- Event Type
- Before Player Turn Event
- Input Required
- Yes (Parameter)
- Programming Language
- MIPS (Assembly)
- Playable on N64 Hardware
- Untested
- Source
- Custom-Made
This event is designed to allow the player to throw away a Skeleton Key at the start of their turn. This event should be set to "Before Dice Roll" so that it will trigger at the start of the player's turn and after the screen fades from black.
Special thanks to Rain and PP64 for their MP2 documentations and Spongyoshi for testing the event!
This event should be Everdrive-compatible. If there are any issues, please do not hesitate to let me know!
Edit Log:
EDIT (v1.31):
-Adjusted some text in the event for easier reading.
EDIT (v1.3):
-Now uses the "GetRandPromptSelection" function from the board overlay.
EDIT (v1.2):
-Reduced file size by replacing the mini function "WaitOnCursor" with the in-game function.
EDIT (v1.1):
-Added the option to view map. Special thanks to PartyPlanner64 for providing the function!
-Adjusted some text in the event for easier reading.
EDIT (v1.3):
-Now uses the "GetRandPromptSelection" function from the board overlay.
EDIT (v1.2):
-Reduced file size by replacing the mini function "WaitOnCursor" with the in-game function.
EDIT (v1.1):
-Added the option to view map. Special thanks to PartyPlanner64 for providing the function!