Weapons Guide (COMPLETED)

AegisReflector

Well-known member
Cyan Star (5,000 Posts) Legacy User (Gold)
Here's the complete guide of weapons for Sora, Donald, and Goofy in KH1. These weapons are vital to your success. Read carefully to find out which one suits you best.

Key:

ATK = The higher the attack points, the more effective the weapon is.
STR = The higher the strength points, the more damage is dealt.
MP = Magic points
Munny = Currency used in KH


Sora's Weapons


Sora only has one weapon: the Keyblade. However, it's power and shape change based on the key chain that is attached to it.

Kingdom Key
The key chain attached draws out the Keyblade's true form and power.
Stat: ATK 3
Obtained: Default Keyblade. You get it after you meet with Riku in the darkness storm on Destiny Islands.

Jungle King
Has a long reach, but seldom deals critical blows.
Stat: ATK 5, STR +2
Obtained: Seal Deep Jungle's Keyhole.

Three Wishes
A powerful weapon that is difficult to deflect.
Stat: ATK 6, STR +3
Obtained: Seal Agrabah's Keyhole.

Crabclaw
Raises max MP by 1, and enhances magic and summon power. Also deals good physical damage.
Stat: ATK 6, STR +3, MP +1
Obtained: Seal Atlantica's Keyhole.

Pumpkinhead
Has a long reach and the ability to deal a string of critical blows.
Stat: ATK 7, STR +4
Obtained: Seal Halloween Town's Keyhole.

Fairy Harp
Raises max MP by 1, and enhances magic and summon power. Sometimes deals powerful critical blows.
Stat: ATK 8, STR +5, MP +1
Obtained: Seal Neverland's Keyhole.

Wishing Star
Has a short reach, but always finishes up a combo attack with a powerful critical blow.
Stat: ATK 5, STR +2
Obtained: Complete Monstro, then visit Geppeto's House in Traverse Town.

Spellbinder

Raises max MP by 2, and significantly enhances magic and summon power.
Stat: ATK 4, STR +1, MP +2
Obtained: Speak to Merlin in Traverse Town after acquiring all first-level magic spells.

Metal Chocobo

Possesses incredible power and reach, but reduces max MP by 1. Rarely deals critical blows.
Stat: ATK 10, STR +7, MP -1
Obtained: Defeat Cloud in the Hercules Cup Tournament in Olympus.

Olympia
A powerful weapon that is difficult to deflect. Capable of inflicting mighty critical blows.
Stat: ATK 9, STR +6
Obtained: Win the Phil, Pegasus, and Hercules Cup tournaments in Olympus.

Lionheart

Raises max MP by 1, and enhances magic and summon power. Also deals great physical damage.
Stat: ATK 10, STR +7, MP +1
Obtained: Defeat Cloud and Leon in the Hades Cup tournament in Olympus.

Lady Luck

Raises MP by 2, and significantly enhances magic and summon power. Also deals good physical damage.
Stat: ATK 8, STR +5, MP +2
Obtained: Use the white Trinity Mark in the Lotus Forest in Wonderland.

Divine Rose
A powerful weapon that is difficult to deflect. Capable of dealing major critical blows.
Stat: ATK 10, STR +7
Obtained: Speak to Belle in the Hallow Bastion library.

Oathkeeper

Raises max MP by 1, and enhances magic and summon power. Capable of doing massive damage.
Stat: ATK 9, STR +6, MP +1
Obtained: After you complete the first trip to Hallow Bastion, speak to Kairi in the Secret Waterway in Traverse Town.

Oblivion
Possesses colossal power, but reduces max MP by 1.
Stat: ATK 11, STR +8, MP -1
Obtained: Open chest in Hallow Bastion's Grand Hall (Second trip to HB)

Ultima Weapon
The ultimate Keyblade, Raises max MP by 2, and possesses maximum power and attributes.
Stat: ATK 12, STR +9, MP -1
Obtained: Synthesize at the Item Workshop in Traverse Town. See the Synthesis Guide for more info.

Donald's Weapons

Donald's attack style focuses mainly on magic. He uses it to inflict damage on enemies and heal other party members. His staves aren't physically powerful, but they do enhance his magic abilities. Hammer-type staffs make Donald a more capable fighter, but they reduce his magical power. You can purchase most of Donald's weapons in the Item Shop in Traverse Town

Mage's Staff
A staff that heightens magic power.
Stat: ATK 1
Obtained: Default Staff for Donald.

