Mushroom (5 Coins) - Roll 2 Dice Blocks.
Ghetto Mushroom (5 Coins) - Force a rival or yourself to go backwards.
Mini Mushroom (5 Coins) - Choose how much to roll from 1-5.
Ooeeoo Spell (5 Coins) - Get the Happy Status for 3-5 Turns!
R.O.B. Beam (5 Coins) - Make yourself or one rival roll 1-3 next turn.
Gold Block (5 Coins) - For 2 Turns, you will get 1 Coin per Space you pass!
Spikes (5 Coins) - Scatter Spikes on a Space closeby; any rival who passes/lands on it will lose 10 Coins and they'll go to you!
Gold Mushroom (10 Coins) - Roll 3 Dice Blocks.
Warp Pipe (10 Coins) - Warp with a rival of your choice.
Sweet (10 Coins) - Heals all negative Status Ailments.
Double Dip (10 Coins) - Allows you to use 2 Capsules or 2 Stocking Stuffers.
Thunder Wave (10 Coins) - Gives one rival the Paralyzed status; they're always last in turn order, and they may be unable to move.
Dubious Bandage (10 Coins) - Gives one rival the Unlucky status; Critical Hits will be more common against the unlucky rival!
Lady BugaBoo (10 Coins) - Get the BugaBoo status for 3 turns, annoying any rival you can with the various effects!
Double Cherry (10 Coins) - The effects of the next Space you land on will happen twice.
Rainbow Spell (10 Coins) - Give one rival the Poisoned status or the Cursed status; either way, your rival is going to be annoyed with you!
Baton Pass (10 Coins) - Pass all your Status Ailments (positive and negative) to another rival.
Fire Flower (10 Coins) - Distribute the 5 shots from the Fire Flower, each makes a rival lose 3 Coins. May Burn!
Boomerang Flower (10 Coins) - Fire the Boomerang in any direction! Rivals hurt by this will lose 20 Coins and they will go to you. Only hurts rivals who are in a 10 Space radius.
Super Leaf (10 Coins) - Get the Tanooki status, taking 15 Coins from all rivals you pass!
Super Bell (10 Coins) - Get the Cat status for 3 turns, giving you 20% more power with Capsule attacks.
Toxic Spikes (10 Coins) - Scatter Toxic Spikes on a Space closeby; any rival who passes/lands on it will get Poisoned!
Starfish (10 Coins) - Put a sinister Starfish on a Space closeby; any rival who passes/lands on it will lose an Item and it will go to you!
Love (15 Coins) - Get the Love status for 3 turns, getting 3 Coins per Space you pass!
Sing (15 Coins) - Make one rival miss their turn.
Berry's Arrow (15 Coins) - Send yourself or a rival of your choice back to the Start.
Juicy (15 Coins) - Boost a Bonus Star stat of your choice by 1 stage.
Floral Spell (15 Coins) - Make one rival lose Coins equal to half of your current Coin count. The lost Coins will go to you.
Thief (15 Coins) - Steal 1 Capsule or 1 Stuffer of your choice from a rival.
Kersti (15 Coins) - Pick up a rival of your choice, and move them up to 10 Spaces forwards or backwards.
Bob-Omb (15 Coins) - Incinerate 3 random Capsules from a rival of your choice.
Super Horn (15 Coins) - Destroy any Capsule attack against you!
Rainbow Portal (20 Coins) - Takes you to the Star Space!
Rocket Star (20 Coins) - Steal a Star from a player of your choice! Costs 20 Coins to use.
Sunny Ceremony (20 Coins) - Put Bonus Coins on ALL Spaces! Anyone can claim these Coins by passing them!
Fissure (25 Coins) - Force all rivals to lose 40 Coins. 1/3 for each individual rival affected.
+10 Coins Stuffer (5 Coins) - Gives you 10 Coins.
+15 Coins Stuffer (10 Coins) - Gives you 15 Coins.
+20 Coins Stuffer (15 Coins) - Gives you 20 Coins.
+25 Coins Stuffer (20 Coins) - Gives you 25 Coins.
+1 Star Stuffer (25 Coins) - Gives you 1 Star.
+30 Coins Stuffer (25 Coins) - Gives you 30 Coins.
+35 Coins Stuffer (30 Coins) - Gives you 35 Coins.
+40 Coins Stuffer (35 Coins) - Gives you 40 Coins.
+45 Coins Stuffer (40 Coins) - Gives you 45 Coins.
+50 Coins Stuffer (45 Coins) - Gives you 50 Coins.