Snifit Patrol

MP3 Snifit Patrol

Event Type
  1. Before Player Turn Event
Input Required
Yes (Parameter)
Programming Language
MIPS (Assembly)
Playable on N64 Hardware
Yes
Source
Custom-Made
394_24_01_21_11_55_35_0.png

This event is designed to remove items from a player's inventory at the start of their turn. This can be used to remove undesirable items (e.g. Wacky Watch), useless items (e.g. Skeleton Key on a gateless board), or problematic items (e.g. Lucky Lamp and Magic Lamp on a Star-less board). The item can then be converted into coins.

There are two versions of the event: one uses Arrays and the other uses Parameters to set the items and prices. To set items and prices in the arrays, edit the event code directly and follow the pattern to set items and their prices. For parameters, set each item parameter to its price or -1 to exclude it from being removed. Both events support prices from 0 to 999 coins. Negative prices (i.e. losing coins) are not supported.

Set the event as "Before dice roll" so that it removes the player's items before they can use them. If the player does not have any problematic items, nothing happens. A message will display if an item will be removed, and another message will appear if the player will earn coins from the event.

This event should be Everdrive-compatible. If there are any issues, please do not hesitate to let me know!
  • 394_24_01_21_11_55_35_1.png
    394_24_01_21_11_55_35_1.png
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Downloads
549
Views
1,471
Rating
0.00 star(s) 0 ratings
Creator
MarioComix
Version
2.2
First release
Last update

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