Mario & Luigi: Dream Team

What grade would you give M & L: Dream Team?


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Wow, very interesting. I like the emphasis in Luigi in this game. Seems like this game will have an interesting plot for sure. Characters from Bowser's Inside Story are returning too, not to mention the graphics are very different. I am so getting this addition of the series since I have the rest of them.
 
Mario_Comix said:
It's great to see Monsieur Broque returning, as well as Peach being sucked into the Dream World instead of being kidnapped! Looks great.
...nah, she's kidnapped again.
Something inside Luigi's Dream kidnapped her (could it possibly be Luigi?!? :p).

Being serious again, I'm glad that Luigi still follows Mario around inside of his dreams, so there won't be a level difference between them when Mario enters the Dream World.
I also see loads of characters coming from the M&L games, including those block guys.
Also - doesn't Monsieur Broque dislike the Mario Bros.?
...well, maybe dislike isn't the word to use, but he does shoo them off when you try to visit his shop as them in BiS...

EDIT - Hold up a second... I just realized something - Toadsworth is in this video. Wasn't the last game you saw him in released years ago?
In BiS if I do recall. Do you think Nintendo is finally bringing back those forgotten?
 
Yoshiman222 said:
Mario_Comix said:
It's great to see Monsieur Broque returning, as well as Peach being sucked into the Dream World instead of being kidnapped! Looks great.
...nah, she's kidnapped again.
Something inside Luigi's Dream kidnapped her (could it possibly be Luigi?!? :p).

Lol.

Why, we haven't seen Toadsworth since the last Mario and Luigi game. Assuming it's Luigi's dream, any antagonist from the Mario series could have kidnapped her. I'd like to see Cackletta or even Fawful return as a result of Luigi's dream. They could use the plot to return dozens of characters in Luigi's dream. They could use it for humor as well, like where Mario walks into a room where Luigi is dating Daisy.
 
Yoshiman222 said:
EDIT - Hold up a second... I just realized something - Toadsworth is in this video. Wasn't the last game you saw him in released years ago?
In BiS if I do recall. Do you think Nintendo is finally bringing back those forgotten?

I'm not so sure it's Nintendo who's behind it, especially after that Iwata Asks featuring Sticker Star where they purposely limited what could be referenced so as not to "alienate" new gamers.

I think that's probably more on Alpha Dream really being cognizant of their Mario History(several members worked on the original SMRPG for SNES) as well as paying attention to their own M&L continuity.(the Dr. Mario Viruses are even back as enemies!)

Their M&L universe has been nothing short of a huge love letter to Mario fans so far, and this game looks to be continuing the tradition.
 
This game is now starting to come into detail with the new graphics but the big question is, and still remains on this day; "Will it be more hilarious than the previous installment?"

Oh, if SuperZambezi doesn't mind, I found new information on that game:
Story:
Mario, Luigi, Princess Peach, Toadsworth, and the Toads are invited to Pi'illo Island and travel to the island for sightseeing. While touring the island, Luigi takes a nap on a special pillow which opens a portal to a place called Dream World. This allows Antasma to pull Princess Peach into the world. It is later explained that there are two powers in the Dream World, the Dreamstone and the Darkstone, though the latter was destroyed by Antasma in order to create chunks so it is able to turn the Pi'llows species into stone. Mario and Luigi travel to rescue the princess and free the frozen Pi'llows.

Also, new images were added to the game:
DreamTeamScreenshot.png


BeanishDreamTeam.png


Antasma.png


CTRP_Mario%26L4_scrn01_Ev04.png


CTRP_Mario%26L4_scrn02_Ev04.png


CTRP_Mario%26L4_scrn03_Ev04.png


CTRP_Mario%26L4_scrn04_Ev04.png


CTRP_Mario%26L4_scrn05_Ev04.png


Also, Dream Luigi is confirmed as playable.

http://www.nintendoworldreport.com/impressions/33932

Mario & Luigi: Dream Team / Nintendo 3DS Software Showcase

Mario & Luigi: Dream Team - 22 Minutes *Direct Sound* Gameplay in perfect Q

Mario & Luigi: Dream Team Bros. - Nintendo 3DS | 3DS Gameplay - Vídeo de jogabilidade [HD]

Chubz: Please use spoilers when posting multiple pictures and videos. It slows down my computer, and anyone else with a crappy computer. :p
 
Update: Finally, European gets a box-art and lots of details:

8948978062_aa9fdc7266.jpg


2h1lZ.png


European Press Release said:
Make a date with the famous brothers in a new adventure - from the mysterious Pi'illo Island to the deepest recesses of Luigi's dreams!

