[quote author=Purple Team]
Here is our FINAL SUBMISSION for the Mario Party project of week 2. We worked very hard on it and look forward to see your reaction.
STORY
The Blue, Green, and Yellow Toads all come up to Mario and Co. (as they are celebrating Luigi's Birthday) saying they had a surprise! Most everyone takes interest, only to find out they were going to have a Mario Party! Now, excitement grows even bigger, when Green Toad shows them the Grand Prize; a solid gold magical amulet called the Party Medal. Wario and Waluigi, whilst not invited, were peeking through Peach's Castle (snooping around like usual, those stalkers) right around this moment. Instantly, dollar signs glow in their eyes, they wanted that amulet. Solid Gold for something so big? So, Mario and Co. all began to play. Bringing in more friends as the game goes on.
And just when the winner is about to crowned, the meanest villain in all the land shows up! Bowser and his son swipe it away, wanting it all to himself. The three Toads go into a frenzy after reading the ransom note (Come to my castle for a REAL party! Mwahahahaha - Lord Bowser) and beg the winner to try and get it back. So, you finally do, defeating his fiendish board and sending him and Bowser Jr. in their place! The party really starts, as they bring out a big cake with little figures of everyone (even Waluigi and Wario) on top of a mock board.
MAPS
Acorn Meadows: The simple beautiful world from New Super Mario Bros. U, travel around the lush acorn-filled meadows while you try and collect the stars. This is an easy beginner's board, as stars just appear randomly on the board and only change locations if a player collects it or a Battle Minigame starts (every 5 turns.) There are lots of attractions, like the Big Acorn Tree, which if you land on a Green space there, an Acorn Mushroom might fall on you and you'll lose 3 coins! Even worse, if you step on the wrong Green Space, a Waddlewing will snatch you away to send you to a random spot on the board. There are a couple green spaces, such as the one by the Balloon Baby Yoshi that'll give you 5 coins! Despite this, it's still a very fun board to play and easy to play as well!
Interactive Pieces:
Big Acorn Tree- "Wow! I've never seen a tree go so high, I wonder if I could see my house from up there?"
Waddlewing- "These guys excel at gliding. I bet they can slip through the tiniest of cracks between two Pipes because they're so graceful and skilled!"
Baby Yoshi- "Aw... how cute! Despite having a large appetite, these guys great make pets!"
Sweet Coasters: A candy themed amusement park, with lots of coasters and rides to go onto! Players move across the board to try and get to Nabbit first, who has stolen a star! However, when a Duel Minigame is played or he is caught, he will move from his current spot and rush over to another space. Certain Green Spaces can take you to Shop Tents, make you ride on a coaster to another section of the board, or even make you LOSE a turn. The map itself has lots of candy, like a Licorice statue of our two favorite plumbers, Mario and Luigi, or the fact that the board paths are themed off of peppermint! This is a sweet tooth's paradise
Unlockable Character
Diddy Kong
Interactive Pieces:
Licorice Statue- "An intricate likeliness of the Mario Brothers. How the architects made blue licorice, I don't know."
Candy Kart- "A long overdue classic; Don't worry, the wheels won't melt."
Nabbit- "A bit of a sweet tooth apparently. Poor guy just wants to play with Mario and friends."
Mario Circuit: A recreation of the Mario Circuit from Mario Kart DS, this board will make your head spin. The only way to get stars is to cross the finish line! There are lots of Green Spaces to trip you up here, such as a Piranha Plant scorching, being sent back 5 spaces due to a runaway kart, or even being sent FORWARD by a Goomba. There are lots of opportunities to move forward, such as winning a mini game will send you up two spaces. A green space by the Hot Dog Stand actually gives you 7 coins, too, what a treat! This map is a racing dream come true!
Interactive Pieces:
Finish Flag-" Doesn't the iconic design alone make you think about glorious First Place?"
Kart-"These racing machines have revved up Mushroom Kingdom entertainment for over twenty years, and they keep getting cooler."
Goomba-"Wow, a Goomba who advances your progress; if only that happened when I was on the racetrack."
