Unlockables (?)

So, since there was an influx of gameplay videos of Mario Party 10 today, I decided to take a look at a few of 'em, and I noticed some interesting things...
Everything I'm talking about comes from this video:
https://www.youtube.com/watch?v=yLvjbm6xBDw

Let's start with characters...
2jcy16s.jpg


I dunno about you guys, but that (I believe it to be) random button under Toadette and Spike just looks...out of place. Wouldn't it look more balanced if it was below Rosalina, with that empty space? Maybe that can open up potential for DLC to take the spot there?


Moving on to stages...
30hsq6a.jpg


It seems that two of the stages are actually locked, so then there _has_ to be 7 stages. There is no other legitimate reason for there to be 2 extra spaces for selections here.

That's all I was able to get out of this gameplay video.
Thoughts?
 
OMG! That character placement is so odd IMO. Why is the "Zufall" (probably meaning "random") case taking 2 places? And why do we have 7 characters in the top row and only 5 in the other row??? I'm pretty sure we'll got a DLC with 1 or 2 characters, because the character selection screen cannot be like that.

For the stages. These 2 squares are really suspicious, it's probably unlockable stages, like you said.
 
Mother4Ever said:
as for boards, hmm the 2 squares is kinda odd but I think it's been revealed that those are mini game modes sadly :/

Yeah, I just realized that too.
I feel the game is lacking in a sense of organization....oh well.
Any other things found to be unlockable can be discussed here too.

In one of the videos, I forget which specifically, I saw the player adding CPU characters, and they tried messing with the difficulty (wasn't in english so I couldn't fully understand), but as per usual, it seems the hardest difficulty CPU is locked initially.
 
Don't I feel that unlocking Toadette & Spike at 600 party points is a bit expensive? There was a Master COM difficulty for 400 Party Points so I don't know why the unlockable characters are higher then that. It's sorta tedious to get both of them. I hope the game rewards you with much Party Points you can get in the 3 modes so it's not much of a problem.
 
Yoshifan355 said:
Don't I feel that unlocking Toadette & Spike at 600 party points is a bit expensive? There was a Master COM difficulty for 400 Party Points so I don't know why the unlockable characters are higher then that. It's sorta tedious to get both of them. I hope the game rewards you with much Party Points you can get in the 3 modes so it's not much of a problem.

In one of the videos I saw, after one round of the normal Mario Party, they were able to buy all 3 things....as in both characters and master com difficulty.
So, I guess we'll be getting a lot of points.
 
Happy to see I won't have to work hard to unlock Toadette. Why does Rosalina not have to be unlocked first though, Toadette has been in the series much longer and she's been downgraded to an unlockable character again which means she won't even be in the next game most likely!

Even if there are only 5 maps overall, I'll be happy with this game still. Not happy to hear there won't be a solo mode though, feels like a step back in my opinion and MP9's solo mode could have potentially been improved on.

Would be nice if DLC was added into this game also, characters could easily be done I recon. I don't see DLC boards happening though.

Guess we won't know the full story here until we get the game in our hands.

 
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