The Great MPL Text Adventure

The Text Adventure returns!

I'm not going to continue the above storyline simply because I feel lazy and I don't want to search up my archives on what my Texts were going to be (Don't know why this stopped in the first place anyways)

So, read the first post of this topic if y'all be new to this.

Oh, and yeah, I'll be the better guy and say that I'll TRY to make this as Mario Party-referenced as possible, just because most of you guys here can't play an activity without it having some sort of MP element.  ::)



You have been knocked out, but you wake up to find yourself in some sort of strange room. It is awfully dark though, and you can't see a thing besides a tiny window that has massive amounts of sunlight. First, tell me a little more about yourself. What is your name?
 
Why yes. Luigi rings a bell in your head, but you are not too sure....at any rate, you search around the room for something to light it up. What action will you do first?
 
Yoshi8984 said:
>Open the curtains of the window to let in sunlight

The curtains open up, and sunlight blinds your measly eyes. You open them even so slightly and see a protruding tower in the distance, with 4 flags surrounding an enclosed structure. Why, it looks like you're in a fortress of some sort. You also notice a lake and a creature hopping about near the structure's entrance. Weird. Where could you possibly be?
 
>Jump to get a better view of the creature in the lake

Sneaky little dickens.....it disappeared! It appeared to have boinged boinged boinged out of your view. For now, you just ignore it.

Slacker said:
>open door

You come into a grand hallway. It is somewhat bright, with candlelight and a very fancy layout, the wallpaper covered in mysterious symbols. The floor is quite musty, though, so nobody has been up here in quite some time, it seems. There are 2 doors to your right, 3 doors to your left, and a door behind you. There are also vases on top of little protruding platforms. They look awfully valuable.

 
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