Razor's Mario Fighters III

It's that time again! Welcome to the third edition of Mario Fighters! I hope you have fun, but we need to get through the rules first.
There are new things available in MFIII. I've added in things like character cards, trap cards, and collector cards into the mix.
So even if you've played before, I'd advise you read the rules first.
PLAYERS
This time there are 8 players. Let's meet the challengers!
(this is a random order decided by random.org to make it fair)
1.Sax as Cactaur
2.Antiguy as Lakitu
3.Ieuan as Blue Toad
4.Toadette as obvious ::)
5.eboyblue3 as Blue Koopa
6.Greg as Mr.G
7.White Yoshi as Yellow Yoshi
8.Gameguy as Shy Guy
Now that we know who's playing and what the turn order is, let's learn the main rules.
MAIN RULES
MAKE SURE YOU READ THIS BEFORE PLAYING!!!!!
These are the main rules of the game. Not everything will be here, only the main rules.
Sax(Cactaur) is going first. When he does his turn,
he must choose a player to attack. He can also choose to do a special attack which uses some of his SP.
If he chooses to do a special attack, he can choose which one to do. You cannot do one that uses more SP then you have.
He also may have an item. There are many different items that can be purchased with coins.
Items are similar to the Special Attacks, but don't use up SP. Instead you buy them with coins earned throughout the game.
You can earn coins in many ways, not even just throughout the game.
Here are some ways you can earn coins:
Attacking a player gives you 4 coins. Using a special attack gives you 2 coins for every SP used.
When you go to the MF Lottery you can bet coins to multiply them or lose them all.
If you get first place you will earn 100 coins. 2nd gets 50, 3rd gets 15.
There are also ways to get coins by cards, shown below.
Any leftover coins at the end of the game will go to the coin bank. There you can spend your coins on items as well as buy a few things not available in the main game.
Cards, items, and other things are below not in the main rules.
Cards
Cards are something new I added to MFIII. They are used in various ways depending on which kind of card it is.
Character Cards:
Character Cards will probably be said by some people to just be items. But I think of them as a whole new group.
With Character Cards you can use other characters abilites. There are many ways to earn your Character Cards including buying them with coins.
They will be given to you as a Special Attack, but don't use SP. Instead you have a card meter for all kinds of cards that when filled up,
you can use any of your cards. This will also be used for the other cards.
Trap Cards:
Trap Cards are cards that also share the meter with Character Cards. Trap cards send the player into a dungeon where they must rely on their puzzle solving skills to get out.
This can last a while, but you also can't be attacked. But please don't purposely get them wrong so you don't get attacked. You can't win while trapped anyway.
Collector Cards:
These do not use a card meter and are a bit different then the other cards. Collector Cards can be earned by doing various tasks. You won't know what they are until they're earned though.
These are sorta like acheivements that you can try and collect throughout the time you play the game.
Now let's move on to items, shall we!
ITEMS
There are plenty of items that can be used to your advantage in the game.
These can be bought with the coins you currently have in the game. Here's the items:
Mushroom-recover 1 HP(costs 15 coins in-game[coin bank prices will be different!]
Mega Mushroom-Deal 2 damage to the opponent(costs 30 coins in-game)
Mini Mushroom-Avoid your next attack(costs 30 coins in-game)
Mega Punch-Attack 5 players(costs 50 coins in-game)
Ultra Punch-Attacks all players(costs 85 coins in-game)
Invincibility Star-Deflect the damage of your next attack(costs 50 coins in-game)
Fire Flower-Deals 3 damage(costs 40 coins in-game)
Ice Flower-Freeze a player that will skip their next turn(costs 40 coins in-game)
Ministar-Return a Ministar to the sky. Return 3 and you will heal 3 HP(costs 25 coins in-game)
1-up Mushroom-Return to the game with 3 HP intact(costs 100 coins in-game)
Special Mushroom-Heals 1 SP(costs 25 coins in-game)
Well that's all the items! On to Special Attacks
SPECIAL ATTACKS
Cactaur:
1 SP-Needle(avoid your next attack)
3 SP-Squeak(Freezes one enemy for a turn)
5 SP-Dash(Double attack)
Lakitu:
1 SP-Steal(steal an item)
3 SP-Float(avoid an attack)
5 SP-Spiny(triple attack)
Blue Toad/Toadette(same SPAs):
1 SP-Mushroom Throw(double attack)
3 SP-Mushroom Heal(heal 1 HP)
5 SP-Toad Solver(solve the trap card puzzle)
Blue Koopa:
1 SP-Shell Toss(Double Attack)
3 SP-Shell Throw(Earn an item hanging from the ceiling)
5 SP-Koopa Kross(Attack 4 random enemies)
Yellow Yoshi:
1 SP-Tongue Grab(eat an enemy to earn their item)
3 SP-Flutter Jump(Attack 3 Random enemies)
5 SP-Yellow Dust(Steal 1 HP from another player)
Mr.G:
1 SP-Punch(attack 2 enemies)
3 SP-Baby G(be too cute that you knock a player out for their next turn)
5 SP-Paper Attack(Triple Attack)
Shy Guy:
1 SP-Hide(can't be attacked next turn)
3 SP-Razor(Double Attack)
5 SP-Push(Fill up your card meter)
Well that's about it! Thanks for joining!
LET'S FIGHT!!!
Cactuar's turn
GO!
 