The Underwhere: This is in the scary place where ghoulish spirits reside their now empty souls. Would you like a star? Well, you'd have to talk to the merciless Queen Jaydes who MIGHT grant you a portal to Grambi in the Overwhere who will give you a Star. But, it's not just as easy to talk to her. She wants some moolah, 50 coins, to be exact. The map itself gives you grand tour of the Underwhere. You start off by the fountain, then you get a great view of the Underchomp (be warned, he may bite some of your coins away), next you can get a great ferry ride by deluxe boater Charold atop the River Twygz. Be warned, you might be tossed back by spooky Underhands, and have to pay Charold 20 coins again. Don't have enough? You'll have to go around, mwahaha! Finally, you reach Queen Jaydes Palace, and you better hope you have enough coins or else you'll be sent back to the start!
Unlockable Character
Dry Bones
Interactive Pieces:
The Underchomp- "Yikes! Three heads and a big appetite are nothing but trouble, so you better stay away!"
Charold's Ferry Ride- "This part may seem peaceful, but Charold doesn't do anything for free! Plus, you might be thrown back and forced to pay again."
Queen Jaydes- "Queen of all the restless Shaydes, she can grant you access to a star. But, like everywhere here, it's gonna cost some coins!"
Sky High Hideaway: High above the looming mountain, a magical Sack of Stars accumulates every once in a while. Your job is to reach it, by passing the 42 spaces (that are in a straight line) in 6 turns. If nobody reaches it in that time, it explodes and a Battle Minigame goes into play. After the minigame is played, you have to try it all over again. However, reaching it is a challenge. In one space, you could be sent back to start by a rock slide, but two at the beginning can launch you to the 3/4 mark to the Star Sack. Once you've reached King Koopamanu's Great Tomb (where the star sack accumulates) you must try to bargain with the Bandit. You can buy as many stars as you please, but the Stars go up by ten each time you buy one, starting at 20. These rocky bluffs are dangerous yet a blast to play in.
Unlockable Character
Donkey Kong
Interactive Pieces:
Star Sack- "A mystical, magical bag of stars is what this is, in simple terms."
Bandit- "These guys can be con men, so I don't trust them. They may butter you up, then basically run you dry!"
Koopamanu Tomb- "This dude was a great ruler, who ruled so very long ago. Rumor has it that his body was never found!"
Rosalina's Cosmos Journey: Hop from planet to planet to try and get the spacial Stars, before they float to another planet. You only have 3 turns before it warps to a different location. The multi-colored planets only have Launch Stars in certain locations, so you got to work fast. Rosalina will help you if you land on certain Green Spaces, and she can whisk you closer to the Star. However, a Green Space might send you down a warp pipe to another planet further or closer to the Star as well. You can even be taken by a Sling Star to a bonus coin planet!
Unlockable Character
Luma
Interactive Pieces:
Sling Star- "These beauties can launch you just about anywhere in the galaxy. Commutes in space must be really easy."
Star Bit- "Treats well-loved by the Lumas. Ugh..Why do I want more candy?"
Rosalina- "The Protector of the Lumas twice helped the Mario Bros. save their 'special one'. Tee hee hee!"
Lakitu's Beachside Metropolis: The hustle and bustle of the city only leads to the beach, here! If you want a star, you're going to have to get water from the sea and bring it back to Lakitu at start. It may sound easy, but cars can block certain paths from time to time, or some Green Spaces can send you up an elevator to an entirely different path atop the buildings! Even still, you can do it! Collecting coins and landing on certain Green Spaces may grant you a taxi ride to the bus stop by the beach! Once you reach the beach, you have only a couple spaces left, but you have to hope for a four or higher, or else you're kicked off the beach for loitering and you'd have to go back to the boardwalk and try and get a four or higher. Going back isn't easy either, while it may seem easy getting off the beach, the same challenges you've hit before reach you again! The city may seem cool at first.
Unlockable Character
Shy Guy
Interactive Pieces:
Lakitu- "Sometimes bad, sometimes good; one thing for sure is that he's quite the mogul!"
