Information from Nintendo Gamer I forgot to tell you all..

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* You know how in the French Boo's Horror Castle video Boo chases you? Well in Blooper Beach a "hungry tuna" does the same.

*Most minigames are played with the wiimote's side.

*You have to restart the entire stage if Kamek beats you in Story mode!

* One Bowser event is play a reverse minigame, where your aim is to come 4th  O0


Just a little more info..
 
Interresting for the Bowser thing looks so cool !

There is the tuna thing :

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Eggroe said:
* You know how in the French Boo's Horror Castle video Boo chases you? Well in Blooper Beach a "hungry tuna" does the same.

*Most minigames are played with the wiimote's side.

*You have to restart the entire stage if Kamek beats you in Story mode!

* One Bowser event is play a reverse minigame, where your aim is to come 4th  O0


Just a little more info..

All right! Even if it's just a little, it's sure great to know! We are chased by a lot of characters or what?! =P
Topper1 said:
Eggroe said:
...
* One Bowser event is play a reverse minigame, where your aim is to come 4th  O0
...
This one I like a lot! 8)

This thing looks really funny (but strange at the same time) to do! Being in last place, to win... yeah!
 
Vipsoccermaster said:
Blue Toad said:
Dark Boo said:
omg this is awesome
and Bob-Omb Factory, you have the Bob-omb droppings XD
You'll lose half of your Mini-Stars if you get blasted by a Bob-omb in that factory! How discouraging!
Which is why you have to yous your dice blocks to your advantage!
A high number or a low number (Bob-omb Factory). In Toad Road, you would have to roll a very high number to cross the bridge, otherwise, you will fall down to a Mini-Ztar pit!
 
Blue Toad said:
Vipsoccermaster said:
Blue Toad said:
Dark Boo said:
omg this is awesome
and Bob-Omb Factory, you have the Bob-omb droppings XD
You'll lose half of your Mini-Stars if you get blasted by a Bob-omb in that factory! How discouraging!
Which is why you have to yous your dice blocks to your advantage!
A high number or a low number (Bob-omb Factory). In Toad Road, you would have to roll a very high number to cross the bridge, otherwise, you will fall down to a Mini-Ztar pit!
At that point, it's better to have the low numbered blocks. This game takes more strategy when it comes to items and movement, as you want to get all the mini-stars while passing on the mini-ztars to the opponents. What you roll is key for these events!
 
Yoshiman222 said:
Blue Toad said:
Vipsoccermaster said:
Blue Toad said:
Dark Boo said:
omg this is awesome
and Bob-Omb Factory, you have the Bob-omb droppings XD
You'll lose half of your Mini-Stars if you get blasted by a Bob-omb in that factory! How discouraging!
Which is why you have to yous your dice blocks to your advantage!
A high number or a low number (Bob-omb Factory). In Toad Road, you would have to roll a very high number to cross the bridge, otherwise, you will fall down to a Mini-Ztar pit!
At that point, it's better to have the low numbered blocks. This game takes more strategy when it comes to items and movement, as you want to get all the mini-stars while passing on the mini-ztars to the opponents. What you roll is key for these events!
So, letting one of your rivals getting the blast, like playing a game of Hot Potato, is it?
 
Blue Toad said:
Yoshiman222 said:
Blue Toad said:
Vipsoccermaster said:
Blue Toad said:
Dark Boo said:
omg this is awesome
and Bob-Omb Factory, you have the Bob-omb droppings XD
You'll lose half of your Mini-Stars if you get blasted by a Bob-omb in that factory! How discouraging!
Which is why you have to yous your dice blocks to your advantage!
A high number or a low number (Bob-omb Factory). In Toad Road, you would have to roll a very high number to cross the bridge, otherwise, you will fall down to a Mini-Ztar pit!
At that point, it's better to have the low numbered blocks. This game takes more strategy when it comes to items and movement, as you want to get all the mini-stars while passing on the mini-ztars to the opponents. What you roll is key for these events!
So, letting one of your rivals getting the blast, like playing a game of Hot Potato, is it?
Exactly! And this works as well through other events on the board, and especially the captain event, when you choose everyone's position and/or dice blocks.
 
Yoshiman222 said:
Blue Toad said:
Yoshiman222 said:
Blue Toad said:
Vipsoccermaster said:
Blue Toad said:
Dark Boo said:
omg this is awesome
and Bob-Omb Factory, you have the Bob-omb droppings XD
You'll lose half of your Mini-Stars if you get blasted by a Bob-omb in that factory! How discouraging!
Which is why you have to use your dice blocks to your advantage!
A high number or a low number (Bob-omb Factory). In Toad Road, you would have to roll a very high number to cross the bridge, otherwise, you will fall down to a Mini-Ztar pit!
At that point, it's better to have the low numbered blocks. This game takes more strategy when it comes to items and movement, as you want to get all the mini-stars while passing on the mini-ztars to the opponents. What you roll is key for these events!
So, letting one of your rivals getting the blast, like playing a game of Hot Potato, is it?
Exactly! And this works as well through other events on the board, and especially the captain event, when you choose everyone's position and/or dice blocks.
And then, when it comes to captain events, you want to make sure that you try your best that you have complete control over the event.
 
Yoshiman222 said:
Blue Toad said:
Yoshiman222 said:
Blue Toad said:
Vipsoccermaster said:
Blue Toad said:
Dark Boo said:
omg this is awesome
and Bob-Omb Factory, you have the Bob-omb droppings XD
You'll lose half of your Mini-Stars if you get blasted by a Bob-omb in that factory! How discouraging!
Which is why you have to yous your dice blocks to your advantage!
A high number or a low number (Bob-omb Factory). In Toad Road, you would have to roll a very high number to cross the bridge, otherwise, you will fall down to a Mini-Ztar pit!
At that point, it's better to have the low numbered blocks. This game takes more strategy when it comes to items and movement, as you want to get all the mini-stars while passing on the mini-ztars to the opponents. What you roll is key for these events!
So, letting one of your rivals getting the blast, like playing a game of Hot Potato, is it?
Exactly! And this works as well through other events on the board, and especially the captain event, when you choose everyone's position and/or dice blocks.
Well, there are certain other events on other boards. Where you get a high or low number on the dice block.

And speaking of Captain Events, I find something suspicious in Boo's Horror Castle that someone will blow me away!!
 
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