The boss battles were the worst addition imo.

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The object was apparently to cooperate with players to defeat a boss and still get the most points. That sounds fun. *plays Wiggler Bounce* What, the boss never even wins? How is it even cooperation? *talks to ND Cube* Oh, so it was done this way to let players not good at games to still beat one. Then explain several Pair minigames in Wii Party, or several 1 vs 3 and 2 vs 2 minigames from the past Mario Party games. Crops and Robbers, Rowed to Victory, ID UFO, Dungeon Duos, Handy Hoppers, Berry Basket, Cube Crushers, Soil Toil, Double Vision, Hop O Matic 4000, Battery Ram, and even Weird Wheels require players to co-operate. Crops and Robbers in particular allowed players with the hammer to bonk their teammates if they wanted to.
 
Well in my opinion, i think they were a good addition that introduced something new & fresh, and the bosses were kinda of exciting to battle” such as the "chain chomp boss battle; where you have to pick a random path, and hope it lead's to a good cannon such as a gold one!

but that's just my opinion” but to me” the boss battles were good, and fun to play!
 
Alright I'm going to say this now, you're not cooperating you're competing for the most points by trying to be the quickest to the things. The boss' health is more of a timer in a sense. And it's a mini-game that someone is supposed to win, not a thing that continues the story in anyway. The whole point is lose the board and you start it again, the boss mini-games are just normal mini-games in their own sense.
 
SuperZambezi said:
I completely disagree. The boss battles were NOT the worst addition to the game. If anything, the increased focus on luck (ala the car) was the worst addition.

And I really liked the boss battles. Mixed it up a bit and there was some real tension going on. Except for Bowser Jr. That one is terrible.
At the same time, I am agree but at the same other time, I disagree with something as well.
From what I am agree here, the boss battles, they are nice and I think it's a good thing to be able to be against boss, this add a lot more variety into Mario Party.

The thing that I am disagree with is luck. Yeah, there are some moments where I "like" to have some luck on my side. I know that some people here doesn't like this kind of thing, but I mostly use this game to relax and such, I think it's a good way to be lucky too. And isn't the dice blocks always that way in every Mario Party? These things are random, and I think it's something that can make some good suspense when playing. I know, it's strange to like such a thing, but for me, it is. And I think it's nice to be lucky at times.
 
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