Remember Conquering Kingdoms?

I thought it was a really cool concept. It was similar to GS and BZ in the sense that you had something to do over a period of time, but CK had something to do every day. The problem was that it was all very, very time consuming and we also did not have a claer path in sight for an end goal. I liked it overall, and again, this can be looked at and improved on if and when we do something like this again.
 
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