Cactaur-20 HP, 20 SP, no item, CM=20%,4 coins
Lakitu-20 HP, 20 SP, no item, CM=20%,0 coins
Blue Toad-20 HP, 20 SP, no item, CM=20%,0 coins
Toadette-20 HP, 20 SP, no item, CM=20%,0 coins
Blue Koopa-20 HP, 20 SP, no item, CM=20%,0coins
Mr.G-20 HP, 20 SP, no item, CM=20%,0 coins
Yellow Yoshi-20 HP, 20 SP, no item, CM=20%,0 coins
Shy Guy-19 HP, 20 SP, no item, CM=20%, 0 coins
Lakitu's turn
GO!
 
Cactaur-19 HP, 20 SP, no item, CM=30%,4 coins
Lakitu-20 HP, 20 SP, no item, CM=20%,4 coins
Blue Toad-20 HP, 20 SP, no item, CM=20%,0 coins
Toadette-20 HP, 20 SP, no item, CM=20%,0 coins
Blue Koopa-20 HP, 20 SP, no item, CM=20%,0coins
Mr.G-20 HP, 20 SP, no item, CM=20%,0 coins
Yellow Yoshi-20 HP, 20 SP, no item, CM=20%,0 coins
Shy Guy-19 HP, 20 SP, no item, CM=20%, 0 coins
Blue Toad's turn
GO!
 
Cactaur-19 HP, 20 SP, no item, CM=30%,4 coins
Lakitu-19 HP, 20 SP, no item, CM=30%,4 coins
Blue Toad-20 HP, 20 SP, no item, CM=20%,4 coins
Toadette-20 HP, 20 SP, no item, CM=20%,4 coins
Blue Koopa-20 HP, 20 SP, no item, CM=20%,0coins
Mr.G-20 HP, 20 SP, no item, CM=20%,0 coins
Yellow Yoshi-19 HP, 20 SP, no item, CM=30%,0 coins
Shy Guy-19 HP, 20 SP, no item, CM=30%, 0 coins
Blue Koopa's turn
GO!
 
Cactaur-19 HP, 20 SP, no item, CM=30%,4 coins
Lakitu-18 HP, 20 SP, no item, CM=40%,4 coins
Blue Toad-20 HP, 20 SP, no item, CM=20%,4 coins
Toadette-20 HP, 20 SP, no item, CM=20%,4 coins
Blue Koopa-20 HP, 20 SP, no item, CM=20%,4 coins
Mr.G-20 HP, 20 SP, no item, CM=20%,0 coins
Yellow Yoshi-19 HP, 20 SP, no item, CM=30%,0 coins
Shy Guy-19 HP, 20 SP, no item, CM=30%, 0 coins
Mr.G's turn
GO!
 
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