Morning Star
A staff that heightens magic power. Can also be used for physical attacks.
Stat: ATK 2, STR +1
Obtained: Purchase at Item Shop for 150 Munny.

Warhammer
A hammer made for combat. Reduces max MP by 1.
Stat: ATK 4, STR +3, MP -1
Obtained: Purchase at Item Shop for 250 Munny.

Shooting Star
A staff that heightens magic power. Also fairly good for physical attacks.
Stat: ATK 4, STR +3
Obtained: Purchase at Item Shop for 750 Munny.

Magus Staff
A mystical staff brimming with power. Raises max MP by 1.
Stat: ATK 3, STR +2, MP +1
Obtained: Purchase at Item Shop for 1000 Munny.

Silver Mallet
A powerful hammer made for combat. Deals critical hits, but reduces max MP by 1.
Stat: ATK 7, STR +6, MP -1
Obtained: Purchase at Item Shop for 1000 Munny.

Wisdom Staff
A mystical staff brimming with mystical power. Raises max MP by 1 and deals good physical damage.
Stat: ATK 5, STR +4, MP +1
Obtained: Purchase at Item Shop for 4000 Munny.

Grand Mallet
A tremendously powerful hammer made for combat. Reduced max MP by 1.
Stat: ATK 9, STR +8, MP -1
Obtained: Purchase at Item Shop for 4000 Munny.

Lord Fortune

A staff strong in both physical and magical power. Raises max MP by 1.
Stat: ATK 6, STR +8, MP +1
Obtained: Obtain all Summons, then speak to the Fairy Godmother in Merlin's House at Traverse Town.

Violetta
A rod that sometimes inflicts massive damage. Reduces max MP by 1.
Stat: ATK 9, STR +8, MP -1
Obtained: Use white Trinity Mark at Coliseum Gates in Olympus Coliseum.

Wizard's Relic
An enormously powerful staff sometimes left behind by Wizard Heartless. Raises max MP by 2.
Stat: ATK 5, STR +4, MP +2
Obtained: Randomly dropped by Wizard Heartless enemies. (2.5% chance)

Dream Rod
A mysterious rod holding unknown power. Raises max MP by 2.
Stat: ATK 8, STR +7, MP +2
Obtained: Achieve all of the third-level spells, then speak to Merlin in Traverse Town.

Save The Queen
A staff of immense magical and physical power. Raises max MP by 3.
Stat: ATK 9, STR +8, MP +3
Obtained: Win the Hades Cup Tournament in Olympus Coliseum using only Sora (No Donald and Goofy).

Goofy's Weapons


Goofy attacks enemies and blocks attacks with his shields. Goofy cannot use magic like Fire or Cure, but can use special attacks equipped by abilities (which consume MP also). You can purchase most of his weapons from the Item Shop in Traverse Town.

Knight's Shield

A standard-issue knight's shield.
Stat: ATK 1
Obtained: Default Shield for Goofy.

Stout Shield
A large shield better suited for defense than attack. Though weak, it is effective against various forms of attacks.
Stat: ATK 1
Obtained: Purchase at Item Shop for 250 Munny.

Smasher
A shield made for attack rather than defense. Small and easy to handle.
Stat: ATK 3, STR +2
Obtained: Purchase at Item Shop for 250 Munny.

Mythril Shield
A shield that strikes a fine balance between attack and defense.
Stat: ATK 4, STR +3
Obtained: Purchase at Item Shop for 750 Munny.

Gigas Fist
A small, powerful shield made for attack rather than defense.
Stat: ATK 7, STR +6
Obtained: Purchase at Item Shop for 1000 Munny.

Golem Shield
A large shield best suited for defense. Also an effective assault weapon.
Stat: ATK 3, STR +2
Obtained: Purchase at Item Shop for 1000 Munny.

Onyx Shield
A well-balanced and effective shield for both attack and defense.
Stat: ATK 6, STR +5
Obtained: Purchase at Item Shop for 2800 Munny.

Adament Shield
A large shield best suited for defense. Effective against various attacks, and also a powerful assault weapon.
Stat: ATK 5, STR +4
Obtained: Purchase at Item Shop for 4000 Munny.

