Complete World 6 with our Super Mario Bros. Wonder walkthrough focused on every Flower Coin, Wonder Seed, and golden flag in Deep Magma Bog.
Flower Coins and Wonder Seeds are the main collectibles in each level. The three 10-Flower Coins aren’t required to complete the level or unlock additional worlds, but they will add to the currency you can use on the world map. Wonder Seeds, on the other hand, are required for progression, and each level has either two or three to collect. One Wonder Seed is always found at the end of a Wonder Flower effect, and the other Wonder Seed is obtained once completing the level. Any additional Wonder Seeds are found by using a secret exit.
Additionally, each level presents you the a golden flag if you’re able to grab the very top of the goal post at the end of the level. Sometimes it’s simple, other times you may need to be creative about it. No matter which main collectible it is, we’ll cover it in our Deep Magma Bog walkthrough!
Deep Magma Bog is the sixth world in the game and is unlocked later in the game. Use the links below to jump to a specific level:
- Where the Rrrumbas Rule
- Raarghs in the Ruins
- Pull, Turn, Burn
- Hot-Hot Hot!
- Wavy Ride through the Magma Tube
- Dragon Boneyard
- Deep Magma Bog Flying Battleship
- Deep Magma Bog Palace
- Floating High Jump II
- Boosting Spin Jump II
- Grappling Vine II
- Jet Run II
- Invisibility II
- Spring Feet II
- Magma Flare-Up
- Item Park
- Hot-Hot Rocks
- Additional Collectibles
Where the Rrrumbas Rule
This level has a secret exit!
Flower Coin 3 – After the Checkpoint Flag, look for a pipe guarded by three unstable walls. Walk around to the back of the pipe and drill into the ceiling above the pipe to get past the brick blocks. Push the yellow walls, then enter the pipe. In the secret area, you only get two tries to get the Flower Coin! You have to jump and slide on either yellow wall, then wall jump off it before it falls into the lava.
Wonder Seed 2 – Reach the end of the level.
Wonder Seed 3 – Secret exit time! With the Drill Mushroom handy, run over to the tall unstable yellow wall, the one that normally crashes down through a ton of brick blocks. Instead of focusing on that, drill into the ceiling and follow the tunnel in the upper right. This leads to a secret flagpole!
Golden Flag – Fairly standard, get onto the higher area and jump from there.
Raarghs in the Ruins
Wonder Seed 1 – Don’t enter the purple pipe just yet! Get around the translucent blocks above and you’ll eventually reach the Wonder Flower. You’re back to walking around the level from a top-down view. Avoid the Raarghs by letting them hit the translucent blocks you get near, then reach the Wonder Seed at the bottom.
Wonder Seed 2 – Reach the end of the level.
Pull, Turn, Burn
Flower Coin 3 – This one is after the Checkpoint Flag. Instead of pulling the handle all the way to the right, jump up to the bony platform above and pull from there. This way you won’t have to spend time jumping up once you let go. The handle controls the second fire wheel, so use the extra time to slip into the are with the Flower Coin.
Wonder Seed 1 – See the big Goomba statue in the background. Keep yanking on the handle until the Wonder Flower comes out. Grab it to get dropped down into the abyss below, but not before becoming impervious to lava! There are five Wonder Tokens to collect, and feel free to swim in lava, walk on top of magma platforms, and interact with enemies. Look for darkened areas if you’re missing a Wonder Token or two.
Wonder Seed 2 – Reach the end of the level.
Hot-Hot Hot!
This level has a secret exit!
Flower Coin 2 – You’re going to need the elephant power-up for this one. Cool down the Hot-Hot Rock with water from your trunk, then break through the brick blocks to get to the warp pipe. Inside, water the dried out flower to spawn a Star, then use its invincibility to run across the Hot-Hot Rocks and over to the Flower Coin.
Wonder Seed 2 – Reach the end of the level.
Wonder Seed 3 – Return to the area where you set off the Wonder Flower. Get up to the area where the Talking Flower is at, then make huge leap to the left to reach the next area. Keep jumping from platform to platform, including the small gray blocks, until you reach a glowing purple tulip. Activate it, then follow the slow-moving spark. Eventually it will remove an entire Hot-Hot Rock and leave a door in its place. Enter inside, then run through this new area to reach the flagpole.
