Complete the secret world in our Super Mario Bros. Wonder walkthrough focused on every Flower Coin, Wonder Seed, and golden flag in Special World.
NOTE: Our Super Mario Bros. Wonder walkthrough is a work in-progress! Check back soon for new updates!
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Flower Coins and Wonder Seeds are the main collectibles in each level. The three 10-Flower Coins aren’t required to complete the level or unlock additional worlds, but they will add to the currency you can use on the world map. Wonder Seeds, on the other hand, are required for progression, and each level has either two or three to collect. One Wonder Seed is always found at the end of a Wonder Flower effect, and the other Wonder Seed is obtained once completing the level. Any additional Wonder Seeds are found by using a secret exit.
Additionally, each level presents you the a golden flag if you’re able to grab the very top of the goal post at the end of the level. Sometimes it’s simple, other times you may need to be creative about it. No matter which main collectible it is, we’ll cover it in our Special World walkthrough!
Special World is the seventh and final world in the game and is unlocked later in the game. Use the links below to jump to a specific level:
- Pipe-Rock Plateau Special Bounce, Bounce, Bounce
- Fluff-Puff Peaks Special Climb to the Beat
- Shining Falls Special Triple Threat Deluge
- Sunbaked Desert Special Pole Block Allure
- Fungi Mines Special Dangerous Donut Ride
- Deep Magma Bog Special Solar Roller
- Petal Isles Special Way of the Goomba
- The Semifinal Test Piranha Plant Reprise
- The Final Test Wonder Gauntlet
- The Final-Final Test Badge Marathon
- WONDER?
Pipe-Rock Plateau Special Bounce, Bounce, Bounce

Wonder Seed 1 – It’s a bounce across the Hoppo for the entire level! You’re going to have to maintain a consistent bounce, otherwise you’re going to get stuck on a platform or drop to the abyss below. Keep in mind, bouncing on the left side of the Hoppo will continue to make it go forward, bouncing on its right side will make it start rolling to the left. That’s no good. Also! There’s a hidden block above the Talking Flower at the start of level.

Flower Coin 1 – Under the tree platforms. Ignore jumping up there and continue bouncing on the Hoppo as it passes underneath.

Flower Coin 2 – After the falls off the spikey platform, don’t follow it. Instead, drop onto the Flower Coin and wait for the Hoppo to get hit by the second Hoppo. This will cause it to roll towards you before hitting the wall and continuing back on its path.

Flower Coin 3 – As you get to to the Wonder Seed at the end, start making light bounces on the Hoppo as you go underneath the the tree platform. As soon as you grab the Flower Coin, make a big jump up to safety.
Wonder Seed 2 – Reach the end of the level.

Golden Flag – You have once chance for this one. Run and jump from the pipe and bounce off all three Hoppos to reach the top of the flagpole. Make sure you are holding the jump button fully to make the biggest jumps!
Fluff-Puff Peaks Special Climb to the Beat

Wonder Seed 1 – It’s the timed block Wonder Flower effect again. Not much to note save for the fact that your Flower Coins are saved even after you die, so you don’t have to spend precocious time grabbing them each run.

Flower Coin 1 – Get here early so you have time to do a quick wall jump.

Flower Coin 2 – A quick jump to the right for this one.

Flower Coin 3 – Run just a little bit more to the left before making a sharp turn back to the right.
Wonder Seed 2 – Reach the end of the level.
Golden Flag – Standard stairs that should get you to the top!
Shining Falls Special Triple Threat Deluge

Wonder Seed 1 – Three Lakitus throw spiked balls in your direction throughout the entire level. Take note, these balls can crash through blocks, and you’ll actually need them to destroy certain blocks in order for you to continue. Also worth noting: There’s a hidden block along the tiny warp pipes near the Wonder Flower.

Flower Coin 1 – In the area with the three blue bumpers, touch all three glowing tulips as they spawn one after the other. This will drop a bundle of coins from above, including the Flower Coin. Make sure to stay near the top so it doesn’t drop down too far!

Flower Coin 2 – This one is along a quick detour. Walk underneath the gray moving platform if you see any spiked balls coming your way.

Flower Coin 3 – For the Flower Coin below the Fire Bar, wait for the area to be clear of spiked balls, then follow the fire and move around the Fire Bar in a clockwise path to grab the coin without getting harmed.
Wonder Seed 2 – Reach the end of the level.
Golden Flag – Use the square bouncy platform to reach the top. You can always push back towards the rotating platform if the bounce wasn’t up to par.
Sunbaked Desert Special Pole Block Allure

Wonder Seed 1 – This one is all about avoiding the Bloomps (usually!) and making your way across the automatically unfurling poles. To get that Wonder Flower at the start, you’re going to have to bounce off the Bloomp underneath it and break through from the bottom.

Flower Coin 1 – First Flower Coin will tail behind one of the rolling Armdas. Stay on the purple pole closest to solid ground, and jump over the enemy and land on the Flower Coin as is passes by.

Flower Coin 2 – From hanging on the pole, jump on the Bloomp that passes by the middle section of the level and use it to reach the Flower Coin.

Flower Coin 3 – This one is in the section that speeds up as you jump and climb up the various purple poles. The Flower Coin is in plain sight, but don’t be fooled! A purple Bloomp that can push you right into the abyss will zip by, so it may be best to wait an extra moment to let it pass.
Wonder Seed 2 – Reach the end of the level.