Herc's Shield
A shield with enormous power sealed within. Made for attacking.
Stat: ATK 9, STR +8
Obtained: Defeat Hercules in the Hercules Cup tournament at Olympus Coliseum.

Genji Shield
A shield of surpassing offensive and defensive strength.
Stat: ATK 8, STR +7
Obtained: Defeat Yuffie in the Hades Cup tournament at Olympus Coliseum.

Defender

A rugged shield sometimes left behind by Defender Heartless. Raises max MP by 1.
Stat: ATK 10, STR +9, MP +1
Obtained: Dropped by Defender Heartless enemies. (0.3% chance)

Dream Shield
A shield to protect loved ones. Raises max MP by 2.
Stat: ATK 6, STR +5, MP +2
Obtained: Win all seven spell Arts items from White Mushroom Heartless, then speak to Merlin in Traverse Town.

Save The King
The most powerful shield. Raises max MP by 3.
Stat: ATK 10, STR +9, MP +3
Obtained: Win the Hades Cup Time Trial.
 
This post will contain Sora, Donald, and Goofy's weapons from KH2. This time, only Strength and Magic Strength increase and a hidden ability becomes equipped with each weapon.

Also note that once you learn Drive Forms, you can activate these Drives (Via Drive Points) and you can have 2 Keyblades out at once for a short time. Choose the most comfortable pair!

Key:

MAG = This doesn't mean Magic Points, but Magic Strength. The higher the number, the more damage is dealt with magic.

Sora's Weapons

Kingdom Key
A keychain attached to the Keyblade. Increases defense at critical moments.
Stat: STR +3, MAG +1
Ability: Defender
Obtained: Roxas obtains it after you defeat a Dusk near the Old Mansion in the Prologue.

Star Seeker
Increases maximum combo by 1 in midair.
Stat: STR +3, MAG +1
Ability: Air Combo Plus
Obtained: Sora obtains it after Flora, Fauna, and Merryweather gives him the Valor Drive in Twilight Town (Mysterious Tower).

Hidden Dragon
Restores MP relative to the amount of damage taken.
Stat: STR +2, MAG +2
Ability: MP Rage
Obtained: Defeat Shan-Yu in the Land of Dragons (First Trip).

Monochrome
Increases the effects of restoration items used on the field.
Stat: STR +3, MAG +2
Ability: Item Boost
Obtained: Defeat Pete at Timeless River.

Follow The Wind
Draws in nearby orbs.
Stat: STR +3, MAG +1
Ability: Draw
Obtained: Defeat Barbossa at Port Royal (First Trip).

Circle Of Life
Has great strength, increasing MP restoration speed after MP is consumed.
Stat: STR +4, MAG +1
Ability: MP Haste
Obtained: At the Pride Lands (First Trip), speak to Simba at the Oasis after your first encounter with him.

Photon Debugger
Increases damage done by thunder-based attacks.
Stat: STR +3, MAG +2
Ability: Thunder Boost
Obtained: Defeat the MCP at Space Paranoids. (Second Trip)

Gull Wing
Greatly increases the amount of experience gained when defeating an enemy at a critical moment.
Stat: STR +3, MAG +0
Ability: Experience Boost
Obtained: After the Battle of 1000 Heartless, go to the Postern and speak to Yuna of the Gullwings at Hallow Bastion (Third Trip).

Rambling Rose
Has great strength, allowing finishing combo moves to be unleashed successively.
Stat: STR +5, MAG +0
Ability: Finishing Plus
Obtained: After the Battle of 1000 Heartless, go to Beast's Castle, enter the Beast's Room, and speak to Beast to obtain the weapon.

Hero's Crest
Increases the damage of the finishing move in the air relative to the number of hits in the combo.
Stat: STR +4, MAG +0
Ability: Air Combo Plus
Obtained: Defeat the Hydra in Olympus Coliseum. (First Trip)

Guardian Soul
Has great strength, increasing the amount of damage dealt from Reaction Commands.
Stat: STR +5, MAG +1
Ability: Reaction Boost
Obtained: Defeat Hades in the Underdome at Olympus Coliseum (Second Trip).

