bowser Jr." mini-game, attended by the captain with a teammate and compete together against Bowser Jr. with this need.
Unlucky star field
The captain, one of these boxes are still getting the amount shown on the mini field star subtracted.
Green field
In this field nothing happens.

Source: http://translate.googleusercontent.com/translate_c?hl=en&prev=/search%3Fq%3Dmarioparty.de%26hl%3Den%26biw%3D1366%26bih%3D624%26prmd%3Dimvns&rurl=translate.google.com.au&sl=de&u=http://www.marioparty.de/mapa009/felder.shtml&usg=ALkJrhjEpLn8EBAs-DpG9lynZr_eAH1tmQ
 
I do find some of the spaces (in this game, they are called fields and not spaces anymore!) effects as well, here's what the spaces do :

Mini-Star Box - A capitain who will remain in this field will receive 10 mini-stars.
Misfortune Star-Field - A capitain who will remain in this field will lose 10 mini-stars.
Cube Field - The captain who will remain there will got a chance of having a special dice! (If you have enough room for it! You can't have more than 3 dice blocks, if so, you will be obliged to discard of of them!)
Fortunately Field- The capitan that remain at one of these fields will triggers an event with the capitain in advantage. (The first!)
Unlucky Field- Same thing but it's with the capitain in disavantage. (The last!)
Random Field- Everything could happen there.
Event Field- Triggers a event depending of the board you're on, and could even be depending of your location. The event could affect the entire board (For example, changing routes or  star in Turn of misfortune Mimi-Star.)
Alternative Field - The capitain that remain at one of these fields will make change the capitain order.
Bowser-Field - A capitain that remain at this field will bring Bowser (he is driving?!o_O)
Captain Field- Still unknown!
Boss battle field- The captain that remain at one of these fields triggers a boss fight, in which all players should attend.
Next Field- The captain that land on one of these fields must roll again and move the appropriate number of  fields in current direction.
Back-box - The captain that land on one of these boxes must roll again while moving backward.
Every-man for field- triggers an "every man for himself" (Free-for-all) where all players must participate.
1-vs-2 field- Triggers a "all against one" minigame where the captain must fight with the two others players.
SO THERE'S THREE PLAYERS MINIGAMES!
1-vs-3 field -
All against one where the captain must play against the three others players.
Battle field - Triggers a battle mini-game where all players must participate.
Bowser Jr. Field - Triggers a Bowser Jr. minigame, with the captain and another ally you can choose and compete together against Bowser Jr.!
Green Field- This case does nothing!

Well, that's about for the spaces! I do hope I give you great information about them!
Source : http://www.marioparty.de/mapa009/felder.shtml
(Well, I got told that this thing was already said somewhere in the forums, but that doesn't matter them if I still want the forum to be there, so I let it there.)
 
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