Nintendo 64DD

The Nintendo 64DD was the N64's sucessor that was backwards compatable. It was released on December 1st, 1999 for $300. (Wooooooooooooooooooow) The games came on weird magnetic disks that were more expensive than regular CDs. It was only released in Japan. It only sold 15,000 units which failed like the Virtual Boy. Only 23 exclusive came out on the system which includes add on expansion paks of exsisting N64 games. The following N64 games had expansions of add-on material and graphics improvments: F-Zero X, Mario Party, Ocarina of Time ( I hope the add-on content of the N64DD version is moved on the 3DS remake =P), Diddy Kong Racing, Perfect Dark, Goldeneye 007, Star Fox 64, Mario Kart, and Pokemon Stadium. The exclusive games were: Nippon (Japan) Golf Tour 64, Doshin the Giant (Moved to the Game Cube), Mario Artist: Polygon Studio, Mario Artist: Commucation Kit, Mario Artist: Paint Studio, Kyojin no Doshin Kaihō Sensen Chibikko Chikko Daishūgou, Sim City 64, Randnet Disk, and Sim City 2000. Phew..... Here's a link for more detailed information and the list of games. http://www.giantbomb.com/nintendo-64dd/60-101/
The system with it's magnetic disc
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A Mario Staute in Sim City 64.
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THe N64DD tech demo
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The front view of the system
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The game cases
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It even had a cool start-up screen. =P
[youtube]http://www.youtube.com/watch?v=WUsCK9mUUMU&feature=related[/youtube]
 
That first picture...*thinks of how Sega was a complete failure with that add-on crap*

It would've been neat to play...but nah. I can live with it.

Also, that startup screen is awesomesauce!
 
It failed because it didn't have a strong promotion, nor did people see any difference from the 64 to 64DD. And yes, the price was too high, but bad marketing decisions also led to it's demise.
 
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