Mario Party 9 Minigames – Tips, List, and Unlockables

Our Mario Party 9 minigames page features complete images of all minigames along with tips and strategies for every minigame and any unlockables.

Each of the 81 Mario Party 9 minigames are listed below. If you have tips for any of these Mario Party 9 minigames, whether it be a lesser known fact or a good strategy, feel free to share your idea in the submission form at the bottom of this page. For board tips, click here.

Free-for-All Minigames (44)

Buddy Bounce
  • Might be obvious to some, but you do not need to press 2 to bounce higher, you bounce automatically.  ~ Spongyoshi
  • Try to stay bouncing on someone’s head to get all the 10s but be careful to not be bounced even higher and miss everything.  ~ Spongyoshi
Logger Heads
  • In Party Mode, let your opponents rack up some points too or else they’ll all get 3 ministars.  ~ Spongyoshi
Pinball Fall
  • Try to take a path where you think you’ll be less blocked by the other players.  ~ Spongyoshi
Launch Break
Goomba Village
Speeding Bullets
Pianta Pool
Chain Event
  • Changing sides too much is risky but it does not slow you down.  ~ Spongyoshi
Skipping Class
Mecha Choice
Jigsaw Jumble
Growing Up
Upward Mobility
Ring Leader
Smash Compactor
  • Stay in the lil’ square between all the holes. If one becomes blue, you will be the closest from each and have more valuable options.  ~ PickPokey#
Peak Precision
10 to Win
  • If you’re very careful, you can follow one or even two of the cards while they shuffle but it’s really NOT easy to do.  ~ Spongyoshi
Tuber Tug
Card Smarts
  • The bigger number that you play, the higher chance of winning. But sometimes going big can bite you back and score you low… But, don’t worry! Try using these cards the exact order I type them: 4,4,5. This is the best solution to get dubskies if your playing with bots.  ~ The Enderdrag
Toad and Go Seek
Polar Extreme
  • Hug the right side of the screen and jump on the prow of the boat to complete the minigame faster! Falling in the water is fine you don’t land on it thrice in a row.  ~ Spongyoshi
Goomba Bowling
Tumble Temple
Twist Ending
Manor of Escape
Player Conveyor
  • You must take a warp pipe to get to the finish and it’s a 50/50 shot which one is correct. Look at your opponents to see if they took the correct one if you don’t want to be last!  ~ Spongyoshi
Ballistic Beach
Bumper Bubbles
Flinger Painting
  • Be the last one to shoot at the end of the minigame for free points.  ~ Spongyoshi
Bomb Barge
  • Try to stay in a corner and repeatedly move in a small circle. This will keep the bombs away while two sides will be protected.  ~ PickPokey#
Don’t Look
  • Try to play in real life, this may help you will shake the remote in the right direction!  ~ PickPokey#
Snow Go
Piranha Patch
  • More often than not, golden flowers will bloom in the center of the garden so try to stay close to the middle while playing.  ~ Spongyoshi
Plunder Ground
  • Use your character to follow the chest you want to open.  ~ PickPokey#
Pier Pressure
Pit or Platter
Thwomper Room
  • Jumping is usually a bad idea. Force your opponents to jump over you to dodge a Thwomp. When they are bouncing on your head, you can jump to make them bounce on a Thwomp on top, easily eliminating them!  ~ Spongyoshi
Urn It
Goomba Spotting
  • I find it easier to get an accurate count by counting the Goombas in the smaller groups they appear in rather than trying to keep the total count in my mind.  ~ P-Merks
Magma Mayhem
  • The best way to win is to dropkick. Punching really isn’t that powerful because it will only knock you back about a foot while a dropkick can knock you back all the way into the lava.  ~ The Enderdrag
  • It seems logical but stay at the center no matter. If someone punches towards the edge, let it go and stay to the center. When there are only two of you left, do the same but while fighting.  ~ PickPokey#
Pizza Me, Mario
  • At the start of the game, you should just be shaking the remote as fast as you can to get as many toppings on quickly at the start. Doing this usually gets me 5-6 slices before I actually need to stat timing my throws.  ~ P-Merks
Fungi Frenzy

