Here's where the next star is at! (I wouldn't be surprised if ShyGuyfan just dominates the game... you know.. unless he lands on the Bowser space or something... :/).
Color Scheme:
Dark Boo
MarioParty64
Tracey Sketchit -->
Blue
ShyGuyFan -->
Red
Mini-game time!
2-vs-2 Mini-game.
[Dark Boo + Tracey Sketchit] vs.
[MarioParty64 + ShyGuyFan]
You will be playing...
Thwomp, Drop, n' Roll!
Mario Party Music - The Room Underground
Each player is assigned what they must do. Dark Boo and MarioParty64 are Runners, while Tracey Sketchit and ShyGuyFan control the Thwomps. The game is assigned to a grid format, meaning each move is one space out of 9. The runners are placed on a treadmill, and must choose where to move (left or right) for each turn (they can choose not to move). The next turn they must do choose again, however this time the treadmill will push then towards the direction it is pointing (so moving two spaces in that direction, one space in that direction, or not moving at all). The treadmill takes effect every even number turn, and will change direction at different points. The other thing a Runner can do is Jump (left, right, or up). Jumping ignores the treadmill and any possible comtacts on the turn chosen to jump. The turn after jumping will have you land (depending on your direction), and skip any choices for that turn. Landing on another player causes them to be pushed to where they were before moving to that spot. The objective of the game is to have the Runner not make contact with either Thwomp (being 2 spaces wide). The players who control the Thwomps choose whether or not to drop it during their turn. The Thwomp takes 2 turns on the treadmill, and will move based on the direction of the treadmill (on the usual turns). I will provide updates in a certain style that will be explained later. You must PM your choice for the turn. This game could take a while however. A final note, if both Runners try going into the same spot, they will be 'pushed' back, meaning that neither of the characters would move.
To start:
==+++++
==
++++++++
+++
#+
#+++
>>>>>>>>>
== Represents the Thwomp.
# Represents the Runners.
+ Represents free space (on the Runner's row)
> Represents the direction of the treadmill.
The colors are the same as what was assigned for your teams... BEGIN!
EDIT: Changed some of the rules to make the game more reasonable (such as jumping and Thwomps moving with the treadmill only during the even turns).
If you have any questions, I can simulate how it works to clarify the mechanics. The issue is... I probably won't be able to do anything for the next 3 days. D: