- Event Type
- Landing Event
- Passing Event
- Input Required
- Yes (Parameter)
- Programming Language
- MIPS (Assembly)
- Source
- Custom-Made
This event allows the player to pay a number of coins (decided by the parameter "Price") to warp to another space. Any number of destinations is supported, and are determined by setting the parameter array "Destinations". The parameter array "DestNext" should be set to the first space the player will move toward after warping; ensure that the order the spaces are set is the same between the two parameter arrays. During the event, the player will face the space designated by the parameter "SpaceToFace".
This event should be Everdrive-compatible. If there are any issues, please feel free to let me know!
Edit Log:
EDIT (v1.1):
-Now uses the "GetRandPromptSelection" function from the board overlay.