Taxi- "This can take you to the beach and a star with no fee! How generous!"
Boardwalk- "People come from all over just to walk on it. Good thing it's so popular: it's the most expensive and elaborate one I've seen!"
Sorbet Snowlands: Here in the ice cold fjords is another board. Play as you will, but it's different from the rest. Here, you and the others race toward Mr. Chills, a large old snowman who's very grumpy. However, if you reach him first, you get a star! When this happens, all players are forced back to start and the game continues in turn order. It's not as easy as to just "get there", however. First, after leaving the cabins, you have to cross the icy lake, with a grid of Green Spaces along it. Some will crack under your weight, and you'll have to start the ice lake all over again, however, some won't. After that, you must sneak around the cave of the Abominable Snow Spike, and if you stop on a Green Space around there... he'll steal a lot of coins from you! Continue on, and you are pretty much at the home stretch to Mr. Chills's house all the way up Frostbite hill. You better hope you get a 4, 5, or 6, or you'll snowball down to the foot of the hill. Try not to get frostbite as you trudge through the shivers of this terrible taiga.
Unlockable Character
Boo
Interactive Pieces:
Ice Lake- "Here, it can LITERALLY crack under pressure, so watch your step."
Abominable Cavern- "A large Snow Spike reside in here, and he's got a big temper! I don't suggest bumping into him if you want to stay safe."
Mr. Chills- "Despite being such a grump, he's actually a nice guy. He makes the best hot cocoa around, but he can't drink it... cause, well, he'll melt."
Bowser's Stormy Fortress: Winning all five boards calls for celebration! Until Bowser steals the Party Medal and runs back to his Fortress. Now, you have to go retrieve it. But Bowser wants in on the fun, and has created his own devilishly board in his own Fortress! If you go on enough Bowser Spaces (4) MAYBE Bowser will give you it, IF you have a random fee he puts out. The Green Spaces are nothing but trouble, with Bullet Bills sending you back, Hammer Bros. that knock out three coins from you, and Magikoopas that warp you to somewhere on the board. You have to go shimmy across thin paths with rain beating down on you, tons of split paths, and lava EVERYWHERE! Maybe through all that trouble, you can try and please Bowser… or maybe you'll have to take it by force.
Interactive Pieces:
Mini Castle- "Bowser's Castle, in the rain? Whaaat?"
Bill Blaster- "A weapon capable of firing Bullets strong enough to break bricks, yet weak enough to be crushed by a boot. How weird?"
Bowser- "This jerk has caused trouble countless times! He even stole the Party Medal!"
BOSSES
Bosses work differently than Mario Party 9. In the middle of the game, your "Mid-Boss" will challenge you. And at the end, the actual Boss will battle you. If the winner of that board loses first to the actual boss, they are deducted 15 coins in their "Bonus Stars" rank
Acorn Meadows:
Mega Waddlewing
Pom-Pom
Sweet Coasters:
Anti Guy
The giant snake-thing from Super Mario 3D World
Mario Circuit:
Spiky Piranha Plant
Goomba King
The Underwhere:
Bouldergeist
Bonechili
Sky High Hideaway:
Foo
Heavy Para-Beetle
Rosalina's Cosmos Journey:
Mandibug
Megaleg
Lakitu's Beachside Metropolis:
Skeeter
Giga Lakitu
Sorbet Snowlands:
Mr. Blizzard
Chief Chilly
Bowser's Stormy Fortress:
Bowser Jr.
Bowser
ITEMS
Plus Block: Gives players double or triple the number of coins corresponding to the number they roll
Mushroom: Gives players two Dice Blocks to roll, increasing the move range to 20 spaces.
Poison Mushroom: Only allows players to roll 0-3 on that turn.
Dueling Glove: Gives players the ability to challenge someone to a Duel mini-game anytime.
Boo's Crystal Ball: Allows players to steal Coins or Stars from someone else wherever they want.
Warp Pipe: Sends player to another occupied space of their choice.
Ukiki Caller: Ukiki comes and steals another player's items, scattering them across the board.