Wavy Ride through the Magma Tube
Wonder Seed 1 – This one early! Look for a roulette block with the Wonder Flower and a pesky Talking Flower. The roulette is slow, so jump right after it switches to Wonder Flower and you should b fine. Don’t move after collecting the flower, you can still fall in the love! Okay, 50 seconds to survive the Spike statue’s incoming fireballs. You can tell where a fire ball is going to land long before it’s shot your way, so move early and keep an eye on future fireballs as they spawn in the background.
Flower Coin 3 – Okay, BREATHE. Two ways to grab this one. Wait for your platform to sink into the lava, but jump onto the nearby Spiny Shell just before it enters. This should let you bounce over to the Flower Coin. No Spiny shells? Make a very light jump just as the platform sinks into the lava, and make use of your standard twirl mechanic to get that extra air to reach the coin.
Wonder Seed 2 – Reach the end of the level.
Dragon Boneyard
Flower Coin 3 – After falling down the lava hill, activate the glowing tulip and watch for the Flower Coin as it spawns around the outside of the rolling bone dragon platform. When you reach the non-moving platforms, use them to reach the top of the bone dragon platform. Flower Coin will eventually reappear as the platform continues to circle.
Wonder Seed 1 – Look for a glowing spot in the final bone dragon platform. Ground pound it to activate the Wonder Flower. The effect? We won’t spoil that one, but keep in mind that your next platform will always have a spot for you to land. The Wonder Seed will spawn to the right of the lava pool you end at.
Wonder Seed 2 – Reach the end of the level.
Golden Flag – Bounce off the incoming birds to reach the top. Alternatively, use this level’s Bubble Flower to create your own platform to bounce off of.
Deep Magma Bog Flying Battleship
Wonder Seed 1 – Hang below the red striped pole and make your way underneath the Wonder Flower. Quickly hit the switch on the ceiling, then grab the Wonder Flower to activate Bowser’s timed laser. Reminder, if you want to break any of Bowser’s blocks. Have it lock onto you while you’re standing near one of the blocks, then move to safety at the last moment. Reach the end to get your Wonder Seed.
Wonder Seed 2 – Reach the end of the level.
Deep Magma Bog Palace
Wonder Seed 1 – Look for a dried up flower in the middle of a bone dragon platform. Bring it a water jug from the left, then water it to activate the Wonder Flower and return to your Wubba form. Now your goal is to survive the bone dragon ride while avoiding the fireballs from the lava sprout enemies. Wonder Seed is at the top of the vertical section!
Floating High Jump II
Wonder Seed – Reach the end of the level.
Golden Flag – Run and perform a floating high jump.
Boosting Spin Jump II
Wonder Seed – Reach the end of the level.
Golden Flag – Run and perform a boosting spin jump.
Grappling Vine II
Wonder Seed – Reach the end of the level.
Golden Flag – Jump up to the platform and grapple the top of the flagpole.
Jet Run II
Wonder Seed – Reach the end of the level.
Golden Flag – Run off the diagonal block and jump in mid-air to reach the top.
Invisibility II
Wonder Seed – Reach the end of the level.
Golden Flag – Use the Lakitu cloud from earlier to reach the top of the flagpole.
Spring Feet II
Wonder Seed – Reach the end of the level.
Golden Flag – Please remember to hold the jump height long enough to get the full height with each jump! You’ll be most successful if you can jump on all three tiny blocks without stopping.
Magma Flare-Up
Flower Coin 1-3 – Complete all four level of enemies within 100 seconds to get all three Flower Coins at the end. Bubble Flower all the way! The bubbles are really great at capturing the kernel enemies on the first floor, and the Gnawshers fall into them easily on the second flower. Third floor is best without any power-up as the firework Bob-ombs can take out groups of Piranha Plants above. Final floor are the Spikes that throw fire. Bubbles work great here as well!
Wonder Seed – Survive and reach the end of the level.
Item Park
Wonder Token 5 – Is this the one that did it for you? It’s a tough one! For starters, grab the Drill Mushroom. Run over to the spiked ball and jump on up to the second moving platform. Burrow into the platform then push against the wall once you come in contact with it. Looks like you can keep going! Wonder Token is in a secret area on the right.
Wonder Seed – Collect all five Wonder Tokens.