4th June 2013 - With great success in countless quests down the years, it's as if the powerful pairing of Mario and Luigi can defeat enemies in their sleep. In Mario & Luigi: Dream Team Bros., released on 12th July for the Nintendo 3DS family of consoles, the brothers put such a theory to the test in a new adventure set on both an island near the realm of the Mushroom Kingdom, and within the depths of Luigi's own dreams!


In this fourth instalment of the popular RPG series Mario & Luigi, the story opens with Princess Peach and her staff, plus brothers Mario and Luigi in tow, being invited for a sightseeing trip to the mysterious Pi'illo Island by its equally mysterious proprietor, Dr Snoozemore. But after an initially hospitable welcoming to the island - albeit with Dr Snoozemore noticeably absent - things take a turn for the worse when Princess Peach is kidnapped and pulled into a Dream World by a new enemy in the series, the ghostly bat king Antasma.



To chase down this new foe and rescue Princess Peach, Mario must enter this Dream World through the dreams of a sleeping Luigi, whose brain is revealed to be on a wavelength with the population of Pi'illo Island, the Pi'illo Folk. Alternating between Luigi's Dream World and the real world, Mario and Luigi must solve puzzles, battle enemies, and even interact with creations of Luigi's own imagination in order to succeed!


The relationship between the real world and Dream World plays a critical role within the game. While roaming the Pi'illo Island environment in the real world, Mario and Luigi need to combine equally to use trademark Bros. Moves, while in the Dream World, it is the power of Dreamy Luigi that is all-important in supporting Mario. For example, Luiginary Works are magical ways in which the player can interact with the Dream World environment through Luigi's sleeping form. Whether it is tweaking Luigi's moustache or scratching his nose on the bottom screen of the console, this interaction provokes a reaction in the Dream World, affecting the environment to the benefit of Mario.


In the Dream World battle sequences, the power of Dreamy Luigi once again comes to the fore when a horde of Luigis power up Mario to create formidable Luiginary Attacks, moves which greatly differ from the trademark Bros. Attacks in the real world, and which make use of the capabilities of the Nintendo 3DS or Nintendo 3DS XL consoles in original ways. As an example, one Luiginary Attack comprises Mario riding on top of a ball of Luigis, with the player using the motion controls of the console to navigate the ball's course to crush the enemies that lie ahead. Whether attacking, counterattacking or dodging in battle, the 3D capabilities of the console are also critical for players to judge perfectly timed actions.


When a battle is won, the levelling-up mechanic in-game follows a classic RPG formula, with experience points earned, improving common attributes such as health points and power, plus the addition of classic franchise attributes such as Bro Points - needed to perform special attacks - and STACHE - influencing the chance of Mario or Luigi scoring a critical hit in battle - remaining in this latest instalment in the Mario & Luigi series. Also following previous games in the series is a badge reward system, whereby both brothers can find or buy badges in-game that can be combined to earn the brothers useful rewards after certain actions - such as performing 'excellent' attacks - are carried out in battle. For those new to the series meanwhile, hint messages, an easy mode and a slow attack mode will help players get to grips with the battle sequences.


Uncover the power of Dreamy Luigi in the latest adventure in the Mario & Luigi series when Mario & Luigi: Dream Team Bros. comes to the Nintendo 3DS family of consoles on 12th July. More details will be revealed about the game on Nintendo of Europe's official Facebook and Twitter channels - as listed below - at a later date, so stay tuned.



For further details:

Nintendo 3DS Guided Tour: http://guidedtour.nintendo.co.uk

Nintendo 3DS (UK) on Facebook https://www.facebook.com/Nintendo3DSUK

Nintendo UK on YouTube http://www.youtube.com/NintendoUK

Nintendo UK on Twitter https://twitter.com/nintendouk
Source

Additional images here.

Artwork Slideshow:

Mario & Luigi: Dream Team Screenshot & Artwork Slideshow (Nintendo 3DS)

EDIT: Yoshi is confirmed to be in this game!

mldmimage5-275x165.jpg
 
Vipsoccermaster said:
Update: Future Shop from Canada has provided us the North American box-art for Mario & Luigi: Dream Team!

10251295.jpg


It's very similar to the Japanese box-art, but with Luigi's "ZZZ..." and the small box of notice that the game can be played in French.
When would I see the Australian boxart?

Vipsoccermaster said:
Update: Finally, European gets a box-art and lots of details:

8948978062_aa9fdc7266.jpg


2h1lZ.png


European Press Release said:
Make a date with the famous brothers in a new adventure - from the mysterious Pi'illo Island to the deepest recesses of Luigi's dreams!

