Mario Party Forum Style Part 6 (Wind-Warp City)

Cook
Paid 10 coins to open a box
The box contained......
20 coins!!! (+20 coins)
Lands on ? Space
Cook gets caught in Teleportation Zone B
Appears at Warp Pad B

DKH
You got a Ball-Drop Card
(+10 coins)

H-J
You got a Metallica Card
(+3 coins)

Billy
You got a Pit-Sword Card
(+10 coins)

Cook -> Cook
DKH -> DKH
H-J
Billy -> Billy

4 Player Mini-Game
The Mini-Game is...
Mazed & Confused Coins
Rules:
These 4 cases will fall down a suction pipe and you must send your box down the pipe. Wherever the box lands is the person who gets 10 coins
Coin Payout:
Wherever the box lands to they get 10 coins per box
Advice:
At the beginning of the game, it shows you the pipe tracks. Analyze that because you only get 1 second to memorize it

Results:
Cook received 1 chest (+10 coins)
DKH received 2 chest (+20 coins)
H-J received 1 chest (+10 coins)
Billy received 0 chest (+0 coins)

Board:
turn3.jpg

Status:
turn3z.jpg


Does anyone want to use a card?
Cook rolls 4
DKH rolls 10
H-J rolls 10
Billy rolls 5
 
Cook
(+3 coins)

DKH
You got a Thunder Card
(+3 coins)

H-J
You got a Reverse Card
(+3 coins)

Billy
Sets his Pit-Sword Card on the board 1 space behind him
Lands on ?
Cook and Billy gets caught in Teleportation Zone B
They both appears at Warp Pad B

Cook
DKH
H-J
Billy -> Billy

4 Player Mini-Game
The Mini-Game is..
Box Mountain Mayhem
Rules:
Open the boxes and collect the coins as they fly out
Coin Payout:
Whatever they collect
Advice:
Try to be isolated from everyone and you can fight and make them lose focus

Results:
Cook collected 17 coins (+17 coins)
DKH collected 14 coins (+14 coins)
H-J collected 19 coins (+19 coins)
Billy collected 22 coins (+22 coins)

Board:
turn4.jpg

Status:
turn4c.jpg


Does anyone want to use a card?
Cook rolls 9
DKH rolls 10
H-J rolls 8
Billy rolls 5
 
Alexander Julius Von Rhodes said:
Go down and land on blue right after star space.

What does thunder card do?

