Mario Party Game Maker Important Update

I am switching gaming platforms therefore I'm not going to use Game Maker. Other Gaming heads said that Game Maker isn't the best to use and that I should use another Game Engine therefore I'm changing gaming platforms and going through transitioning. I'm not going to leave y'all out because I am going to give you the demo I was working on.

Controls:
Space - Hit Dice Block
F1 - Current Turn
F2 - Pan View
F3 - Inventory
Ctrl (Or was it shift...) - Take a picture

Minigames:
Golden Showers: Move Left or Right Space to jump
Blade Blaze: Move, if solo, click blade to revert direction
Cashed and Bounced: Up and down
Soccer Blocker: Up and down
Goomba Pounce: Move
Cheep Cheep Fleet: Up and down
All Fired Up: Move
Extreme Dodgeball: Move and mouse to aim left click fire

Here's the link..
PS You know if you have a cleanmem file then a game runs a lot of memory and it may lag and give errors...
https://www.mediafire.com/?97ybwgljaovwv8m
 
Spongyoshi said:
Also,backspace is to cancel Pan View!  :p
The game plays fine,i like to play it even with the really low ammount of minigames!
But taking a picture kind of break the game so  you'd better not use it  :-\
I love all the items and space in this game! Can't wait for the final version!!  ;D

I want to fix the CPU coding though for minigames. I have spent a total of 6 hours STRAIGHT trying to get a proper code. I want it universal to where a cpu can avoid an object. I'm going to get this done and when I do, I can really move on to other things I want to do in this game. Also for the picture, I can easily swap code to get a proper picture, that picture thingy I used to get the full board map so I can make background and such on paint.net :p. Once I do all of the pictures and such, I'll use the picture to take a screenshot of the game (Although I think F9 does this).
 
Spongyoshi said:
Usually,it's in the turns after the 10th. (Hope it makes sense)
It can happens
- At the minigame results (The minigame result background is only a white background)
- When you exit the camera mode
Also i think it happened randomly but im not sure,but im almost SURE it didn't froze before the 10th turn! And it's kinda weird

OH, did you set the turn limit for 10? If so then yeah it goes to a blank screen. Exit camera mode via back makes it crash? That's weird. And I think it be running loads of memory therefore I need to fix the memory settings.
 
Spongyoshi said:
Has this game have made any progress like finding a gaming platform and such?
Because like this,this game is aleredy fun  ;D Even if im still unable to finish a game of more than 10 turns  :mute: (Lags and freezes in instructions screen and results screen most of time now  :eek: ) But im still playing it sometimes anyway  :p

I have redid the game unfortunately... I am doing a MP10 styling and such (Which is ridiculous) but I am. It will definitely be like my MPFS game with Starlight Galaxy and such. But its on hold right now due to LIFE and WORK.
 
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