- Finally, the time has arrived for another game of MPFS! Now I’ll be hosting 2 MPFS instead of 3 and in search of another 8 players. The board maps that we’ll play are Ami’s Mines and Heresiarch’s Seminary. Each board map has their unique way on how to get a star. As you know, I need 8 players and this time, a lot of things have changed. As usual, you all are a custom to me having on the Status Panel your card but now we have images! And you must remember your character because this time I’m not putting your name there, just your character image. So I must show you the card images and you can come here for the images and Card List because I’m not going to post them nor explain in-game.
- Here are the “new” cards
- Now here is the Card List
- As well as the spaces and what they do LOL
Blue Space (You will gain 3 coins) (+3 coins)
Red Space (You will lose 3 coins) (-3 coins)
Green Space (Triggers a board event / Event is based on Board Map)
Friend Space (Choose another player that would receive 10 coins with you)
Duel Space (Triggers a Duel Mini-Game)
Challenge Space (Triggers a Challenge Mini-Game / You must follow the rules and send your response VIA PM {If decided to be Interactive})
DK Space (DK will show up and give you either, a star roulette, a coin roulette, a card roulette, or a special event for the Board Map / Special Event depends on Board Map)
Bowser Space (Bowser will show up and cause hell on the board map / He will either do Bowser Shuffle / Bowser Equilibrium / Bowser Charity / or a special event for the Board Map / Special Event depends on Board Map)
-10 Coins Space (You will get clocked in the head with a spiny shell and lose 10 coins) (-10 coins)
+10 coins Space (A chest will appear, it contains 10 coins for you) (+10 coins)
Card Zone (You will get a random card)
Chance Space (Triggers the infamous Chance Time where the statuses may be altered drastically)
Lotto Space (Triggers a Lotto Mini-Game where you pay 10, 20, or 30 coins for a Lotto Mini-Game / The more you pay, the higher the coin payout may be / doesn't change chances of winning)
Lucky Space (Sends you to a far distant place where you can pick up some coins and get a certain amount of stars)
- Now here are the board maps
- So you may sign-up for which board map you’ll like to play but remember the guidelines!
1. You must be active!!! I’m not going to pm you or wait for your ass just because you simply forgot or don’t wanna play anymore. If you know you’re not going to be active, then don’t join because I don’t have time to wait on your monkey ass sorry to be rude
2. Have fun at least
That’s all now you may sign-up and please make sure to pick the board you'll like to play in and announce the sprite (player) you will like to be
Ami’s Mines
1. Berry (Princess Zelda)
2. Yoshi (Yoshi)
3. Topper (Luigi)
4. VIP (Boo)
Heresiarch’s Seminary
1. Anais (Mario)
2. Wolf (Peach)
3. Spirit (Pink Boo???)
4. Cook (Bowser Jr)
- Here are the “new” cards
Coin-Swap Card:
Duel Card:
Hover Card:
Lotto Card:
Metallica Card:
Replacement Card:
Mystique Card:
Mega Card:
Plunger Card:
Plunder Card:
Plus Card:
Quad Card:
Reverse Card:
Slowgo Card:
Super Mega Card:
Thrice Card:
Twice Card:
Warp Pipe Card:
Shifta Card:
Duel Card:
Hover Card:
Lotto Card:
Metallica Card:
Replacement Card:
Mystique Card:
Mega Card:
Plunger Card:
Plunder Card:
Plus Card:
Quad Card:
Reverse Card:
Slowgo Card:
Super Mega Card:
Thrice Card:
Twice Card:
Warp Pipe Card:
Shifta Card:
Bloway Card:
Bomb Card:
Book Card:
Fire Card:
Hand Card:
Intermittent Card:
Pay-Toll Card:
Reset Card:
Spike Ball Card:
Spring-Slap Card:
Zap Card:
Ztar Card:
Half Card:
Sword Card:
Bomb Card:
Book Card:
Fire Card:
Hand Card:
Intermittent Card:
Pay-Toll Card:
Reset Card:
Spike Ball Card:
Spring-Slap Card:
Zap Card:
Ztar Card:
Half Card:
Sword Card:
Ball-Drop Card:
Bat Card:
Chomper Card:
Frozen Card:
Grants Card:
King Boo Card:
Laser Card:
Megid Card:
Miku Card:
Money-Maker:
Pick-Pocket Card:
Pink Boo Card:
