What if the Lucky Space was in earlier Mario Partys?

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Whimsicott said:
I would have to say that hidden block should have originally been replaced by Lucky Spaces/Routes. I loved the idea, especially in MP8. It made me aim for the space directly and it makes you feel special when you are the only player away from the board.
I highly agree with everything you said here. In some areas, you're like "off screen" than the others are. A lonely island, the second floor of the hideaway, left behind from the train...

Lucky Space would have been loads better if they were in earlier Mario Parties. Instead of those Hidden Blocks, and with secret areas instead, I wonder what they could have looked like?

Now that I think about it, if there was a Lucky Space in Mystery Land of Mario Party 2, it would take you to Princess Peach's Castle in the dense fog.
 
If they were in Mario Party 3:

Chilly Waters: inside a warm cabin.
Blooper Sea:  a sunken ship filled with treasures.
Desert:  oasis.
Woody Woods:  I don't know, a place with loads of flowers?
Creepy Cavern:  lots of shiny stuff like gems and valuable metal.
Waluigi's Island:  A more Luigi-centric island.
 
I would have liked the addition of it because I like when I am able to travel to "special" places to be able to get bonus coins or stars. I think it does give the same kind of bonus than the hidden block in the older Mario Parties, though, except that instead of going through the whole board, it was instantly and random. I didn't mind that way but these lucky spaces would have been a good idea either. It would have been just less of a need of "luck".
 
My suggestion would not be luck based, nor bad things would happen. Players will be taken to the Lucky Route, depending on how many blue spaces (without three coins on each) landing on one would result the player earning six coins instead of three, and when the player reaches the end, he/she would be rewarded a free star and will be sent back to the start of the board or will be taken to where the star is located. I would not add any Hidden Blocks about that.
 
Then Mario Party 1 would be criticized even more LMFAO. Mario Party 2, I don't know if it will have an effect... Mario Party 3, I don't know if it would have an effect. One may conclude that with the items, it seems like Lucky Space isn't an issue which it is not but Mario Party 1, it will. If Lucky Spaces were in those games, I think the DK Space would've never been added because there will be no reason to add it (Mind you their Lucky Space would've had a different effect not like the infamous taking you to a Lucky Route)
 
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