TBS Activity Game 2 - NintendoFan vs Sashe2705

NFan's Turn
Horseman A attacks! Light Mage took 2 damage!
Armoured Knight B attacks! Light Mage took 2 damage! The Light Mage was killed!
Horseman B attacked! Ballistician took 2 damage!

NFan - Army Value : 32
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Sashe  - Army Value : 31

Armoured Knight C took 1 damage from the poison!
Horseman B took 1 damage from the poison!

Sashe's Turn
 
Sashe's Turn
Fire Mage used Fire Ball! Armoured Knight D took 1 damage! Armoured Knight D was killed!
Ballistican used Ballista Strike! Armoured Knight C took 1 damage! Armoured Knight C was killed!
Horseman used their Vulnerary! Horseman restored 4HP! (Note you cannot attack and use the Vulnerary in the same turn so I just kept your movement).

NFan - Army Value : 26
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Sashe  - Army Value : 30

NFan's Turn

Oh my... NFan looks to be in a tight corner here. Then again, he outnumbers Sashe with his defenses, regardless of his dragon. Also units can only make 1 action a turn, at the end of their movement, sorry.
That Action includes attacking, using their special move, or using that Vulnerary. I kept the Horseman moving because of his ability.
 
NFan's Turn
Horseman A attacked! Fire Mage took 2 damage!
Horseman B attacked! Ballistician took 2 damage!

Horseman B took 1 damage from the poison!

Sashe's Turn
Fire Mage used Fire Ball! Horseman A took 3 damage!
Horseman attacked! Armoured Knight A's Armour reduced damage taken! Armoured Knight A took 1 damage!
Dragon Rider attacked! Armoured Knight A's Armour reduced damage taken! Armoured Knight A took 4 damage!

NFan - Army Value : 26
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Sashe  - Army Value : 30

NFan's Turn
 
NintendoFan said:
Yoshiman222 said:
NintendoFan said:
4. Ice Mage creates an Ice Pillar where Sashe's Horseman is.
He can't from where he stands... you're going to have to clarify this move.

Saddly, Sashe's move has to be re-done because of this. :p

I can't even though the instructions says I can make one anywhere?

3EOJj0k.png
Any selected tile in range 1-3 from the ice mage
 
The Shattered Legacy said:
NintendoFan said:
Yoshiman222 said:
NintendoFan said:
4. Ice Mage creates an Ice Pillar where Sashe's Horseman is.
He can't from where he stands... you're going to have to clarify this move.

Saddly, Sashe's move has to be re-done because of this. :p

I can't even though the instructions says I can make one anywhere?

3EOJj0k.png
Any selected tile in range 1-3 from the ice mage
...perchance I should change the word "any" with "a". Then again it all sounds weird.

Just remember you can only use special moves within the specified range though, in this case, 1-3 spaces away from the ice mage.
 
NFan's Turn
Horseman A attacked! Fire Mage took 2 damage! The Fire Mage was killed!
Horseman B attacked! Ballistician took 2 damage! The Ballistician was killed!
Armoured Knight A attacked! Dragon Rider's Dragon Scales cut damage taken in half! Dragon Rider took 1 damage!

Horseman B took 1 damage from the poison!

Sashe's Turn
Dragon Rider attacked! Armoured Knight A's Armour reduced damage taken! Armoured Knight A took 2 damage! Armoured Knight A was killed!

NFan - Army Value : 23
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Sashe  - Army Value : 21

NFan's Turn
 
This seems familiar... but on the other side this time...

NFan's Turn
Horseman A attacked! The Fort helps protect the Armoured Knight! Armoured Knight's Armour reduced damage taken! Armoured Knight took 0 damage!
Horseman B attacked! The Fort helps protect the Armoured Knight! Armoured Knight's Armour reduced damage taken! Armoured Knight took 0 damage!

Horseman B took 1 damage from the poison!

Sashe's Turn
Dragon Rider attacked! Fire Mage took 4 damage!
Armoured Knight attacked! Horseman B took 2 damage!

NFan - Army Value : 23
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Sashe  - Army Value : 21

NFan's Turn

That dragon looks problematic...
Also Armour + Fortress = Damage Reduction by 2. Yup, not something a normal attack's goina help you with there...
 
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