4th June 2013 - With great success in countless quests down the years, it's as if the powerful pairing of Mario and Luigi can defeat enemies in their sleep. In Mario & Luigi: Dream Team Bros., released on 12th July for the Nintendo 3DS family of consoles, the brothers put such a theory to the test in a new adventure set on both an island near the realm of the Mushroom Kingdom, and within the depths of Luigi's own dreams!


In this fourth instalment of the popular RPG series Mario & Luigi, the story opens with Princess Peach and her staff, plus brothers Mario and Luigi in tow, being invited for a sightseeing trip to the mysterious Pi'illo Island by its equally mysterious proprietor, Dr Snoozemore. But after an initially hospitable welcoming to the island - albeit with Dr Snoozemore noticeably absent - things take a turn for the worse when Princess Peach is kidnapped and pulled into a Dream World by a new enemy in the series, the ghostly bat king Antasma.



To chase down this new foe and rescue Princess Peach, Mario must enter this Dream World through the dreams of a sleeping Luigi, whose brain is revealed to be on a wavelength with the population of Pi'illo Island, the Pi'illo Folk. Alternating between Luigi's Dream World and the real world, Mario and Luigi must solve puzzles, battle enemies, and even interact with creations of Luigi's own imagination in order to succeed!


The relationship between the real world and Dream World plays a critical role within the game. While roaming the Pi'illo Island environment in the real world, Mario and Luigi need to combine equally to use trademark Bros. Moves, while in the Dream World, it is the power of Dreamy Luigi that is all-important in supporting Mario. For example, Luiginary Works are magical ways in which the player can interact with the Dream World environment through Luigi's sleeping form. Whether it is tweaking Luigi's moustache or scratching his nose on the bottom screen of the console, this interaction provokes a reaction in the Dream World, affecting the environment to the benefit of Mario.


In the Dream World battle sequences, the power of Dreamy Luigi once again comes to the fore when a horde of Luigis power up Mario to create formidable Luiginary Attacks, moves which greatly differ from the trademark Bros. Attacks in the real world, and which make use of the capabilities of the Nintendo 3DS or Nintendo 3DS XL consoles in original ways. As an example, one Luiginary Attack comprises Mario riding on top of a ball of Luigis, with the player using the motion controls of the console to navigate the ball's course to crush the enemies that lie ahead. Whether attacking, counterattacking or dodging in battle, the 3D capabilities of the console are also critical for players to judge perfectly timed actions.


When a battle is won, the levelling-up mechanic in-game follows a classic RPG formula, with experience points earned, improving common attributes such as health points and power, plus the addition of classic franchise attributes such as Bro Points - needed to perform special attacks - and STACHE - influencing the chance of Mario or Luigi scoring a critical hit in battle - remaining in this latest instalment in the Mario & Luigi series. Also following previous games in the series is a badge reward system, whereby both brothers can find or buy badges in-game that can be combined to earn the brothers useful rewards after certain actions - such as performing 'excellent' attacks - are carried out in battle. For those new to the series meanwhile, hint messages, an easy mode and a slow attack mode will help players get to grips with the battle sequences.


Uncover the power of Dreamy Luigi in the latest adventure in the Mario & Luigi series when Mario & Luigi: Dream Team Bros. comes to the Nintendo 3DS family of consoles on 12th July. More details will be revealed about the game on Nintendo of Europe's official Facebook and Twitter channels - as listed below - at a later date, so stay tuned.



For further details:

Nintendo 3DS Guided Tour: http://guidedtour.nintendo.co.uk

Nintendo 3DS (UK) on Facebook https://www.facebook.com/Nintendo3DSUK

Nintendo UK on YouTube http://www.youtube.com/NintendoUK

Nintendo UK on Twitter https://twitter.com/nintendouk
Source

Additional images here.

Artwork Slideshow:

Mario & Luigi: Dream Team Screenshot & Artwork Slideshow (Nintendo 3DS)

EDIT: Yoshi is confirmed to be in this game!

mldmimage5-275x165.jpg
Yoshiman, I bet you are happy... ;D
 
Blue Toad said:
Vipsoccermaster said:
Update: Future Shop from Canada has provided us the North American box-art for Mario & Luigi: Dream Team!

10251295.jpg


It's very similar to the Japanese box-art, but with Luigi's "ZZZ..." and the small box of notice that the game can be played in French.
When would I see the Australian boxart?
In due time, Blue Toad. Otherwise, it's just about the same as the European box-art.
 
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