The tenth course of Super Mario 64 and its remake Super Mario 64 DS. It is the second snow-based level in the game after Cool, Cool Mountain. It features Mr. Blizzards that throws snowballs at the player, causing him/her to take damage. The freezing pond if the player is swimming in it will cause their power meter to decrease rapidly and will not recover automatically. There is an igloo in the stage. There is a Giant Mr. Blizzard on the center of the map. When the player reaches the ice bridge, the large snowman comes to life and says that something's (the player's) climbing is bothering him (wondering if it is a snow ant or an ice flea). He then start blowing out of his mouth to try and blow the "pest" away. The player will be blown off the ice bridge if he steps in front of the continuous breeze and also lose his hat (except if the player is just Yoshi in the DS version). The way to get past is to use the penguin walking back and forth on the bridge to block the wind. The penguin, however, walks across, then stops and even walks back a few steps on its way across. The player can also activate the cannons and carefully shoot up so he lands on the far left side of the ice in front of the snowman's head. Once the player reaches the other side, the player should continue climbing the mountain, and Mario will reach the Power Star. In the Nintendo 64 version, Mario can ride on the penguin's head to avoid the wind. However, this isn't possible in the DS version. However, in the DS version, Luigi can perform a backward somersault to spin in midair, and float to the other end of the road, while avoiding the wind.
Star:
Star 1: Snowman's Big Head
Star 2: Chill With the Bully
Star 3: In the Deep Freeze
Star 3 (DS): Yoshi's Ice Sculpture
Star 4: Whirl From the Freezing Pond
Star 5: Shell Shredding For Red Coins ("Snowman's Silver Stars" DS version)
Star 6: Into The Igloo
Star 7 (DS): Red Coins in the House
Star 8: Collect 100 Coins (not on star selection screen, Star 7 in N64 version)
Image:
Videos:
Super Mario 64 - Snowman's Big Head
Super Mario 64 - Into the Igloo
To access this course, Mario (or Luigi, Yoshi, or Wario in the DS version) will have to acquire the second of the castle's keys, and go to the floor directly above the lobby. Inside the mirror room, there will be a blank wall to Mario's left but if he were to look at the wall as it appears in the mirror, it will show the picture from the level Cool, Cool Mountain Mario should jump inside, and he will reach Snowman's Land. It is also possible to grab infinite coins, as going in and out of the igloo creates more enemies inside the igloo all over again.
Star:
Star 1: Snowman's Big Head
Star 2: Chill With the Bully
Star 3: In the Deep Freeze
Star 3 (DS): Yoshi's Ice Sculpture
Star 4: Whirl From the Freezing Pond
Star 5: Shell Shredding For Red Coins ("Snowman's Silver Stars" DS version)
Star 6: Into The Igloo
Star 7 (DS): Red Coins in the House
Star 8: Collect 100 Coins (not on star selection screen, Star 7 in N64 version)
Image:
Videos:
Super Mario 64 - Snowman's Big Head
Super Mario 64 - Into the Igloo
To access this course, Mario (or Luigi, Yoshi, or Wario in the DS version) will have to acquire the second of the castle's keys, and go to the floor directly above the lobby. Inside the mirror room, there will be a blank wall to Mario's left but if he were to look at the wall as it appears in the mirror, it will show the picture from the level Cool, Cool Mountain Mario should jump inside, and he will reach Snowman's Land. It is also possible to grab infinite coins, as going in and out of the igloo creates more enemies inside the igloo all over again.