Metal Mushroom: Protects user from one trap, either from an item, or the board itself.
Sluggish Shroom: Makes your Dice Block move slower, basically allowing you to pick the number you roll.
Snag Bag: Allows you to steal an item of choice from an opponent.
Star Block: Allows you to purchase up to three Stars depending on what you roll. However, each one costs fifty coins.
Bowlo Ball: Allows you to steal 20 coins from each person you pass
Stop!-Watch: Limits Dice Block range from 0-1
Super Mushroom(Blue): Guarantees a 4-6 range on the Dice Block
Ultra Mushroom: Guarantees a 7-10 on the Dice Block
ITEM PRICES
Plus Block: Hidden Dice Block/5 Coins
Mushroom: 5 Coins
Poison Mushroom: 5 Coins
Dueling Glove: 10 Coins
Boo's Crystal Ball: 10 Coins
Warp Pipe: 5 Coins
Ukiki Caller: 5 Coins
Metal Mushroom: 10 Coins
Sluggish Shroom: 10 Coins
Snag Bag: 10 Coins
Star Block: 15 Coins
Bowlo Ball: 10 Coins
Stop!-Watch: 5 Coins
Super Mushroom: 10 Coins
Ultra Mushroom: 15 Coins
ROSTER
*= New to the series
#= Unlockable
-Mario
-Luigi
-Peach
-Daisy
-Yoshi
-Birdo
-Toad
-Wario
-Waluigi
-Toadette
-Donkey Kong#
-Boo#
-Shy Guy#
-Dry Bones#
-Diddy Kong*#
-Luma*#
MODES
Story Mode: Play through all the boards!
Party Mode: Play any board with any amount of players (1-4)
Minigame Mode: In this mode you can play mini games you have unlocked
Duke-it-Out: This mode is just a set amount of mini games played one by one, whoever wins the most is the Champion!
Friends and Foes: In this mode, win mini games to collect coins, whoever has the most coins, wins! But it's not that easy! Here let me explain. This mode MUST be played with 5 players. Each turn, someone switches to the Gamepad and can punish or help a player each turn. You can't just gang up on one person, though, as you can only punish or help once three turns have passed since their last time. You can punish by, taking away 5 coins or making them lose a turn. You can help by giving them five coins or letting them choose the next minigame. You MUST help or punish a player, though, you cannot skip your turn.
King of the Bill: Four players are lined up on identical paths. Whoever wins a mini game, moves up a space. If you get past all six spaces, you can sit on the Bill Blaster throne. However, if someone else reaches there, you get sent to the third space on your six-space path and THEY get to sit on there. Whoever is on the throne when the turns run out is the winner!
MINIGAMES
Free-for-all:
Packaging Pandemonium- Players need to run around a toy store collecting presents for Blue Toad, but think clearly, as the presents are ranked: Candy(1 pt.), Mushroom(2 pts.), Coloring Book( 3 pts.), and panda dolls( 4 pts.) You can store up to four items in one bag. However, the exact ratio will be random. Also, avoid the Koopa Kid plushies, as he will reject your entire sack if you have one, forcing you to throw out everything and risk them being stolen. The game ends after sixty seconds, or if all 36 good items are turned in to Blue Toad.
So Much Bet-ter!- This game exclusively uses the Gamepad. Player 1 will start and has three seconds on the clock, they place their token in one of four squares which are Mushroom, Flower, Leaf, and Star. Then, when he bets or if time runs out (if that happens, his/her token would be placed randomly) a bubble with block the way and it would say "Switch to _____ (This would be the character they use) and let them press OK." Then, it would continue until all four players have placed their bets. Only two players can place their bets on a square at one time. One square is chosen randomly, and if a player bet on it, they are out. This continues until a player wins.
1 vs. 3:
Turning the Peels- A single player will use the gamepad while the others are on the Wii Remotes. Said Gamepad player will block the others running through an orchard with giant oranges! However, you can't entirely block the path and you only get 7 oranges. The players win if at least one can cross the finish line, and the Gamepad person wins if all others are eliminated.