Pit-Sword Card:
Punch Card:
Snowman Card:
Thunder Card:
Transfiguration Card:
Zalure Card:
Bat Card:
Chomper Card:
Frozen Card:
Grants Card:
King Boo Card:
Laser Card:
Megid Card:
Miku Card:
Money-Maker:
Pick-Pocket Card:
Pink Boo Card:
Pit-Sword Card:
Punch Card:
Snowman Card:
Thunder Card:
Transfiguration Card:
Zalure Card:
Amon-Ra Card:
Damage Card:
Double Dip Card:
Regeneration Card:
Spell Caster Card:
Damage Card:
Double Dip Card:
Regeneration Card:
Spell Caster Card:
- Now here is the Card List
Twice Card - Let you move by 2 cards (5 coins)
Reverse Card - Let you move in the reverse direction (5 coins)
Plus Card - Let you receive coins depending on what you roll (5 coins)
Book Card - Whoever passes this will get squashed and stay at the current position (5 coins)
Bloway Card - Whoever passes this will get sent to an unknown space (5 coins)
Intermittent Card - Whoever passes this card will have a die(ce) that makes them roll 1, 2, or 3 next turn (5 coins)
Slowgo Card - Make the roulette roll slowly for accurate number (10 coins)
Lotto Card - Summons a Lotto Mini-Game (10 coins)
Warp Pipe Card - Let you swap current positions with an opponent's (10 coins)
Plunder Card - Let you steal an opponent's card (10 coins)
Fire Card - Whoever passes this will get burnt and lose 10 coins (10 coins)
Hand Card - Whoever passes this will get grabbed and sent back to start (10 coins)
Reset Card - Whoever passes this will return to their current space and will continue on from that space (10 coins)
Punch Card - Whoever lands on this will get punched and robbed for 10 coins (10 coins)
Thunder Card - Whoever lands on this space would lose 1/4 of their coins (10 coins)
Snowman Card - Whoever lands on this will lose all of their cards (10 coins)
Bat Card - Whoever lands on this will make all opponents lose 1, 3, 5, or 10 coins (10 coins)
Coin-Swap Card - Let you swap coins with an opponent at random (15 coins)
Thrice Card - Let you move by 3 cards (15 coins)
Metallica Card - Make you invincible to opponents roadblock traps (15 coins)
Mystique Card - Collect 5 coins per space you pass (15 coins)
Spring-Slap Card - Whoever passes this will get slap down somewhere else and lose 1/4 of their coins (15 coins)
Zap Card - Whoever passes this will lose 5 coins per space passed (15 coins)
Pick-Pocket Card - Whoever lands on this will lose a card and the owner of this trap will receive that card (15 coins)
Pit-Sword Card - Whoever lands on this will fall into a crushing pit and lose 1/2 of their coins (15 coins)
Frozen Card - Whoever lands this card will freeze at that current position and would miss out on their next turn (15 coins)
Grants Card - Whoever lands on this will make everyone get hit by a Grants magic attack. Everyone will lose 10 coins (15 coins)
Spell Caster Card - Let you set 3 roadblock and/or character spaces on the board (15 coins)
Replacement Card - Let you set your position 5 spaces behind or forward and you will take your go from that space (20 coins)
Duel Card - Let you summon a duel event (20 coins)
Mega Card - Transform into a large version of you. Whoever you pass will lose 20 coins (20 coins)
Bomb Card - Whoever passes this will blow up and lose 20 coins (20 coins)
Half Card - Whoever passes this will lose 1/2 of how many spaces they had left (20 coins)
Transfiguration Card - Whoever lands on this will lose 3 of his/her Character Spaces / Roadblock Spaces (20 coins)
Ball-Drop Card - Whoever lands on this will lose 3/4 of their coins (20 coins)
Zalure Card - Whoever lands on this will have their coins altered. They will have the lowest number of coins for that turn (20 coins)
Double Dip Card - Let you take another turn after you finish your 1st turn (20 coins)
Plunger Card - Let you disarm an opponent's trap and you collect the Card (25 coins)
Shifta Card - Let you triple whatever space you land on (Only spaces available are +10 coins, -10 coins (Unlucky), Blue / Red, Friend, Character Space) (25 coins)