Bowser Jr. Minigames (10)

Mecha March
Bowser Pop
Double Pounder
  • With a human partner, try counting 1,2,3 then double tap the button 2 to ground pound a button.  ~ The Enderdrag
Zoom Room
Cage Match
Crossfire Caverns
  • Move to the opposite direction of Junior and shoot when you intersect with him.  ~ Spongyoshi
Bumper Sparks
Sand Trap
  • It’s best to cut a diagonal across the entre map first to force Bowser Jr. onto one side of the stage.  ~ PickPokey#
Pair of Aces
  • The easiest way to beat him is to shoot him when he stops to shoot a fireball!  ~ Spongyoshi
Pedal to the Paddle

1 vs Rivals Minigames (10)

Ruins Rumble
Hazard Hold
  • Solo: Try not to spam the buttons as it can waste more of your time waiting for the buttons to recharge.  ~ The Enderdrag
  • Team: If the solo players uses fire followed quickly by electric, follow a fire beam the direction it’s going.  ~ The Enderdrag
  • Solo: Look at the fan often before pressing A to use it. Since it moves, it must be well placed to be effective.  ~ General_JF
Line in the Sand
Block and Roll
Tackle Takedown
  • Solo: Make them go in front of you by mocking them (turning around), then, use your 3 boosts towards the opposite side. Because you run at the same speed, they won’t catch you.  ~ PickPokey#
  • One player goes towards the solo player, while the two others stay at the back.  ~ PickPokey#
Weird Wheels
  • In higher difficulties, the AI will never actually jump over the spike ball. Use this knowledge at your advantage while being the solo player.  ~ Spongyoshi
Hole Hogs
Pix Fix
  • Team: Have each person focus on their own column so there is no confusion over who is fixing what.  ~ PickPokey#
Mob Sleds

Boss Battle Minigames (14)

Sock It to Lakitu
  • choose one side and takes the Blasters Blocks near you. The better place is the middle
Whomp Stomp
  • The player one spin before Whomp will have a bit more time for ground pounding while the player two spins away will have a bit less.  ~ Spongyoshi
Deck Dry Bones
  • Focus on only one card, no matter what. Put your cursor on the chosen, so CPUs can’t chose your card.  ~ PickPokey#
Cheep Cheep Shot
Spike Strike
  • Keep your cursor next to several bubbles to make sure you can be fast enough to grab a hammer.  ~ General_JF
Bowser Jr. Breakdown
  • While the game appears to be completely luck-based, the dice’s movement is actually physic-based meaning you can get the number you want by good timing! The easiest to get is a 4 by hitting the dice when the 4 side is fully visible. A 3 is trickier to get but is possible if you wait for it to be as visible as possible. The horizontal numbers can be obtained in a similar manner by hitting the dice when the two other numbers aren’t clearly visible and the desired number is on the middle although the timing is fairly strict!  ~ Spongyoshi
Diddy’s Banana Blast
Wiggler Bounce
Bombard King Bob-omb
King Boo’s Puzzle Attack
Blooper Barrage
  • If you hit an Urchin right before it touches you, it won’t target another opponent. If you want to give a sneaky attack, don’t do it too late!  ~ Spongyoshi
Chain Chomp Romp
  • Instead of memorizing the canon of your choice, I recommend that you memorize the wrong path, so you will be sure that all the others will be the right ones.  ~ General_JF
Bowser’s Block Battle
  • Only throw the dice again that have your opponent’s emblems on them. Let the Bowser dices alone since your opponents could get hit and loose points that way.  ~ Spongyoshi
  • Stand below a dice to influence on what it’ll land on. It’s especially useful for the giant dice that picks which boss will attack.  ~ Spongyoshi
DK’s Banana Bonus

Extras Minigames (3)

Castle Clearout
Shell Soccer
Goomba Bowling
  • Slightly tilt your angle, and just before the Goomba line is perfectly centered with your shot line, shoot!  ~ PickPokey#

Got advice of your own? Submit your tip in the form below and we’ll include it our list if it fits!