I did more experimenting since the Card Party ended about... a year ago? Am I slacking that much on these things? I guess considering I was trying to do more Mafia games within the time I guess...
Anyhow, I felt like making something a bit more on the luck side. Roll a dice, and the higher number wins! ...probably not a good idea in full huh? Let me go over a few other details, but first...
Think you got the luck to reach the end of this long track?
IMPORTANT NOTES FOR SIGNING UP :
- You must be active ~ I don't want someone holding up the game for everyone else
- Just simply tell me which character you want to play as and you are good ~ (I will accept any character (But Bowser), although I do prefer if they were from the Mario Series ~ even if you made them up
)
- Also (only if you can or it is a custom Mario character ~ not required) please submit a sprite of your character you want to use.
- Confused by any of these rules? I ask below and I'll try to explain it in the simplest way. It's not a complicated game at all - just mostly requires a lot of luck.
Sign ups :
1) Sashe2705 (Yoshi)
2) The Shattered Legacy (Rosalina)
3) Spongyoshi (Yellow Yoshi)
4) NintendoFan (Luigi)
Sign up today! 0 spots remain!
FINAL NOTE - Considering how active this board's been recently I decided to post this a bit early from when it's actually finished. The board is still under construction but it shouldn't be too long for me to finish if I put some effort into it. So if you do join I hope you'll be patient while that's underway. And if 4 players sign up immediately, I'll work harder on the board knowing people would want to play on it.
Anyhow, I felt like making something a bit more on the luck side. Roll a dice, and the higher number wins! ...probably not a good idea in full huh? Let me go over a few other details, but first...
Treadmill Party!
Wow I'm so unique with these names huh? =pThink you got the luck to reach the end of this long track?
A race to the finish once again! Try thinking this as Snakes and Ladders, but with a few extra things on it...
[list type=decimal]
[*]To move you roll diceblocks - but you choose how much you want to move up to the total you rolled. Moving to the max give you lots of distance, but puts you at risk of being sent back by the treadmill too. Like in MP:IT's... uhh that board with the Banzai Bills and tunels
[*]Everybody moves simultaneously. The treadmill then has a 33% chance to activate after you've all moved, and can push you back 1-6 spaces.
[*]Also you're diceblocks are labeled 0-5. Rolling a 0 can leave you very vulnerable to the treadmill's activation.
[*]Toad and Bowser are also there to help you out along the way. I mean, Toad'll help you all out while Bowser's there to hinder you all, but both their events could be useful to land on at times too.
[*]To win, you have to land on the Goal Space at the very end of the board without being moved back by the treadmill.[/list]
[list type=decimal]
[*]To move you roll diceblocks - but you choose how much you want to move up to the total you rolled. Moving to the max give you lots of distance, but puts you at risk of being sent back by the treadmill too. Like in MP:IT's... uhh that board with the Banzai Bills and tunels
[*]Everybody moves simultaneously. The treadmill then has a 33% chance to activate after you've all moved, and can push you back 1-6 spaces.
[*]Also you're diceblocks are labeled 0-5. Rolling a 0 can leave you very vulnerable to the treadmill's activation.
[*]Toad and Bowser are also there to help you out along the way. I mean, Toad'll help you all out while Bowser's there to hinder you all, but both their events could be useful to land on at times too.
[*]To win, you have to land on the Goal Space at the very end of the board without being moved back by the treadmill.[/list]
This game works in phases. Just to keep an order of things and help make more sense of stuff.
[list type=decimal]
[*]Movement Phase - Everyone rolls and moves at the same time. You'll also choose whether to "protect" yourself or not depending on where you decide to land
[*]Event Phase - Players on either of the two types of event spaces who decided/could not get protection from that very space recieve 2 event cards, and can choose one to activate, or none if allowed.
[*]Treadmill Phase - 2 additional dice are thrown to determine if and how much the treadmill will push players backwards.
[/list]
[list type=decimal]
[*]Movement Phase - Everyone rolls and moves at the same time. You'll also choose whether to "protect" yourself or not depending on where you decide to land
[*]Event Phase - Players on either of the two types of event spaces who decided/could not get protection from that very space recieve 2 event cards, and can choose one to activate, or none if allowed.
[*]Treadmill Phase - 2 additional dice are thrown to determine if and how much the treadmill will push players backwards.
[/list]
You'll be traveling across various spaces as you race to the Goal, each with their own effects.
Blue Space - If you choose to stop here without moving the maximum spaces you can travel that turn, you will rest on the side, being protected from the treadmill from moving you backwards. This space's protection can only be used by 1 player at a time.
Red Space - Does nothing. Just remember that you can be sent backwards no matter what when on this space.
Toad Space - Works just like the blue space, but if the player rejects/can't get protection from it, they'll get to activate a Bonus Event afterwards, again if they want to.
Bowser Space - Landing on this makes the player activate a Setback Event.
Goal (Checkered) - The end of the Board. Land on this to win.
Blue Space - If you choose to stop here without moving the maximum spaces you can travel that turn, you will rest on the side, being protected from the treadmill from moving you backwards. This space's protection can only be used by 1 player at a time.
Red Space - Does nothing. Just remember that you can be sent backwards no matter what when on this space.
Toad Space - Works just like the blue space, but if the player rejects/can't get protection from it, they'll get to activate a Bonus Event afterwards, again if they want to.
Bowser Space - Landing on this makes the player activate a Setback Event.
Goal (Checkered) - The end of the Board. Land on this to win.
Bonus Events :
- Double Die - All players will roll 2 dice the next movement phase, keeping the higher of the 2 rolls.
- Reversed Controls - Reverses the controls of the treadmill to move players forward this turn if it activates.
- High Spirits - Increases the rolls of every player next turn by 1.
- Short-Circuited - For the next few turns, cuts the roll of the Treadmill phase in half, to a minimum of 1.
- Full Power - The treadmill is guaranteed to activate next turn, with it's results doubled as well. Overturns all Bonus Effects that affect the Treadmill phase as well.
- High Wattage - For the next few turns, including the turn this is activated, the chance of the treadmill activating is doubled.
- Fire Ball - Bowser shoots a fire ball down the path, with the shot gradually getting weaker with each player it hits. In short, 1st place moves 3 spaces back, 2nd place moves 2 spaces back, and 3rd moves 1 space back, whether they had protection or not.
- Fatigue - Reduces the rolls of every player next turn by 1.
IMPORTANT NOTES FOR SIGNING UP :
- You must be active ~ I don't want someone holding up the game for everyone else
- Just simply tell me which character you want to play as and you are good ~ (I will accept any character (But Bowser), although I do prefer if they were from the Mario Series ~ even if you made them up
- Also (only if you can or it is a custom Mario character ~ not required) please submit a sprite of your character you want to use.
- Confused by any of these rules? I ask below and I'll try to explain it in the simplest way. It's not a complicated game at all - just mostly requires a lot of luck.
Sign ups :
1) Sashe2705 (Yoshi)
2) The Shattered Legacy (Rosalina)
3) Spongyoshi (Yellow Yoshi)
4) NintendoFan (Luigi)
FINAL NOTE - Considering how active this board's been recently I decided to post this a bit early from when it's actually finished. The board is still under construction but it shouldn't be too long for me to finish if I put some effort into it. So if you do join I hope you'll be patient while that's underway. And if 4 players sign up immediately, I'll work harder on the board knowing people would want to play on it.