Sword Card - Whoever passes this will lose 10 coins per space passed (25 coins)
Spike Ball Card - Whoever passes this card will get crushed by a spike ball and will lose 20 coins and a card and their die(ce) roll will be decreased by 1/2 (25 coins)
Pink Boo Card - Whoever lands this will lose a star or coins if no star is present (25 coins)
Laser Card - Whoever lands on this will create a sonic boom, whoever gets caught in it's radius (5 spaces front and back of space) will lose 30 coins (25 coins)
Super Mega Card - Let you become mega size with this electrical robe on which let you roll 2 dice. Whoever you crush will lose 50 coins (30 coins)
Chomper Card - Whoever lands on this will lose all their coins (30 coins)
Regeneration Card - Let your coin status reset to 50 coins (30 coins)
Damage Card - Let one of your Character Space or Roadblock Card damage increase by x2 (30 coins)
Quad Card - Let you move by 4 cards (40 coins)
Hover Card - With the Hover Boots, you die roll triples and you ignore roadblock cards (40 coins)
Ztar Card - Whoever pass this card would lose 1 star (40 coins)
King Boo Card - Whoever lands on this will make everyone lose 1 star (40 coins)
Money-Maker Card - Whoever lands on this card would lose 3/4 of their coins, next player would lose 1/2 of their coins, and the last player would lose 1/4 of their coins (Excluding the Owner of the Space) (50 coins)
Pay-Toll Card - Whoever pass this card will lose coins depending on the dice they roll {1 - 3 [20 coins]} {4 - 6 [30 coins]} {7 - 9 [50 coins]} {10 [100 coins]} (50 coins)
Amon-Ra Card - Let you equip the Wings of Ra and fly to the Lucky Route (50 coins)
Miku Card - Whoever lands on this card would receive a Vocaloid blast and lose 3 stars (60 coins)
Megid Card - Whoever lands on this card will instantly die by a powerful 1-hit KO Megid magic attack. They will lose all of their stars (70 coins)
Reverse Card - Let you move in the reverse direction (5 coins)
Plus Card - Let you receive coins depending on what you roll (5 coins)
Book Card - Whoever passes this will get squashed and stay at the current position (5 coins)
Bloway Card - Whoever passes this will get sent to an unknown space (5 coins)
Intermittent Card - Whoever passes this card will have a die(ce) that makes them roll 1, 2, or 3 next turn (5 coins)
Slowgo Card - Make the roulette roll slowly for accurate number (10 coins)
Lotto Card - Summons a Lotto Mini-Game (10 coins)
Warp Pipe Card - Let you swap current positions with an opponent's (10 coins)
Plunder Card - Let you steal an opponent's card (10 coins)
Fire Card - Whoever passes this will get burnt and lose 10 coins (10 coins)
Hand Card - Whoever passes this will get grabbed and sent back to start (10 coins)
Reset Card - Whoever passes this will return to their current space and will continue on from that space (10 coins)
Punch Card - Whoever lands on this will get punched and robbed for 10 coins (10 coins)
Thunder Card - Whoever lands on this space would lose 1/4 of their coins (10 coins)
Snowman Card - Whoever lands on this will lose all of their cards (10 coins)
Bat Card - Whoever lands on this will make all opponents lose 1, 3, 5, or 10 coins (10 coins)
Coin-Swap Card - Let you swap coins with an opponent at random (15 coins)
Thrice Card - Let you move by 3 cards (15 coins)
Metallica Card - Make you invincible to opponents roadblock traps (15 coins)
Mystique Card - Collect 5 coins per space you pass (15 coins)
Spring-Slap Card - Whoever passes this will get slap down somewhere else and lose 1/4 of their coins (15 coins)
Zap Card - Whoever passes this will lose 5 coins per space passed (15 coins)
Pick-Pocket Card - Whoever lands on this will lose a card and the owner of this trap will receive that card (15 coins)
Pit-Sword Card - Whoever lands on this will fall into a crushing pit and lose 1/2 of their coins (15 coins)
Frozen Card - Whoever lands this card will freeze at that current position and would miss out on their next turn (15 coins)