Wishing Lamp
Increases the drop rate of Munny, HP, and MP orbs.
Stat: STR +4, MAG +3
Ability: Jackpot
Obtained: Defeat Genie Jafar in Agrabah. (Second Trip)

Decisive Pumpkin
The greater number of combos landed, the more damage is dealt, leading to a strong critical blow.
Stat: STR +6, MAG +1
Ability: Combo Boost
Obtained: Defeat Dr. Finklestein's Experiment in Christmas Town (which is in Halloween Town). (Second Trip)

Sweet Memories
Although it does not enhance strength or magic, it increases the drop rate of items.
Stat: STR +0, MAG +0
Ability: Lucky Lucky
Obtained: Get all of the Torn Pages for 100-Acre Wood. Then, visit the book at Merlin's House in Hallow Bastion and complete all minigames. After clearing the final minigame, Spooky Cave, Pooh gives Sora the weapon.

Mysterious Abyss
Enhances magic to increase damage dealt by blizzard-based attacks.
Stat: STR +3, MAG +3
Ability: Blizzard Boost
Obtained: Clear all Chapters in Atlantica.

Sleeping Lion
Well-balanced with strength and magic, increases maximum ground-based combos by 1.
Stat: STR +5, MAG +3
Ability: Combo Plus
Obtained: Obtain from Leon when you go back to Hallow Bastion for the second time (In Ansem's Study)

Oathkeeper
Enhances magic and increases the duration of a Drive Form.
Stat: STR +3, MAG +3
Ability: Form Boost
Obtained: Seal Twilight Town's Keyhole. (Second Trip)

Bond Of Flame
Enhances magic to increase damage dealt by fire-based attacks.
Stat: STR +4, MAG +4
Ability: Fire Boost
Obtained: When you're about to enter World That Never Was, you'll have to battle first with Axel against a group of Nobodies. After the battle, Axel leaves Sora the weapon.

Fatal Crest
Increases strength during MP Charge and allows unlimited chaining of combos. However, when equipped, the finishing blow is disabled, meaning that you can't complete a combo. When this happens, it's unlikely you'll beat a boss. Only use this when you're up against tough Heartless and Nobodies.
Stat: STR +3, MAG +5
Ability: Berserk Charge
Obtained: Clear the Goddess Of Fate Cup in Olympus Coliseum.

Oblivion
Has great strength, and allows the Drive Gauge to restore quickly during MP Charge.
Stat: STR +6, MAG +2
Ability: Drive Boost
Obtained: Riku gives you this weapon after you defeat Xigbar in The World That Never Was.

Fenrir
Has great range and strength, but maximum ground and midair combos are decreased by 1.
Stat: STR +7, MAG +1
Ability: Negative Combo
Obtained: Defeat Sephiroth in the Dark Depths of Radiant Garden (Hollow Bastion). After that, go speak with Cloud in the Market Place of Radiant Garden. Cloud will then meet with Sephiroth, have a fight, then both will disappear. Tifa then gives Sora the weapon.

Ultima Weapon/Ultima Weapon +
The ultimate Keyblade. Increases MP Restoration rate once all MP is consumed.
Stat: STR +6, MAG +4
Ability: MP Hastega
Obtained: Must synthesize. See the Synthesis Guide for more info.

Donald's Weapons

Mage's Staff
A staff fit for a mage.
Stat: STR +1, MAG +1
Ability: No ability
Obtained: Default Staff for Donald.

Hammer Staff
A staff fit for power rather than magic.
Stat: STR +2, MAG +1
Ability: No ability
Obtained: Purchase at Item Shop for 100 Munny.

Comet Staff
A staff balanced with magic and strength.
Stat: STR +2, MAG +2
Ability: No ability
Obtained: Purchase at Item Shop for 200 Munny.

Victory Bell
A staff filled with power. Also good with magic.
Stat: STR  +3, MAG +2
Ability: No ability
Obtained: Purchase at Item Shop for 400 Munny.

Lord's Broom
A wizard's delight. Filled with balanced magic and strength.
Stat: STR +3, MAG +3
Ability: No ability
Obtained: Purchase at Item Shop for 600 Munny.

Meteor Staff
A staff of great strength that increases magic. Also increases the drop rate of items.
Stat: STR +4, MAG +3
Ability: Lucky Lucky
Obtained: In a chest in Port Royal, at the Ship Graveyard area.