Golden Flag – Jump on the Bloomp on the left, bursting the Bloomp above you as you pass through it. This should give you enough space and height to land on the Bloomp to your right. Bounce off it to reach the top of the flagpole!
Fungi Mines Special Dangerous Donut Ride

Flower Coin 1 – Ride the long donut lift down, then bounce off the tall mushroom enemy to reach this first Flower Coin.

Flower Coin 2 – As you continue riding down the long donut life, keep an eye for the Flower Coin on the right. It’s a simple grab, but watch out for the electric enemy that pops out of the red pipe on the right.

Wonder Seed 1 – This one appears about halfway through the level. It’s a free fall to the Wonder Seed at the bottom, all while avoiding the balls of toxin, the falling enemies, and the toxin walls that close you in from both the left and the right. Remember, you can can control your verticality, so don’t be afraid to pull up and push down when needed!

Flower Coin 3 – Look for the Flower Coin under the first ball of toxin. Grab, but move quickly so you don’t hit the second ball. Pull up if you need more time and space to get out!
Wonder Seed 2 – Reach the end of the level.

Golden Flag – Jump across the donut lifts and get to the second platform. Hop to keep the platforms still, then jump to the flagpole when the electric enemy moves all the way to the left.
Deep Magma Bog Special Solar Roller

Wonder Seed 1 – It’s a roll to the finish! The entire level is made of timer blocks, and you have to make sure you roll over all the yellow time reset blocks in order to make it to the end. Some of the bouncy platforms will require you to push in the next direction rather then letting the game do the work for you. If this one is tricky, keep in mind that the Flower Coins don’t have to be recollected if you take a dip in the lava.

Flower Coin 1 – Above the triangular bouncy platform. After you bounce on it once, push up towards the Flower Coin and control yourself in mid-air. Land on the bouncy platform again and push yourself forward.

Flower Coin 2 – This one is going to require a sharp turn to the left. A quick hop onto the ledge with the Flower Coin, then cross the gap and immediately start rolling over the single blocks.

Flower Coin 3 – Don’t jump off that second dragon so quickly! Make sure to roll under the magma ball and jump at the last second to grab this Flower Coin.
Wonder Seed 2 – Reach the end of the level.

Golden Flag – Bounce off the triangular platform to reach the top of the flagpole. Remember, you can control your positioning in the air, so use this to stay above the platform as you try to get just the right angle.
Petal Isles Special Way of the Goomba

Wonder Seed 1 – Get ready to scream because this one is annoying. The entire level is played as Goomba where you can run over spikes and you can’t jump. Running underneath the Thwomps as the rise back up, running behind spiked balls, and bouncing off the mushroom trampolines are all part of this package deal. The worst offender of the level comes at the very end where two Blewbirds blow out rainbow bubbles that you have to bounce off of to get across. Twice. A lot of it is just getting lucky with the bubble placements, so the best tip we can offer is to drop down to start bouncing off the bubbles right after the Blewbird on the left finishes blowing its set of bubbles. By the time you reach the right side, the next Blewbird will spit out its own set that should hopefully get you to the final section. It’s tough, but try not to pop multiple bubbles in one bounce!

Flower Coin 1 – When the Thwomp slams down, get on top of it as it rises back up. Run off to the right before it hits the top to snag this Flower Coin.

Flower Coin 2 – In the mushroom trampoline section, take a quick detour to grab the Flower Coin in the lower section. Only attempt moving to the next trampoline once the moving trampolines hit the farthest point they can go.

Flower Coin 3 – Like we mentioned in the Wonder Seed 1 section, getting past this area feels like you got to get lucky, but getting the Flower Coin should naturally happen in the process. Remember, drop down to start bouncing off the bubbles right after the Blewbird on the left finishes blowing its set of bubbles.
Wonder Seed 2 – Reach the end of the level.

Golden Flag – This level is very rude. After all those trials and tribulations, this game wants you to bounce off the Goomba to reach the top of the flagpole. Miss the Goomba and you’re hitting the spikes. Thankfully, the Goombas respawn, so you can take a breather if you need it.
The Semifinal Test Piranha Plant Reprise

Wonder Seed 1 – It’s another Piranha Plant musical!

Flower Coin 1 – Hit the long purple Question Block at the start to start a chain of blocks. Hit all six and the Flower Coin will appear between four giant red pipes. Watch out for the last Piranha Plant, it’s on the move!

Flower Coin 2 – After the Bullet Bills appear, another long purple Question Block needs to be hit up ahead. Avoid the Trottin’ Piranha Plants and ht all five Question Blocks to have the Flower Coin appear just after the trio of Spikes.

Flower Coin 3 – Once the camera starts speeding along, start sprinting as hop over any enemies that get in your way. To get the Flower Coin, make use the of music blocks to get an extra boost in your jumps.
Wonder Seed 2 – Reach the end of the level.
Golden Flag – Hit the glowing tulip to form a stair of pipes. Jump from the last one to reach the top! Try to get a few running jumps from one of the lower pipes.
The Final Test Wonder Gauntlet
Coming soon!
The Final-Final Test Badge Marathon
Coming soon!
WONDER?
Coming soon!
Super Mario Bros. Wonder Walkthrough
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