Paths of Peril

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Paths of Peril
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Gameplay: At two points in the course, players have a choice of going left or right at a junction. One path leads to a short, winding road, while the other leads to a maze of 90-degree turns. Both paths lead to the same place, but the paths that the players pick can be the deciding factor in their placement.

Controls: Move around with the control stick


This would have to be in my top 5 4-player battle mini-game because of the simple fact that it does not require luck. However this mini-game could be bothersome if you try to rush and end up falling off. The CPU walks slowly here if i'm not mistaken, so if you took the wrong path you will have time to go back. Do you like this mini-game and you ever rush it without falling off?
 
Despite being very similar to Frigid Bridges from Mario Party 3 (One of my most despised mini-games ever), it's a good mini-game. The computers are not as flawless I guess.

I run most of the time and usually don't fall off. I try to pick the paths that have more of a square shape to them as they're easier for me. The music is fitting and it's just a fun battle mini-game to play.
 
SirYoshi211 said:
I run most of the time and usually don't fall off. I try to pick the paths that have more of a square shape to them as they're easier for me. The music is fitting and it's just a fun battle mini-game to play.
This, very much so. It's one of my favorites, and I just like the nice atmosphere there. One thing I don't get is why the computers walk on the edge of the path.
 
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