TBS Activity Game 2 - NintendoFan vs Sashe2705

Sashe told me how he's been away for a while now, but he'll be back soon (This Sunday to be precise). In the meantime, let me just update the damage based on that extra move...

Oh also because it was a free turn, you will not be talking poison damage as well.

Horseman B attacked! Ballistician took 2 damage!
Armoured Knight D attacked! Fire Mage took 2 damage!
Horseman A attacked! Light Mage took 2 damage!

Horseman A is no longer sluggish.

Again, ask if you want a map Sashe, but it wasn't a big enough of a move to really make things that difficult to tell... right?
 
Yoshiman222 said:
Sashe told me how he's been away for a while now, but he'll be back soon (This Sunday to be precise). In the meantime, let me just update the damage based on that extra move...

Oh also because it was a free turn, you will not be talking poison damage as well.

Horseman B attacked! Ballistician took 2 damage!
Armoured Knight D attacked! Fire Mage took 2 damage!
Horseman A attacked! Light Mage took 2 damage!

Horseman A is no longer sluggish.

Again, ask if you want a map Sashe, but it wasn't a big enough of a move to really make things that difficult to tell... right?
Sorry to ask you, but yeah, could you update the map, please?
 
Sashe2705 said:
Sorry to ask you, but yeah, could you update the map, please?
QVQvDkV.jpg
 
Few things just to say because of some errors.
Sashe2705 said:
Ballistician - Attack Horseman B
Perfectly legal, just note you're not using Ballita Strike because of it's range 3-6 (meaning you'll do only 1 damage - poison will still apply though)

Sashe2705 said:
Horseman - UP, UP, RIGHT - Attack Horseman A
Legal as well.

Sashe2705 said:
Fire Mage - Fireball on Armoured Knight
Illegal because Fireball has a fixed range of 2 meaning you have to take a step back in order to use it.

Sashe2705 said:
Light Mage - Spectral Light on Armoured Knight
Legal because range is 1-3.

So basically you just need to fix the one move. :p
 
What... what happened to the tactics?
...Are things going to be fine here...?
(btw if you think those vulneraries are auto-activated - you need to look that over again. You CAN die with them in-hand.)

Sashe's Turn
Ballistican attacked! Horseman B took 1 damage! Horseman B was poisoned!
Horseman attacked! Horseman A took 2 damage!
Light Mage used Spectral Light! Armoured Knight D took 1 damage! Armoured Knight D became sluggish!
Fire Mage used Fire Ball! Armoured Knight D took 3 damage!

NFan - Army Value : 32
OlFf8ov.jpg

Sashe  - Army Value : 35

NFan's Turn

Armoured Knight D is sluggish for 2 more turns.
Also if you payed attention t the other game, you'll have noticed that poison now only deals damage at the end of your turn.
 
NintendoFan said:
I think that's it again. Was this turn the same as my last turn? lol
I would typically be asking how you'd move your Armoured Knight in order to reach the Fire Mage but that's self explanatory since he's sluggish. :p
Light Mage isn't attacked though aww.
Also WHERE ARE THE TACTICS!?
No one's planning anything out. A good tactician always plans ahead. Otherwise the opponents could walk right on over you. Well, I guess since none of you are using much tactics, I guess it cancels each other out... right?
NFan's Turn
Horseman B attacked! Ballistician took 2 damage!
Armoured Knight D attacked! Fire Mage took 2 damage!
Horseman A attacked! Horseman took 2 damage!

Horseman B took 1 damage from the poison!
Armoured Knight C took 1 damage from the poison!

NFan - Army Value : 32
dWcEuUL.jpg

Sashe  - Army Value : 35

Sashe's Turn
 
Sashe2705 said:
Light Mage - RIGHT - Attack Armoured Knight D
...wait... what?
What?
Yes that's a legal move but... WHAT!?

*can't understand the tactics in which behold the minds here...
Sashe's Turn
Fire Mage used Fire Ball! Armoured Knight D took 3 damage!
Light Mage attacked! Armoured Knight D's Armour reduced damage taken!  Armoured Knight D took 0 damage!
Ballistican used Ballista Strike! Armoured Knight C's Armour reduced damage taken!  Armoured Knight C took 2 damage!

NFan - Army Value : 32
CfDD7We.jpg

Sashe  - Army Value : 35

NFan's Turn

Armoured Knight C has 2 HP just to note (this move was honestly so baffling that I forgot to change that sorry).
Armoured Knight D is sluggish for 1 more turns.

Literally, I'm so confused on this move, that I'm actually considering letting you take it back. And change it. So it actually makes sense. You do what you want, but I'm literally scratching my head over this sorry...
 
Sashe2705 said:
Yoshiman222 said:
Sashe2705 said:
Light Mage - RIGHT - Attack Armoured Knight D
...wait... what?
What?
Yes that's a legal move but... WHAT!?

He... has armour... and now he didn't take any damage... I forgot that. :p
I stand by my statement because Spectral Light not only bypasses armour, but it also has more range than the common attack. Oh, and it does 1 damage.
 
Yoshiman222 said:
Sashe2705 said:
Yoshiman222 said:
Sashe2705 said:
Light Mage - RIGHT - Attack Armoured Knight D
...wait... what?
What?
Yes that's a legal move but... WHAT!?

He... has armour... and now he didn't take any damage... I forgot that. :p
I stand by my statement because Spectral Light not only bypasses armour, but it also has more range than the common attack. Oh, and it does 1 damage.

Well, if you allow me to redo my move now:

Light Mage - RIGHT - Spectral Light on Armoured Knight
 
Sashe2705 said:
Yoshiman222 said:
Sashe2705 said:
Yoshiman222 said:
Sashe2705 said:
Light Mage - RIGHT - Attack Armoured Knight D
...wait... what?
What?
Yes that's a legal move but... WHAT!?

He... has armour... and now he didn't take any damage... I forgot that. :p
I stand by my statement because Spectral Light not only bypasses armour, but it also has more range than the common attack. Oh, and it does 1 damage.

Well, if you allow me to redo my move now:

Light Mage - RIGHT - Spectral Light on Armoured Knight
...I'm sorry, after a long period of thought, I've decided to not allow this.
The best way to learn is from your mistakes. And I havn't been so nice with the redos on other games I've seen apparently.

Nfan - sorry if you've been waiting for a response (you didn't need to tbh) but the board doesn't change - your unit is still alive. You can make your move.
 
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