Jinx's Top 5 Most Broken and Most Pathetic Weapons/Powerups/Characters/Moves

QuartrJinx?
Welcome to my first double Top 5 list! In this list, I will cover both extremes of weapons, moves, and power-ups (and in multiplayer games with stats, characters) in video games: utterly overpowered and downright pathetic. Now let's get to it!

#5 MOST PATHETIC
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5. Giant's Knife

This weapon is literally the worst weapon in the Zelda series ever. It costs 200 rupees and it breaks in only three hits! A weapon that breaks is no weapon at all. It's at least good that you can get the Biggoron's Sword later.
 
#5 MOST BROKEN
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5. Spark

I have a question for you: How many of you beat Magolor without using Spark? Yeah, that's what I thought. This weapon is so powerful that it outclasses every other copy ability in the Kirby series when it comes to fighting bosses. Not only does it provide a barrier to defend against enemies, but it also gives you the ability to fire lightning up or down. And if that weren't enough, you can charge it for more power! This is truly a copy ability that needs to get nerfed.
 
#4 MOST PATHETIC
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4. Spark Shock

This is hands-down the worst weapon in the Mega Man series. It shoots out a projectile that paralyzes enemies. The problem? There are few enemies affected by Spark Shock, and you can't switch weapons when Spark Shock is active. What makes this even worse is how easy the enemies are to deal with them using other weapons or just avoiding them. This is a real waste of a weapon.
 
#4 MOST BROKEN
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4. Sheer Cold

This move is just very cheap. Not only does it OHKO you, but it affects all types as well. Combine it with a No Guard Machamp with Protect in doubles and triples, or using a Smeargle with Spore/Mind Reader/Mean Look/Sheer Cold in singles, it's no wonder the OHKO clause exists. It has low accuracy, which makes it hard to set up, but even that isn't enough to account for team support.
 
#3 MOST PATHETIC
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3. Blooper

"Oh shoot, I'm in last place, I need a golden mushroom to win this race!" *hits item box* *blooper* "Well, f
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this."

Yeah. This blows. The ink it sprays on your screen is easy to see around, so it won't affect skilled players, and all it does to CPUs is make them swerve. I can't count how many races I lost because I got this excuse for an item. It does nothing in the long run and it's a waste of a good item.
 
#3 MOST BROKEN
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3. Pikachu (SSB64)

Yes, I find Pikachu from SSB64 to be more broken than Meta Knight. It has fast aerials, ridiculous edgeguarding, and recovery so great that it feels like square one. Due to its solid attack power, various combos, high priority, and the best recovery move in SSB64, it's no wonder it's 1st place in the tier list. It is the only character in the series ever to have no disadvantageous or even matches, and it is very versatile with few weaknesses, meaning you must think twice before you move, because make the wrong move and it's game over. Don't even get me started on Thunder-spiking...
 
#2 MOST BROKEN
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2. Red Monster

Ugh. These wheels are the bane of my existence in MK7. These wheels boost speed, weight, and offroad in exchange for drops in handling and sea speed and negligible drops in acceleration! With these stats, so many shortcuts can be abused without needing a mushroom. These wheels are the reasons why I hate several tracks in this game. I hope that there is no MK8 equivalent!
 
OK, time to reveal the black sheep among the weapons, characters, powerups, and moves!
#1 MOST PATHETIC
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1. Goldeen (SSB Series)

OK, everyone knows how pathetic this is. It just splashes around, having no effect whatsoever. How many times have you lost matches because of an unlucky appearance of Goldeen from a Pokeball? This is Murphy's law basically saying, "F
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you."
 
You know it.
I know it.
Everyone known to man knows it.
You ask what I'm talking about? The answer will likely make you regret all the times you've used it.
#1 MOST BROKEN
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1. Metal Blade

This weapon. This weapon is the most broken thing I've ever encountered. Where do I even start? First, you get the weapon by defeating Metal Man, which was rather easy to fight. Next, let's talk about the weapon itself. This weapon fires blades in eight directions, using 1/4 energy unit per blade. This makes for a total of a whopping 112 Metal Blades! This means that any enemy that is affected by it will fall to it. This thing takes out so many enemies, it isn't even funny, so why the f
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are the other weapons even there? Heck, FOUR bosses are destroyed by these things, including Metal Man himself in the rematch, who is already crippled with no conveyor! So, Bubble Man? Wimp. Wood Man? Wimp. Flash Man? Wimp. Metal Man? Total wimp. These are the reasons why I think that the Metal Blade is more broken than any other weapon, character, powerup, or move ever in video game history.
 
IMO, Tornado is more broken than Spark is, and plus Spark was only chargeable like that in Kirby's Return to Dreamland, so you should probably specify that. :p

Also, I beat Magolor (aside from using Spark lol) trying to using Whip, Water, Tornado, Leaf, and Bomb Kirby. All 5 of them were a success. =P
 
Timmy said:
IMO, Tornado is more broken than Spark is, and plus Spark was only chargeable like that in Kirby's Return to Dreamland, so you should probably specify that. :p

Also, I beat Magolor (aside from using Spark lol) trying to using Whip, Water, Tornado, Leaf, and Bomb Kirby. All 5 of them were a success. =P
Same here - Spark is nowhere near as rigged as the other ones like Tornado and Rock.
...in fact, I can't beat Magolor with Spark Kirby. :p
Hammer, I can, and a few other abilities as well, but never Spark.
 
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