Note: I've taken a long while to finish this! Did a lot of pictures myself that will of course be ugly. The Party Mode is complete! The other modes a bit less but anyway.. Enjoy!
GAME MODES
Story Mode: Here, you can play either on Solo or Multiplayer on the 8 boards of the game (without counting the DK one and DLC ones.). Solo mode, you are against 3 of the Bowser Minions and you need to get hearts in order to survive. 0 hearts and you need to restart the board. In Multiplayer, there is less hearts and all the players are helping each-other to reach the end of the board with at least one member remaining.
Party Mode: The board mode from Mario Party 9 & 10 is back and more complete than ever! In case you doesn't know the rules, you need to get the more Ministars as possible before the end of the board. Also, you are all in the same vehicule. More informations bellow.
Minigame Mode: Come here if you just wanna play Minigames! Free Play let you play any Minigames you want, Victory King is a race to win a set number of minigames, Athletic Run is a multiplayer mode where each player want to finish each Minigame as quick as possible, Draw the Cards is a card game where you need to get all the opponements cards using the right ones, Adventure Island is a racing game similar to Wii Party where you need to reach the end first and Boss Rush is a battle against all bosses, don't loose hearts and get first to win hearts back! You can also get DLC modes as well which are coming back from previous Mario Party entries.
Extras Mode: Here are the bonus modes! There is a puzzle mode, a mission mode, the records and options AND MORE!
Shop Mode: Come here to buy new boards, vehicules, collectibles and more!
NOW I'LL EXPLAIN PARTY MODE!!
Players: Each player has his own characteristics both for minigames and board as well as their own special attack that they can only use ONCE during a board game.
Speed: XXX Can add +1 on a dice roll X Can substract -1 on a dice roll (Doesn't apply with certain special dices.) The player will be faster both on speed and animations on the minigames.
Hability: XXX Get better items X Get worse items. The player will jump higher and have more range to his attacks.
Power: XXX Can make some items randomly more powerful X Can make some items randomly less powerful. The player will take less knockout and give more to their opponements.
Luck: XXX Get slightly more luck with space and events X Get slightly less luck with space and events. Will have more luck in luck-based minigames.
Also, AIs are different for each character. Mario & Luigi are normal, Wario and Waluigi are sneaking (always doing bad tricks even to their own risks.) Peach and Daisy are tactical (More defensive than offensive but sometimes find clever strategies.) Toad and Toadette are risky (Play really offensive, trying to win at all means even if there are a lot of risks doing so.) and Yoshi and Rosalina are collectives (Not really offensive, just try to get the most Ministars each turn.)
RULES BEFORE PLAYING
You can edit A LOT before starting to play so you are sure to get the type of game for each player!
Number of laps: (1 to 3) Decide how much times you want to play the board, you cannot get 2 times the same Koopaling. After each laps, Bowser add 2 battle space, 3 Hidden Block, 1 Chance Time space, 1 Bowser space and 1 DK Space.
Handicap: You can decide for each player with how many ministars they will start with, with how much dices and items they will start the game and if they get an special attack or not.
Ais: The difficulties for them are "Really Easy" "Easy" "Normal" "Hard" "Really Hard" "Brutal"
Minigames: You can pick which minigames will appears in-game. All (All of them) Easy (Only the simpler minigames) Action (The one with a lot of stuff going on) Strategy (The calmest one that revolves thinking) Hard (The minigames that revolves the most about the player skills. No luck minigame here.) Also you can pick between your 3 custom minigames list that you can even rename to make them clearer.
Item slots: Pick if you want to desactive certains items, reduct items/dice slots and more!
Vehicules: You can pick the vehicule of your choice. Every board play with the same vehicule (A car.) but you can pick any car you want to change the gameplay. (Some decide which Koopaling will be played, some can add more space to the game and some other are just totally weird. Also, some are just purely for decoration, make your pick!)
Bonus Stars: Decide if the Bonus Stars should be given at the end of the board and which ones: Either 3 of them that are shown at the start, 3 out of 6 that are shown at the start, Any of them all at random, None or 3 of the ones of your choice (Out of 3/6)
Luck-O-Meter: This can be activated or disactivated, basically, select a number between 0 to 10, 10 being the most luck-based (Adding more luck based spaces (Bowser,DK,Chance), more ministars, less VS and items and more brutal Bowser/DK events.) while 0 being the most skill-based (Doing the exact opposite.) 5 is a normal Mario Party game. Choose the number that sounds the best to you!