Chugga-choose- All players will hold their Wiimote horizontally (like how you play Super Paper Mario) to play. One will be selected to be the train man. He/she who controls the train can select up, left, right, or down, then the others must run to a side. Your train will charge at the direction chosen, flattening anyone there. The other players move automatically, they just have to choose a side. If no one is left, the train conductor wins. If at least one is left, the players win!
2 vs. 2:
Train and Gain- The players will be separated into groups of two, each one on one side of an old-fashioned hand car. There's 120 seconds on the clock to reach the train further up the tracks. Now, one person will lift at the same time someone lowers their Wiimote. Then vice versa, and so on, and so forth. But you better stay in sync, or you'll brake instead of moving. It's a simple but challenging game.
Duel:
A-maze-ing Fun- Two select players have control over a (joystick? I forgot what those little knobs are) on the Gamepad each. The view is split so one player can see their player and another can see theirs. The two most get to the center of the maze, and whoever makes it first, wins! But, you can't see the entire maze on the Gamepad but it IS pictured on the TV. However, it doesn't show your player, so you're going to have to try and figure it out or trust you gut to win!
Trick Draw- Two select players will have Wiimotes and face away from the television set. The Wiimotes will both say an enemy's name that is in the 4x4 square consisting of baddies from the series and count down from 5. When the countdown is over, turn around! It can tell if you are cheating, as the Wiimote detects movement and the Sensor Bar can also tell, so don't try to turn around early! Whoever gets the enemy first by pointing at it and pressing A, wins. The target enemy only appears once on the board, while others can repeat. These are the enemies that could appear:
-Goomba
-Koopa
-Thwomp
-Chomp
-Spiny
-Piranha Plant
-Pokey
-Cooligan
-Hammer Brother
-Waddlewing
Battle:
Rumbling Reflexes- Four characters stand around a central circle, covered by a tent, which can cover one of six things: stones shaped like the numbers 1-5, or a Bob-omb. Players must wait for the tent to go up then quickly thrust the Wii Remote forward towards the object, unless it's the bomb, doing so will cause him/her to lose their lowest valued number stone, which is thrown back into the rotation, and anyone caught trying to get it to lose the next turn. The game ends(I know what you're thinking;To avoid a potentially endless round, there can only be two bob-ombs per match) when all values are claimed, but that doesn't stop the occasional tie-breaker.
Skywood Sword- Players are given katanas which must stab through falling blocks of wood. This time around, percision and focus are the keys, as striking closer to the center of each block will pay off more and more as they begin to stack up like a kebab. Players must also hold the Wiimote upward and keep it as still as possible. As things get more tense, your character starts to tremble. If either/both of these goals are failed too much, you will lose. However, your character is able to drop the sword and step out of the way in time and they just stand behind their work in shame. Soon after, the structure disappears so the character can be seen. Last one able take the pressure wins!
Bowser Jr.:
Baddie Beams- Two players team up using two electric beams to try and zap Bowser Jr. One controls the vertical beam and the other controls the horizontal one. You're going to have to be strategic, for he can jump over them. Hit Bowser Jr. twice and the two of you win!
Bosses:
Rosalina's Cosmos Journey: Megaleg
(I'm sorry, I didn't like the idea as it was very confusing. I shall try and use yours as best I can but it's a little too complicated for a mini game)
The players must try to launch bob-ombs at his legs, by tilting the Wii Remotes and shaking it to launch. Move with the Control Pad, of course, to switch between launchers and multiple players can be on one. If this happens, the second player will have to wait behind the first one until the guy up front at the launcher has thrown, then the two will switch. However, each time he's hit, he'll slam down on top of one of the launchers, crushing anyone under it. Hit him three times and he's finished!
SPACES
Blue Space: Gives three coins to the player
Red Space: Takes three coins from the player
Green Space: Something occurs on the board
Duel Space: The one who lands on it chooses another player to do a Duel minigame with them
(But it would be circular)
Bowser Space: Bowser comes and lays his vengeance on the one who lands on this space.