Rising Dragon
Increases the effect of restoration items used on the field.
Stat: STR +4, MAG +4
Ability: Item Boost
Obtained: Win the Cerberus Cup at Olympus Coliseum.

Wisdom Wand
A wand brimming with magic.
Stat: STR +4, MAG +5
Ability: No ability
Obtained: Purchase at Item Shop for 2000 Munny.

Shaman's Relic
An ancient relic sometimes dropped by Shaman Heartless. Replenishes MP for the amount of damage you take during MP Charge.
Stat: STR +4. MAG +5
Ability: MP Rage
Obtained: Dropped by Shaman Heartless. (1.2% chance)

Nobody Lance
A lance with great strength and magic that sometimes is left behind by Dragoon Nobodies. Increases defense in critical situations.
Stat: STR +5, MAG +5
Ability: Defender
Obtained: Dropped by Dragoon Nobodies. (0.2% chance)

Save The Queen/Save The Queen +
The ultimate Staff. Quickly revives the wielder when fallen, and makes their MP Restoration rate faster.
Stat: STR +5, MAG +6
Ability: Hyper Healing, MP Hastega
Obtained: Find the Queen Recipe (Located in the Land of Dragons). Then synthesize. See the Synthesis Guide for more info.

Goofy's Weapons

Remember, Goofy can't do magic, but can consume MP anyways by using special attacks.

Knight's Shield
A shield fit for a knight.
Stat: STR +1
Ability: No ability
Obtained: Default Shield for Goofy.

Adament Shield
A standard-issue shield.
Stat: STR +2
Ability: No ability
Obtained: Purchase at Item Shop for 100 Munny.

Falling Star
A light shield that's easy to carry. More for attacking than defending.
Stat: STR +3
Ability: No ability
Obtained: Purchase at Item Shop for 200 Munny.

Chain Gear
A tough shield that blocks many attacks.
Stat: STR +3
Ability: No ability
Obtained: Purchase at Item Shop for 400 Munny.

Dreamcloud
A shield used with great strength used solely for attacking.
Stat: STR +4
Ability: No ability
Obtained: Purchase at Item Shop for 600 Munny.

Ogre Shield
A shield with great strength that also blocks various attacks. Defense increases in critical situations.
Stat: STR +5
Ability: Defender
Obtained: A chest in the Throne Room at The Land of Dragons.

Genji Shield
Increases the drop rate of items.
Stat: STR +6
Ability: Lucky Lucky
Obtained: Complete the Titan Cup at Olympus Coliseum.

Knight Defender
A tough shield that blocks mostly all attacks.
Stat: STR +7
Ability: No ability
Obtained: Purchase at Item Shop for 2000 Munny.

Akashic Record
An ancient book of spells hard enough to be used as a shield that is sometimes dropped by Bookmaster Heartless. Increases MP Restoration rate when all MP is consumed.
Stat: STR +7
Ability: MP Haste
Obtained: Dropped by Bookmaster Heartless. (1.2% chance)

Nobody Guard
A powerful shield sometimes dropped by Gambler Nobodies. Quickly revives wielder when fallen, and restores a lot of HP.
Stat: STR +8
Ability: Hyper Healing
Obtained: Dropped by Gambler Nobodies. (0.2% chance)

Save The King/Save The King +
The most powerful and sturdy shield. Increases the effects of restoration items used on the field and also restores MP relative to the amount of damage taken.
Stat: STR +10
Ability: Item Boost, MP Rage
Obtained: Find the King Recipe (Hallow Bastion). Then synthesize. See the Synthesis Guide for more info.
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I hope this guide helps you sort out your weapons. Make sure to choose your best ones for you to slay those Heartless and Nobodies! Oh, and make sure to equip lots of Accessories too! Welp, if you have everything you need, stop the dark forces!




Copyright 2010 AegisReflector. I treat my writings as FAQs, therefore, as copyrighted material. Do not use or reproduce without my permission. Do not copy it, then try to edit it to make it look like you did the work. The only sources I used to help me write this is the game itself, so part of the credit goes to Square Enix, which I thank for making two good games. If you have any questions, PM me on here, Super Mario Forum, or Manly Party Forum. You can also e-mail me at mariostar06@yahoo.com.
 
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