SPACES
Free For All= Same color everybody. 1st +6 2nd +3 3rd +1 4th +0
Team Battle = Two seperates colors. Winning Team +3
All against One= One color different than the others. Solo wins +6 Team wins +2
The captain when the car pass on this space select the minigame between 3 choices except if the last player can pick. After the minigame, his turn continues, the space doesn't count in the roll rumber.
Hammer Bro: 1st get 60% of the ministars. 2nd get 30% and 3rd get 10%
Fire Bro: Only the player in last place give the ministars. 1st get 70% of them and 2nd get 30%
Ice Bro: Only the player in first place get his bet back!
Boomerang Bro: Similar to Hammer Bro except the positions to get the ministars get shuffled around and you play an Order Minigame instead.
Thunder Bro: Duel the oponement of your choice. If you win, you can steal Ministars or items to the looser. If you loose, they can steal you too but less.
Sledge Bro: Depending your place, you'll get an better spot at the SLEDGE BRO MINIGAME to get back the Ministars.
Triggers an Hidden Block
Buff all your stats for 3 turns.
Get your special Attack back
Solo DK Minigame
Mutliplayer DK Minigame
Get an dice block (Between 3 choices)
Get an item (Between 3 choices)
Everybody get an random dice block
Everybody get an random item
Item Minigame from Toad House
Also, If you fall on this space with zero MiniStars, you get as much MiniStars as the total of all your oponements MiniStars /4
1 BOWSER RATING (Soft punishement.)
Give an random item to the player in last place.
Give 5 MiniStars to the player in last place.
Loose all your items or your dices.
Renverse Minigame (The looser of the minigame get 10 Ministars)
2 BOWSER RATING (Average punishement.)
Give 10 MiniStars to the player in last place.
Bowser Minigame (The loosers loose Ministars or items. It can also be a bonus Minigame, loose as much ministars as you get hit.)
Every player loose their items or dices.
Poisoned, loose 1 of all your stats for 3 turns.
Bowser gift, get an Bowser Mushroom for free.
3 BOWSER RATING (Evil punishement.)
Give 3 MiniStars to each opponement.
Team Minigame, win the minigame or else everybody will be penalised.
Chance Time Bowser. Act as an Chance Time space except Bowser is on the winning side.
Item Swap. Everybody swap items and dices.
One of your items get transformed into a Boo. You can't see witch one. Sometimes, no item get transformed but Bowser doesn't tell you.
4 BOWSER RATING (Awful punishement.)
Give 5 MiniStars to each opponement.
Bowser Revolution, everybody get the same number of Ministars.
Win 100 MiniStars. (Get nothing except if you are last, you get 10 MiniStars. When you are REALLY behing, he can actually gives you 100 MiniStars)
Bowser Battle Game. Play an Battle Minigame for either 1/2, 1/3, 1/4 or 0 of your MiniStars.
BEFORE BOWSER COMES TO CAUSE SOME HAVOC!
I'll throw my wheel and something will randomly happens.
ADD 5 BOWSER SPACES.
EVERY PLAYER GIVE 5 MINISTARS TO THE PLAYER IN LAST PLACE.
EVERY PLAYER GIVE AN ITEM/DICE TO THE PLAYER IN LAST PLACE.
ADD 5 BATTLE SPACES.
...And then, the player in last place can pick the minigames.
When you pass it, your turn is done and you play the Boss Minigame. If you fall right on it, you get the highest Bonus Captain.
+10 First +6 Second +3 Third +0 Last
Bonus Captain: +5 First +3 Second +2 Third +1 Last
Be careful, in Boss Battle, you can get and loose a few ministars in the boss itself!
The last Boss Battle space is at the end of the board. It is always the same boss for each board using the gimmick of his boards in his boss battle.
+20 First +10 Second +5 Third +0 Last
Bonus Captain: +10 First +5 Second +3 Third +2 Last
DICES.
You can use either the normal dice or an bonus dice to progress on the board on your turn.
Items
You can carry 3 items at once. However,there is 3 type of items.
Super Mushrooms
They give you an status when used then dispears. You can have 3 status at once to use when you want.
Poison Mushroom
Give an curse status to an opponement. Each character can only get ONE curse status and you cannot remplace someone else curse status.
Flowers
The flower does not give either an status or curse. Instead, it's just used right away!
BONUS STARS
Here are the bonus stars given at the end. 3 of them are given and gives 10 MiniStars!
(Phew it was pretty long. Now I just need to post the boards in a brand new post and it will be over!)