Mario Party Interactive 2+ (Aroma Resort)

Sax chose 3, that was You +2, 2 points for Sax! (Sax 2, HJ 0, Tim 0, DX 0)
Timmy chose 2, that was Rivals +1, 1 point for everyone! (Sax 3, HJ 1, Tim 0, DX 1)
H-J chose 1, that was First +2, 2 points for Sax! (Sax 5, HJ 1, Tim 0, DX 1)
DXImp chose 5, that was Last +2, 2 points for Timmy! (Sax 5, HJ 1, Tim 2, DX 1)

Sax choose 6 that was Rivals +2, 2 points for everyone! (Sax 5, HJ 3, Tim 4, DX 3)
Timmy chose 9, that was You +2, 2 points for Timmy! (Sax 5, HJ 3, Tim 6, DX 3)
H-J chose 4, that was All +1, 1 point for everyone! (Sax 6, HJ 4, Tim 7, DX 4)
DXImpulse chose 8, that was You +3, 3 points for DXImpulse! (Sax 6, HJ 4, Tim 7, DX 7)

Sax chose 10, that was You +2, 2 points for Sax! (Sax 8, HJ 4, Tim 7, DX 7)
Timmy chose 12, that was All +1, everyone gets 1 Point! (Sax 9, HJ 5, Tim 8, DX 8)
H-J chose 7, that was Rivals +2, everyone gets 2 points! (Sax 10, HJ 5, Tim 10, DX 10)

Timmy, Sax, and DXImpulse gets 20 Coins (Cuz of Bonus!)
H-J gets 10 Coins (Cuz of Bonus!)
 
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DeadlyxImpulse rolls 18, The Shattered Legacy rolls 4, Whimsicott cannot move because of the Fabulous Crane, Timmy rolls 2.
The sunlight has grown weaker...
DXImpulse, you got Golden Mushroom effect for this turn (Thanks to Lakilester).
Also DXImpulse, you are not paralyzed. Just forgot to remove the paralyzed Toad on the board LOL
Timmy receives 4 Coins from Poison.

Turn: 16/25 (LAST 10 TURNS!!)
Remember you guys can use your spin wheel to do extra stuff before moving!
(Please PM me if I made any mistakes).
 
DeadlyxImpulse said:
Use my 20 coin stuffer +20
Dumpster Dive
Item Shop

Go straight at the intersection and land on poison space.
Mushroom (5 Coins)
Ghetto Mushroom (5 Coins)
Mini Mushroom (5 Coins)
Sunflower Seed (5 Coins)
Weather (10 Coins)
Thief (10 Coins)
Thunder Wave (10 Coins)
Toxic (10 Coins)
Spider Web (10 Coins)
Double Dip (10 Coins)
Berry's Light Arrow (15 Coins)
Boo Bell (15 Coins)
Sing (15 Coins)
Un-Juicy (15 Coins)
Repeat (15 Coins)
Jolt Flowerr (15 Coins)
Charge Beam (20 Coins)
Cross Poison (20 Coins)
Boo's Crystal Ball (25 Coins)

You got 17 Coins from the Dumpster!

The Shattered Legacy said:
Appeal, Shop
Double Dip - Mini Shroom (1) and BLA on Impulse

1Player ;)~
Mushroom (5 Coins)
Ghetto Mushroom (5 Coins)
Mini Mushroom (5 Coins)
Sunflower Seed (5 Coins)
Weather (10 Coins)
Thief (10 Coins)
Thunder Wave (10 Coins)
Toxic (10 Coins)
Spider Web (10 Coins)
Double Dip (10 Coins)
Berry's Light Arrow (15 Coins)
Boo Bell (15 Coins)
Cat Bell (15 Coins)
Sing (15 Coins)
Un-Juicy (15 Coins)
Fire Flower (15 Coins)
Charge Beam (20 Coins)
Cross Poison (20 Coins)
Fissure (25 Coins)
Zap Cannon (25 Coins)

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Made a mistake, Timmy your Star Gauge is at 4 points.
 
Fashionista
H-J wins. I like the item and it stays in game.
+20 COins cuz of Bonus
+1 Golden Rain Capsule

The Golden Rain Capsule. For 3 Turns, your chosen rival will be more likely to receive critical hits from capsule attacks directed at them. (Costs 15 Coins when available).

Pity Days
H-J and DXImpulse win! (+10 Coins)



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DeadlyxImpulse rolls 6, The Shattered Legacy rolls 7, Whimsicott is frozen rock solid, Timmy is gripped by Paralysis.
Sax receives 1 Star from his Star Attract!
H-J receives 30 Coins Stuffer from Egg Surprise!
Timmy receives 3 Coins from Poison.

Turn: 17/25
Remember you guys can use your spin wheel to do extra stuff before moving!
(Please PM me if I made any mistakes).
 
The Shattered Legacy said:
30 Coin Stuffer Use
Appeal (-5)
Shop

Steal Sax's attracted Star ;) ~
Puppy - Black Lab with Impulse
Mushroom (5 Coins)
Sunny Mushroom (5 Coins)
Sparky Sticker (5 Coins)
Sunflower Seed (5 Coins)
Weather (10 Coins)
Thief (10 Coins)
Thunder Wave (10 Coins)
Toxic (10 Coins)
Podoboo (10 Coins)
Spider Web (10 Coins)
Double Dip (10 Coins)
Love (15 Coins)
Berry's Light Arrow (15 Coins)
Boo Bell (15 Coins)
Cat Bell (15 Coins)
Sing (15 Coins)
Un-Juicy (15 Coins)
Fire Flower (15 Coins)
Ice Flower (15 Coins)
Jolt Flower (15 Coins)
Charge Beam (20 Coins)
Cross Poison (20 Coins)
Red POW Block (20 Coins)
P-Wing (20 Coins)
Fissure (25 Coins)
Control (25 Coins)
Zap Cannon (25 Coins)

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Basically think of it like this, each round:
Choose the number pipe to go down.

1 - 1_2_3_4
2 - 1_2_3_4
3 - 1_2_3_4
4 - 1_2_3_4
5 - 1_2_3_4
 
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