Lucky Space: The players are sent to a special place where they can earn a lot of coins (Only appears in The Underwhere, Lakitu's Beachside Metropolis, and Rosalina's Cosmos Journey)
Character Space: Shows one of the four characters playing on the board (doesn't appear in Slotto Mode) if the coordinating character lands on it, they get 10 coins. If a different character lands on it, they lose 7 coins.
This would just show a characters emblem.
Citrus Space: When you land on this, three of your items will be used randomly. However, you also get 25 coins.
Rainbow Space: You randomly get a bad or good thing.
List:
- +5 coins
- +10 coins
- +15 coins
- -5 coins
- -10 coins
- -15 coins
- Warps you to another player
- Gives you a star
- Takes away a star
BONUSES
Character Trophies- Unlocked by playing a character in Singleplayer on each map
Mario- He's the hero of the Mushroom Kingdom! I'm surprised he can save the princess so many times!
Luigi- The hero in green, Luigi is Mario's faithful brother. Though he's often a scaredy cat, Luigi always pulls through.
Peach- What a beauty! The Mushroom Kingdom is ruled by Princess Peach but she's always snatched away by Bowser.
Daisy- She's not as formal as Peach, but Daisy and her are very close. She's always ready to start anything!
Yoshi- There are a variety of Yoshi's out there, and most of them befriend Mario in some way. They're always male, I think.
Birdo- Thinking pink is Birdo's way to go! Like Yoshi's, Birdo's come in a variety of different colors.
Toad- The coolest person ever! Toad's come in a variety of colors, but this one is Peach's royal advisor.
Wario- Fat, yellow, and very rude, Wario is the best at all three! He's pretty greedy as well.
Waluigi- He's Wario's lanky brother, who's large mustache means everything to him. Like his brother, he only does thing for cash.
Toadette- There's only one Toadette, and the cutest of them all! She's a great dancer, yet she does have a hot temper...
Donkey Kong- Usually, this ape only helps with the parties. Though, after a long wait, Donkey Kong is back to play again!
Boo- These dudes are creepy ghosts. I don't know why he's come to play, but... the more the merrier!
I guess...
Shy Guy- Shy Guy only came to party recently, and has returned for more fun! There are lots of different colors of these little masked men.
Dry Bones- These dudes are just the skeleton of a Koopa Troopa. They aren't too bright either.
Diddy Kong- With his trusty Peanut Guns, Diddy Kong comes to party! He's a bit of loose cannon, if you will.
Luma- Cute, cosmic star creatures that are very kind to everyone. Unlike the blue one you see here, there are many other colors.
Board Trophies- Play as every character in Singleplayer on a certain board.
Acorn Meadows- This place is very peaceful and is notorious for having the best picnic spots around!
Sweet Coasters- Best. Amusement Park. EVER! There are tons of rides, and you can eat ANYTHING there, including the coasters themselves.
Mario Circuit- The best race track in the Mushroom Kingdom and the most dangerous! Watch out for runaway karts.
The Underwhere- Stepping foot in this spooky place could send you back screaming for momma! This is where people's Game Overs lead them to.
Sky High Hideaway- The high crags of these mountains lead to a large tomb an ancient Koopa King. Watch your step!
Rosalina's Cosmos Journey- Space was always a strange place, but this board takes the cake! There are a lot of wacky things going on here.
Lakitu's Beachside Metropolis- You could totally get lost with all the branching paths on this board. However, all roads lead to the beach! Some more quickly than others...
Sorbet Snowlands- The only sign of life here is Mr. Chills, and he's not the best dude to make conversation with. It's icy cold out here, so don't stay too long!
Bowser's Stormy Castle- It's scary enough! The maniac King of Koopas made this himself. It's pretty dangerous, with lava everywhere and the chance to be blasted away as just some of the dangers!
BONUS STARS
Coin Star- Earning the most coins
Red Star- Landing on the most red spaces
Minigame Star- Winning the most mini games
Wander Star- Travelling the most spaces
Shooting Star- Using the most items
Shopper's Star- Buying the most items
I guess that's it! I hope you liked it.
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