I've decided since I'm going to be doing so much with this game in regards in both creating and playing levels I thought I'd make an entire topic devoted to this.
On this post I'm going to be putting up every single level code uploaded onto my game. They all link to their respective Miiverse post if you wana get a preview of them before playing them.
Every single other post will be related to a series I'll be starting on YouTube I call "Rating Super Mario Makers" where I'll review, rate, and play levels created by others. The first week's video will be posted as part of the CN later on, and every other post will be simply a new video featuring new levels each week, so I hope you all help me into growing this series into something everyone will enjoy!
I mostly plan on doing requests for this so please send me (via PM) any level codes for me to play through! And also share with any friends/relative/however you can so I can see what others have to say as well. Also - while you're free to post as you please, I might eventually make another topic and move them to make room for the video/update posts.
Mystery Mushroom Adventures : F507-0000-0012-A073
First Level! Features the Mystery Mushroom as you guide to take it on it's adventure.
Jr. Airship Assault : 4D58-0000-0018-104B
Auto-scrolling Airship level featuring lots of aircrafts and a special surprise waiting at the end...
Magikoopa Showdown : 0314-0000-001C-CC9E
Mostly a test - wanted to see if I could incorporate a different kind of "boss" into the game. Turns out mixing that guy in with the rest causes some pretty hectic things to happen!
Don't abandon your friends! : 9F41-0000-0025-DC55
It's obvious I love Yoshi. So I designed this to make you bring him through the entire level with you, even through areas where you might think you have to abandon him!
Luigi Wins by Doing Nothing! : 118F-0000-003E-3A35
It's Luigi's time to shine! Can he rescue the Princess from Bowser in what appears to be his toughest castle yet? He's bringing out all the big guns this time...
Mystery Mushroom Adventures 2 : 95D4-0000-0043-59B5
The Mystery Mushroom returns on it's brand new adventure! This time featuring more things than before - and less spinies too. *Do note that unlike the last one I actually had the full toolkit to create this one.
Launchers on Lava
latformPeril! : 4575-0000-004D-2C15
Bullet Bill Launchers and Lava do not mix well. And here I am creating a level that utilizes these two together to create some very interesting platform (and puzzle) situations! Hope you don't sink into the lava with the launchers...
Monster of the Undersea Cavern : 17B2-0000-0062-4F9D
Never made an underwater level yet, so I decided to have a go with this. This mostly came from an experiment out of what Yoshi can spit back at Bowser during a fight, and it evolved into this level. So yeah... you'll probably wana keep Yoshi with you here.
House of the Lost : DD7B-0000-007C-0C26
Welcome to the House of the Lost - where once you enter, there's no way(?) out. You'll be lost through these rooms forever, as each warp sends you to seamlessly random areas each time you enter one. Is there even an exit? Good luck trying to figure out where you are if you dare enter...
Mysterious Crystal Reflections : 4DD3-0000-0093-722C
These cave's crystals seems to be acting very strange... can you figure out the pattern they're trying to show?
...yes, a level that involves the invisible block glitch. But I did provide hints as to how to find them out, which is why I shove it under the puzzles category.
UPDATE - Nintendo stupidly patched the glitch and made this, along with other levels, impossible to complete.
Classic-Styled Course : 1DA49-0000-00D7-0FDD
Designed to be more like a regular SMB course than anything else, and it probably the easiest kind of course I've made because of that. Not saying I tried to make it difficult regardless though. I hope.
On this post I'm going to be putting up every single level code uploaded onto my game. They all link to their respective Miiverse post if you wana get a preview of them before playing them.
Every single other post will be related to a series I'll be starting on YouTube I call "Rating Super Mario Makers" where I'll review, rate, and play levels created by others. The first week's video will be posted as part of the CN later on, and every other post will be simply a new video featuring new levels each week, so I hope you all help me into growing this series into something everyone will enjoy!
I mostly plan on doing requests for this so please send me (via PM) any level codes for me to play through! And also share with any friends/relative/however you can so I can see what others have to say as well. Also - while you're free to post as you please, I might eventually make another topic and move them to make room for the video/update posts.
Tried to make it easy
Action
Puzzle
Exploratory
Gimicky
Hard. Which probably means insanity to you all.
Broken
Action
Puzzle
Exploratory
Gimicky
Hard. Which probably means insanity to you all.
Broken
Mystery Mushroom Adventures : F507-0000-0012-A073
First Level! Features the Mystery Mushroom as you guide to take it on it's adventure.
Jr. Airship Assault : 4D58-0000-0018-104B
Auto-scrolling Airship level featuring lots of aircrafts and a special surprise waiting at the end...
Magikoopa Showdown : 0314-0000-001C-CC9E
Mostly a test - wanted to see if I could incorporate a different kind of "boss" into the game. Turns out mixing that guy in with the rest causes some pretty hectic things to happen!
Don't abandon your friends! : 9F41-0000-0025-DC55
It's obvious I love Yoshi. So I designed this to make you bring him through the entire level with you, even through areas where you might think you have to abandon him!
Luigi Wins by Doing Nothing! : 118F-0000-003E-3A35
It's Luigi's time to shine! Can he rescue the Princess from Bowser in what appears to be his toughest castle yet? He's bringing out all the big guns this time...
Mystery Mushroom Adventures 2 : 95D4-0000-0043-59B5
The Mystery Mushroom returns on it's brand new adventure! This time featuring more things than before - and less spinies too. *Do note that unlike the last one I actually had the full toolkit to create this one.
Launchers on Lava
Bullet Bill Launchers and Lava do not mix well. And here I am creating a level that utilizes these two together to create some very interesting platform (and puzzle) situations! Hope you don't sink into the lava with the launchers...
Monster of the Undersea Cavern : 17B2-0000-0062-4F9D
Never made an underwater level yet, so I decided to have a go with this. This mostly came from an experiment out of what Yoshi can spit back at Bowser during a fight, and it evolved into this level. So yeah... you'll probably wana keep Yoshi with you here.
House of the Lost : DD7B-0000-007C-0C26
Welcome to the House of the Lost - where once you enter, there's no way(?) out. You'll be lost through these rooms forever, as each warp sends you to seamlessly random areas each time you enter one. Is there even an exit? Good luck trying to figure out where you are if you dare enter...
Mysterious Crystal Reflections : 4DD3-0000-0093-722C
These cave's crystals seems to be acting very strange... can you figure out the pattern they're trying to show?
...yes, a level that involves the invisible block glitch. But I did provide hints as to how to find them out, which is why I shove it under the puzzles category.
UPDATE - Nintendo stupidly patched the glitch and made this, along with other levels, impossible to complete.
Classic-Styled Course : 1DA49-0000-00D7-0FDD
Designed to be more like a regular SMB course than anything else, and it probably the easiest kind of course I've made because of that. Not saying I tried to make it difficult regardless though. I hope.
Defologo : 5402-0000-001B-5AB3
He built it based on difficulty. And I agree - it's difficult. Good luck if you're willing to try.
He built it based on difficulty. And I agree - it's difficult. Good luck if you're willing to try.