Grants Card - Whoever lands on this will make everyone get hit by a Grants magic attack. Everyone will lose 10 coins (15 coins)
Spell Caster Card - Let you set 3 roadblock and/or character spaces on the board (15 coins)
Replacement Card - Let you set your position 5 spaces behind or forward and you will take your go from that space (20 coins)
Duel Card - Let you summon a duel event (20 coins)
Mega Card - Transform into a large version of you. Whoever you pass will lose 20 coins (20 coins)
Bomb Card - Whoever passes this will blow up and lose 20 coins (20 coins)
Half Card - Whoever passes this will lose 1/2 of how many spaces they had left (20 coins)
Transfiguration Card - Whoever lands on this will lose 3 of his/her Character Spaces / Roadblock Spaces (20 coins)
Ball-Drop Card - Whoever lands on this will lose 3/4 of their coins (20 coins)
Zalure Card - Whoever lands on this will have their coins altered. They will have the lowest number of coins for that turn (20 coins)
Double Dip Card - Let you take another turn after you finish your 1st turn (20 coins)
Plunger Card - Let you disarm an opponent's trap and you collect the Card (25 coins)
Shifta Card - Let you triple whatever space you land on (Only spaces available are +10 coins, -10 coins (Unlucky), Blue / Red, Friend, Character Space) (25 coins)
Sword Card - Whoever passes this will lose 10 coins per space passed (25 coins)
Spike Ball Card - Whoever passes this card will get crushed by a spike ball and will lose 20 coins and a card and their die(ce) roll will be decreased by 1/2 (25 coins)
Pink Boo Card - Whoever lands this will lose a star or coins if no star is present (25 coins)
Laser Card - Whoever lands on this will create a sonic boom, whoever gets caught in it's radius (5 spaces front and back of space) will lose 30 coins (25 coins)
Super Mega Card - Let you become mega size with this electrical robe on which let you roll 2 dice. Whoever you crush will lose 50 coins (30 coins)
Chomper Card - Whoever lands on this will lose all their coins (30 coins)
Regeneration Card - Let your coin status reset to 50 coins (30 coins)
Damage Card - Let one of your Character Space or Roadblock Card damage increase by x2 (30 coins)
Quad Card - Let you move by 4 cards (40 coins)
Hover Card - With the Hover Boots, you die roll triples and you ignore roadblock cards (40 coins)
Ztar Card - Whoever pass this card would lose 1 star (40 coins)
King Boo Card - Whoever lands on this will make everyone lose 1 star (40 coins)
Money-Maker Card - Whoever lands on this card would lose 3/4 of their coins, next player would lose 1/2 of their coins, and the last player would lose 1/4 of their coins (Excluding the Owner of the Space) (50 coins)
Pay-Toll Card - Whoever pass this card will lose coins depending on the dice they roll {1 - 3 [20 coins]} {4 - 6 [30 coins]} {7 - 9 [50 coins]} {10 [100 coins]} (50 coins)
Amon-Ra Card - Let you equip the Wings of Ra and fly to the Lucky Route (50 coins)
Miku Card - Whoever lands on this card would receive a Vocaloid blast and lose 3 stars (60 coins)
Megid Card - Whoever lands on this card will instantly die by a powerful 1-hit KO Megid magic attack. They will lose all of their stars (70 coins)
- As well as the spaces and what they do LOL
- Now here are the board maps
- So you may sign-up for which board map you’ll like to play but remember the guidelines!
1. You must be active!!! I’m not going to pm you or wait for your ass just because you simply forgot or don’t wanna play anymore. If you know you’re not going to be active, then don’t join because I don’t have time to wait on your monkey ass sorry to be rude
2. Have fun at least
That’s all now you may sign-up and please make sure to pick the board you'll like to play in and announce the sprite (player) you will like to be
Ami’s Mines
1. Berry (Princess Zelda)
2. Yoshi (Yoshi)
3. Topper (Luigi)
4. VIP (Boo)
Heresiarch’s Seminary
1. Anais (Mario)
2. Wolf (Peach)
3. Spirit (Pink Boo???)
4. Cook (Bowser Jr)