Mario Party Advance Minigames – Tips, List, and Unlockables

Our Mario Party Advance minigames page features complete images of all minigames along with tips and strategies for every minigame and any unlockables.

Each of the 50 Mario Party Advance minigames are listed below. If you have tips for any of these Mario Party Advance minigames, whether it be a lesser known fact or a good strategy, feel free to share your idea in the submission form at the bottom of this page. For board tips, click here.

Single-Player Minigames (30)

Boo-Bye
Grabbit
Chomp Walker
Cloud Climb
Barrel Peril
  • Always dash and try to keep away from the Chomps. If a Chomp wakes up, wait until it starts moving to hide to not get affected by the collision to lose minimal time. If you’re far away, it might not even be able to reach you!  ~ Spongyoshi
Big Popper
Forest Jump
  •  Crouching reduces the influence of the wind on you.  ~ Spongyoshi
Switch Way?
Amplifried
Flingshot
Spooky Spike
Bob-OOOM!
  • To get the first row, release the Bob-omb a second after it becomes red. To get the second  and last row, react your release to when the Bob-omb becomes red.  ~ Spongyoshi
Reel Cheep 
Shell Stack
Bill Bounce
Bunny Belt
  • Missing inputs before even starting the pattern will count as a wrong pattern.  ~ Spongyoshi
Pest Aside
Melon Folley
Sort Stack
On the Spot
Koopa Krunch
  • Put same-colored blocks between shells to get a combo when you get rid of them!  ~ Spongyoshi
Floor It!
Dreadmill
  • If spikes are in your way and they can hardly be avoided, take a hit and use the invincibility frames to pass it.  ~ Spongyoshi
  • If you get hit from behind, you get a little forward boost!  ~ Spongyoshi
Stompbot XL
Go-go Pogo
Sled Slide
  • Release the A button when taking a big turn to avoid sliding off.  ~ Spongyoshi
Flippin’ Out
See Monkey?
  • The dark-blue portions of the water is the optimal path you should follow.  ~ Spongyoshi
Outta My Way!
  • Walk backward if you want to stop pushing a Thwomp.   ~ Spongyoshi
Broom Zoom

Duel Minigames (8)

Tank-Down
  • Charge up your punch at the max, this’ll greatly reduce your speed, but if your opponent is on sight, shoot at them for a LOT of damage!!  ~ Spongyoshi
Hammergeddon
  • You can throw a hammer straight up and block your opponent so it falls flat on their face!   ~ Spongyoshi
Stair Scare
Chicken!
Chain Saw
Volleybomb
  • The Bob-omb will explode on contact or after a specific amount of time, try to force a hit or a miss on the opponent before that happens to you!  ~ Spongyoshi
Koopa Kurl
  • If you feel like your opponent has too big of an advantage on the last shot, just aim in an arc at max speed and hope for the best!  ~ Spongyoshi
Slammer

Bowser Minigames (6)

Mush Rush
Crushed Ice
Peek-n-Sneak
Splatterball
Trap Floor
  • Release the traps in sequence when a Mini Bowser is falling to avoid him bouncing off.  ~ Spongyoshi
Koopa Kappa

Gamble Minigames (6)

Scratch ‘Em
  • To beat the Shroom City mission, I suggest wagering 1 coin at first, 2 coins if you’re under 26, 3 coins if you’re under 21, 4 coins if you’re under 16, 5 coins if you’re under 11.   ~ Spongyoshi
Match ‘Em
  • These rigged slots will occasionally prevent you from winning through various means, such as sprouting a Piranha Plant to change one of the winning icons or irregularly stopping the last column. Therefore, only go for prize amounts with more frequently occurring icons to increase your chances of winning.  ~ Bri 911
Watch ‘Em
Drop ‘Em
Stop ‘Em
Pair ‘Em
  • Out of all of the Gamble minigames, this one is the most reliable way to get coins. Always try to complete two or three suits every time you play because completing just one might not give you much room to work with.  ~ Anonymous
  • If you clear every last card in a single round, each of the five different multipliers will double.  ~ Bri 911

Got advice of your own? Submit your tip in the form below and we’ll include it our list if it fits!