... *poof
You got the item. Boo : Hey, there and welcome to my wonderful shop of coins!
...umm, yes... I sell coins... that's right.
...ah, forget it - who do you want me to steal from?
Oh, so just coins from the Agile Yoshis, huh?
-5 coins
Alright, just give me a second and I'll be off to get some cash! Sir Yoshi, look out!
Boo is here to steal your coins!
Sir Yoshi takes out his "All Working 100% Anti-Boo Repellant" and sprays boo.
It's Super Effective!
Boo escapes with very few coins.
Boo : Gack... ugh... sorry, but there was this weird gas that came out at me... thought it would be like this one I had gone through before, which almost knocked me out, but fortunately, this one wasn't well prepared, and I was at least able to get a coin for you...
+1 coin
Whimsicott said:
Continue left and land on the space near the coffin.
This Very Lucky Event could very well change the outcome of the game! Let's start this already! I'm getting anxious!!!
Rules :
There are 3 block floating - the 2 on the side have each character on it. (Even in teams, each individual is available on both of the blocks)
The middle one has a trade item ~ this is where the key part of this mini-game is!
You may hit the blocks in any order you want
The first block you hit - you can choose whatever option you want since it's rolling really slowly
The second block you hit - you can increase the odd of what you want to hit
The final block you hit - it's rolling to fast. you can't choose
Middle block options :
10 coins (to left or right)
20 coins (to left or right)
30 coins (to left or right)
1 star (to left or right)
There are also a few options which are not allowed to be picked due to how rigged they are (for being 100% chance, that is) :
coin swap (both)
star swap (both)
There's a secret entrance to another room right right below where you are!
Inside there, you can see a wall with a strange picture drawn on it, a few coloured dice blocks, and some doors up ahead.
Perhaps if you travel through the correct doors, you could find some hidden treasures!
You must travel through the rooms and try to get as far as you can into the area.
Each area there are 3 doors, each labeled with a colour.
You are given a total of 4 special dice blocks. You may choose which one you want to roll each turn.
You'll enter the door of whatever colour you roll. Note that after you use a dice block, you may not use it again.
Try to learn the paths shown on the wall, and use your dice blocks wisely to make sure you don't head into a dead-end.
The special dice blocks you will get this game are :[list type=decimal]
[*]White Dice Block - has 2 sides Red, 2 sides Blue, and 2 sides Green
[*]Red Dice Block - has 4 sides Red, 1 side Blue, and 1 side Green
[*]Blue Dice Block - has 1 side Red, 4 sides Blue, and 1 side Green
[*]Green Dice Block - has 1 side Red, 1 side Blue, and 4 sides Green[/list]
Also - any mushroom item you own may be used in this game at your own risk. Just note their effects differ slightly in here than the normal game (ask me for details if needed).
If you also enter a door with an object in front of it, you will keep whatever it is. (just be aware that these objects can still lead you to deadends)
Objects -
Coin - +1 coin
Bag - +5 coins
Chest - Random Item (Opened afterwards)
Which Dice Block would you like to use? You may choose between the White, Red, Blue, and Green ones.
Cyan blocks are slow blocks. They roll slowly, so you're able to pick the number of spaces you want to move.
It's basically like getting a free Slow-Shroom!
I have a good feeling about how this turn's going to end off...
...oh, and just as a small notice, I said once that the game plays like the older Mario Parties with one hidden thing, but never mentioned it.
...they forgot to say anything them self, I believe, so I guess it should be alright to just go on with it.
...wait, I did mention it before in the first game when I made a small graphical error, but no one really got a chance to activated it, that's all. should probably move that info I left in my blog into the planning board