Yoshiman's Super Mario Party -> Mini-games! (Choice Challenge)

White Yoshi said:
Can you post?
Please don't. You are not apart of this game, and I'd appreciate it if you didn't post in here...

FINALLY you two shot in different positions! But what will the outcome be?

ballisticbeach.png


Sax got a good hit on it! VIP unfortunately didn't shoot his shot far enough for it to count...

Sax popped both of the balls!
Sax won!
 
Sax won!

Sax earns 100 points
VIP earns 50 points

Let's add those to the total now...

CURRENT STANDINGS :
4th ~ VIP ~ 175 points
2nd ~ Sax ~ 200 points
1st ~ Mr. G ~ 250 points
2nd ~ Gameguy ~ 200 points

Round 2/3

First 5 minigames have been completed!
Mr. G is doing well with that win from the Chance Minigame!
Remember, it's 150 is you win, 0 if you come in last!

Anyhow, I bet you are all wanting to know which Minigames you are getting next, right?
Here are you next 5 Minigames!

Bowser's Biggest Blast
Stacked Deck
Hot Bob-omb
Manor Escape
Frenzy Mining


Hot Bob-omb is the Chance Minigame this time. This one takes a little more skill than the last one.

Alright - everyone PM me the 3 minigames you want to play. No more, no less.
Minigames will begin when all players have sent in their choices!

(Oh, and for the Bonus game, collect more coins than than your opponents to win :p)
 
Everyone has sent in there choices! Let's see who is going to play which game!

Game 1 :

It's Frenzy Mining~

Let's see who's going to play this minigame!
VIP pops out of his pipe.

It's VIP!
Since minigames can't really be played solo, I'll just give VIP a free win on this game!

VIP "earns" 100 points

Let's add this bonus in now...

CURRENT STANDINGS :
1st ~ VIP ~ 275 points
3rd ~ Sax ~ 200 points
2nd ~ Mr. G ~ 250 points
3rd ~ Gameguy ~ 200 points

(Next update either in 20mins, or the next day :p)
 
Game 2 :

It's Bowser's Biggest Blast~

Let's see who's going to play this minigame!
Everyone pops out of their pipes. You all start looking disappointed...

Hey, would you look at that! It's going to be a 4-Way Free-For-All! This is where it counts! Make sure you don't lose this one!

Bowser's Biggest Blast!

sbiggestblast.png


All four of you are in a room - with a huge bomb shaped in Bowser's head surrounded by 5 switches. The only way anyone is going to escape from this area is to make the bomb explode - but who's going to do that?

On your turn - you choose a coloured switch to press (by posting below). If the one you press is the real switch, you are eliminated. Try to be the last one remaining!

Turn Order --> Gameguy, Sax, Mr. G, then VIP
 
Gameguy picks Red... and...
...............?

3
2
1
KAMBOOM!!!!

Good bye, Gameguy... looks like this game wasn't on your side today...

Round 2 :

sbiggestblast.png

A new Bowser Bomb is in place, and one of the switches has gone down as well...

Turn Order --> Sax, Mr. G, then VIP
saxprodigee said:
are you going to post Yoshi or do i go.
Here's the thing~ when I'm not online, I'm not going to post :p
 
Sax won!

Sax earns 100 points
VIP earns 50 points
Mr. G earns 25 points
Gameguy earns 10 points

Let's add those to the total now...

CURRENT STANDINGS :
1st ~ VIP ~ 325 points
2nd ~ Sax ~ 300 points
3rd ~ Mr. G ~ 275 points
4th ~ Gameguy ~ 210 points

Game 3 :

It's Stacked Deck~

Let's see who's going to play this minigame!
Sax, Mr. G, and Gameguy pop out of their pipes.

It's a 3-way battle! Who's going to come out on top? Let's watch and find out!


Stacked Deck

stackeddeck.png


All four of you are in a strange room - 12 cards are shown in front of you - 6 have Toad on them, 2 have Boo on them, and 4 have a Koopa Kid on them. You need to free the Toads... but watch out for the Koopa Kids! All cards are shuffled and randomly organized

Post what card you want when it is your turn, and hope you don't score a Koopa Kid

Turn Order --> Gameguy, Sax, then Mr. G

Also - just anyone post whenever - you will pick up cards based on turn order - but whoever goes first get priority, so say if Sax picks the top-right card, Gameguy could take it instead since he goes first.

Card #'s -
1  2  3  4
5  6  7  8
9  10 11 12
 
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