These kind of skills were something I haven't dealt before in a Fire Emblem game (never played the console ones).
Which ones are your favorites?
First of all, I really like the weapon faire/breaker ones because they can make your characters extremely powerful and evasive depending on both yours and your opponents weapons. (the Weapons faire (Only have Tomefaire with my Sages right now) boost your Strength or Magic by 5 if you are using the weapon corresponding with it, and breakers will increase your avoidance and accuracy by 50% each if your opponent is using the weapon corresponding with it)
Next, I really like those skills that make you deal more damage (or gain a special effect) by chance involving your character's skill (The ones I like mostly are Ignis (which increases your power dependent on your Magic Stat (or Strength if your attacking with a magical weapon)), Luna (which will half your enemy's Def/Res for that attack), Sol (which lets you heal half the damage you deal), Astra (which lets you strike 5 times at half power), and Aether (which basically lets you use the Sol skill and then the Luna skill in 2 separate attacks))
Else, I'm fine with the Rally Skills (Boost stats dependent on what type it is for all nearby allies (when you use it)), Stat Boosting Skills (increases Stats past Max
), Galeforce (lets you move again if you defeat an enemy), and Armsthrift (like the skill moves before, but relies on luck (x2), and just prevents your weapons from breaking down if it works (Reason I like this so much is because the person who has this skill (Donnel) with 47 Luck right now and when paired up with Nowi, it goes above 50, and thus will make his weapons never break!))
Which ones are your favorites?
First of all, I really like the weapon faire/breaker ones because they can make your characters extremely powerful and evasive depending on both yours and your opponents weapons. (the Weapons faire (Only have Tomefaire with my Sages right now) boost your Strength or Magic by 5 if you are using the weapon corresponding with it, and breakers will increase your avoidance and accuracy by 50% each if your opponent is using the weapon corresponding with it)
Next, I really like those skills that make you deal more damage (or gain a special effect) by chance involving your character's skill (The ones I like mostly are Ignis (which increases your power dependent on your Magic Stat (or Strength if your attacking with a magical weapon)), Luna (which will half your enemy's Def/Res for that attack), Sol (which lets you heal half the damage you deal), Astra (which lets you strike 5 times at half power), and Aether (which basically lets you use the Sol skill and then the Luna skill in 2 separate attacks))
Else, I'm fine with the Rally Skills (Boost stats dependent on what type it is for all nearby allies (when you use it)), Stat Boosting Skills (increases Stats past Max