Place on board, whoever lands on it would lose 1/4 coins and it would be your coins
Here's the list of cards and what they do; need Cook's turn
Twice Card - Let you move by 2 cards (5 coins)
Reverse Card - Let you move in the reverse direction (5 coins)
Book Card - Whoever passes this will get squashed and stay at the current position (5 coins)
Bloway Card - Whoever passes this will get sent to an unknown space (5 coins)
Slowgo Card - Make the roulette roll slowly for accurate number (10 coins)
Springo Card - Let you bounce to an opponent's current position (10 coins)
Plunder Card - Let you steal an opponent's card (10 coins)
Fire Card - Whoever passes this will get burnt and lose 10 coins (10 coins)
Hand Card - Whoever passes this will get grabbed and sent back to start (10 coins) 
Reset Card - Whoever passes this will return to their current space and will continue on from that space (10 coins)
Punch Card - Whoever lands on this will get punched and robbed for 10 coins (10 coins)
Thunder Card  - Whoever lands on this space would lose 1/4 of their coins (10 coins)
Snowman Card - Whoever lands on this will lose all of their cards (10 coins)
Coin-Swap Card - Let you swap coins with an opponent at random (15 coins)
Thrice Card - Let you move by 3 cards (15 coins)
Metallica Card - Make you invincible to opponents roadblock traps (15 coins)
Mystique Card - Collect 5 coins per space you pass (15 coins)
Spring-Slap Card - Whoever passes this will get slap down somewhere else and lose 1/4 of their coins (15 coins)
Zap Card - Whoever passes this will lose 5 coins per space passed (15 coins)
Pick-Pocket Card - Whoever lands on this will lose a card and the owner of this trap will receive that card (15 coins)
Pit-Sword Card - Whoever lands on this will fall into a crushing pit and lose 1/2 of their coins (15 coins)
Bat Card - Whoever lands on this will make all opponents lose 1, 5, 10, 15, 20, or 25 coins (15 coins)
Frozen Card - Whoever lands this card will freeze at that current position and would miss out on their next turn (15 coins)
Duel Card - Let you summon a duel event (20 coins)
Mega Card - Transform into a large version of you. Whoever you pass will lose 20 coins  (20 coins)
Bomb Card - Whoever passes this will blow up and lose 20 coins (20 coins)
Half Card - Whoever passes this will lose 1/2 of how many spaces they had left (20 coins)
Transfiguration Card - Whoever lands on this will lose 3 of his/her Character Spaces / Roadblock Spaces (20 coins)
Ball-Drop Card - Whoever lands on this will lose 3/4 of their coins (20 coins)
Flamethrower Card - Whoever lands on this will make all of the red spaces on fire and whoever passes it will lose 5 coins (20 coins)
Plunger Card - Let you disarm an opponent's trap and you collect the Card (25 coins)
Sword Card - Whoever passes this will lose 10 coins per space passed (25 coins)
Gold Card - Teleports you to the star space (ONLY FOR TWILIGHT ZONE AND CASINO ROYALE) (30 coins)
Boomerang Card - Sling the Boomerang at a box of your choice and you get the contents that are inside (ONLY FOR WIND-WARP CITY) (30 coins)
Light-Speed Card - With the speed of light, you zoom to the nearest star space (ONLY FOR LOOP-DE-VILLE) (30 coins)
Flower-Shower Card - Walk along the path of flowers to the star space (ONLY FOR CHOMP ROMP'S GARDEN) (30 coins)
Pink Boo Card - Whoever lands this will lose a star or coins if no star is present (30 coins)
Chomper Card - Whoever lands on this will lose all their coins or cards (30 coins)
Quad Card - Let you move by 4 cards  (40 coins)
Hover Card - With the Hover Boots, you die roll triples and you ignore roadblock cards (40 coins)
Ztar Card - Whoever pass this card would lose 1 star (40 coins)
Money-Maker Card  - Whoever lands on this card would lose 3/4 of their coins, next player  would lose 1/2 of their coins, and the last player would lose 1/4 of  their coins (Excluding the Owner of the Space) (50 coins)
Pay-Toll Card  - Whoever pass this card will lose coins depending on the dice they  roll {1 - 3 [20 coins]} {4 - 6 [30 coins]} {7 - 9 [50 coins]} {10 [100  coins]} (50 coins)
Miku Card - Whoever lands on this card would receive a Vocaloid blast and lose 3 stars (60 coins)
 
Cook
You got a Twice Card
Lands on ? Space
The Spinies ganged up on you and poke you in the rear
You lost 10 coins (-10 coins)

DKH
You got a Hand Card
(+3 coins)

H-J
Used his Reverse Card and goes backwards
You got a Book Card
Lands on DK Space
DK comes flying in the air after being caught in a tornado
DK has an idea, he'll let you roll a special roulette; a coin roulette
H-J presses the button and the roulette stopped at...
40 coins!!!
H-J receives 40 coins!!! (+40 coins)
DK runs down the street trying to avoid a tornado and waves "Bye-bye!"

Billy
(+3 coins)

Cook -> Cook
DKH
H-J
Billy

4 Player...... [ahem] Battle Royale Time!!!!!!!!!
What a good time for a Battle Royale Event!!! We will choose the number of coins for y'all to put in the pot
For this Battle Royale Mini-Game, you all will place.......... 20 coins into the pot
Cook (40 coins) -> Cook (20 coins)
DKH (63 coins) -> DKH (43 coins)
H-J (97 coins) -> H-J (77 coins)
Billy (57 coins) -> (37 coins)
80 coins are in the pot and here are the number of coins you will win if you win in a certain place
1st Place receives 48 coins
2nd Place receives 28 coins
3rd Place receives 4 coins
4th Place receives 0 coins

Battle Royale Mini-Game
The Mini-Game is...
Doors & Keycards
Rules:
Get the right key that matches the door symbol. Last one in wins
Coin Payout:
1st: 60%
2nd: 35%
3rd: 5%
4th: 0%
Advice:
Hurry and get the key. You only have 15 seconds each round

Results:
DKH won in 1st Place
Cook & H-J & Billy won in 2nd Place
Cook (+10 coins) {+1 coin}
DKH (+48 coins)
H-J (+10 coins) {+1 coin}
Billy (+10 coins)

Board:
turn5.jpg

Status:
turn5.jpg


Does anyone want to use a card?
Cook rolls 6
DKH rolls 8
H-J rolls 5
Billy rolls 4
 
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