Mario Party Legacy

What’s New in New Super Mario Bros. 2

When New Super Mario Bros. 2 was given a full trailer reveal at last week’s Nintendo E3 2012 press conference, gamers were quick to notice all the similarities it shared with the previous two installments in the series. In fact, discovering new elements was a bit of a challenge, as the game looked nearly identical to its predecessors. Here to help you with the dilemma, Mario Party Legacy has assembled a list of all the new features headed to the game this August.



Raccoon Mario and the Super Leaf

Complete with the ability to fly, the Super Leaf returns from Super Mario Bros. 3 to transform Mario and Luigi into their Raccoon forms. Players will be able to scale new heights with the transformation, allowing for a variety of levels that don’t rely on the horizontal path seen in past games. Unlike Super Mario 3D Land, the Super Leaf allows the player to soar through the stage after a good running start.



Sunset and Night Levels

What looks like a first for the series, the time of day will change depending on the level. A sunset and night level were shown in the recent trailer, but it’s unclear whether these levels will always stay this way. The night level appears to be in the first world, so perhaps some levels will change depending on the time you are playing your 3DS.



Making its first appearance since Super Mario World, the boss enemy Reznor awaits the arrival of Mario and Luigi at the top of the fortress tower. I would love to get a confirmation on whether or not the Reznors breath fire, but the boss battle can be beaten in less than five seconds, making for one of the easiest bosses in recent years.




New Blocks

While blue POW blocks did appear in New Super Mario Bros. Wii, this game features red POW blocks that only affect the surrounding perimeter of the block, unlike the blue POW blocks that affect the entire screen. Rotating brick blocks are seen throughout the trailer, as well as a new Coin Roulette block that bursts out coins with the amount dependent on the number hit. The bouncy Note Blocks from Super Mario Bros. 3 and Super Mario World are also in.



Undead Enemies

Looks like Dry Bones isn’t the only dead enemy this time around. In the fortress level of the E3 demo, Dry Goombas and Dry Piranha Plants can be found right alongside the Dry Bones. What other enemies might make the undead list? Dry Cheep Cheeps? Dry Wigglers?





Golden Power Ups

Remember the good ol’ Fire Flower? Now think of it bathed in gold. The Golden Fire Flower is a new powerup that cloaks Mario in complete gold and allows him to throw fire balls that turn anything it hits into coins. Bricks, blocks, and enemies all go down and spit out coins when hit by these golden fire balls. Golden Mushrooms also appear, giving Mario 50 or 100 coins upon contact. What other powerups will get the gold treatment?


Golden Rings

Hop through one of these golden rings to enable a timed session where all the enemies become gold and filled with coins. Each enemy is worth a certain amount of coins and using a Koopa shell will create a line of coins, ready for Mario or Luigi to collect.





Cooperative and StreetPass Modes

Similar to the four player multiplayer in New Super Mario Bros. Wii, the cooperative mode in New Super Mario Bros. 2 allows for a second player with another 3DS to join you on your quest to save the princess. A new StreetPass mode has you playing three randomly selected levels with the goal of trying to collect as many coins as possible. These three levels will be sent out to anyone you StreetPass as a challenge to beat your high score.




Nintendo Network

For those that have not yet seen it, the box art for New Super Mario Bros. 2 is already released and out in the public. Tucked away in the corner of the box is the new Nintendo Network icon. What could this mean? Will we finally see online play for the New Super Mario Bros. series? Or maybe just leaderboards?


A few more new elements worth mentioning:

  • A wearable block that constantly releases coins.
  • Super Mario Bros. 3 colored blocks.
  • Climbable spider webs.
  • Goomba Tower enemy returns from Super Mario 3D Land.
  • Parachute Red Coins.





Just about everything else is the same old New Super Mario Bros. you have come to know and love. The controls, the gameplay, the level themes, the world maps, the music, the sound effects, and just about anything else not in the “New” category is recycled from the previous two titles. Even the first level features the same castle in the background as New Super Mario Bros. Wii. And the Koopalings appeared in New Super Mario Bros. Wii, so nothing new there.

With only two months before release, the game is already in its final stages, so expecting drastic changes is a bit unrealistic. Are you okay with the direction of the game and the series? Is there anything else you noticed that is new and worth mentioning? Let us know in the comments below!


Michael Koczwara

Executive Editor and Founder of Mario Party Legacy. Head Administrator at the Mario Party Legacy Forum.

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  • SWE


  • SWE

    New name suggestion:New Super Mario Bros. Gold Coin.

    • Dry Bowser rules!

      Another name suggstion:New Super Mario Bros.: 1 Million Coins!

  • koopa 27

    HAY!!! weres my mega mushroom, blue shell, ice flower, penquin suit and hammer suit. ME and SWE agree with them

    • SWE


  • Snake

    Dry cheep cheeps were in nsmb wii already!

    • SWE

      Yep,you’re right.But,you have the name wrong.They are called fishbones.

      • Snake

        Ik but that’s what he wrote in the article

        • SWE

          Yeah,don’t you already know that? That was not a response to Snake.

    • Waluigi

      Dry Cheep Cheep? Impossible! They can’t be dry and in the water at the same time.

  • guy

    renzors are so easy

  • 1056kirby

    You know, I think the music is just a placeholder, I don’t think that’s the music they will actually use New Super Mario Brothers 2.

    • SWE

      I think it will.

      • 1056kirby


        • SWE

          Are you talkin’ smart?!

  • koopa 27

    Parabones should be a dry charter. He’s not real yet but if look at parabones/fantendo it will show you

    • SWE

      Yeah,he should.

  • Mario_Comix

    This looks cool, I might actually get this one. On a side note, I’m pretty sure the dinosaurs are called Reznors, as seen on

  • JellyJiggler8

    dissapointing that the koopalings are the bosses again…i liked the random bosses in nsmb ds better

  • guy

    koopalings are way to easy

  • HoneyQueenWiggler7

    A Dry Boo would be imposible because Boos don’t have a skeleton.

  • koopa 27


    • SWE

      Yes,but I don’t think Michael is responsible it’s nintendo.

  • koopa 27

    then let micheal ask nintendo then.

  • guy

    michael dosent work for nintendo and the game will come out to soon to add random powerups

    • SWE

      My little Bro. says that the star power-up won’t return.I said that’s crazy talk the star is in all of the NSMB games.

      • goomba,drybones,dk

        NO STAR SO MARIO CANT BE INVISABLE man i was hoping that mario also had goomba bro bomb bro thunder bro shurken bro bone bro drybone bro ball bro as found in dry bone bro/fantendo. fantendo has lots of fake charters like baby rosalina and baby waluigi

  • koopa 27


  • SWE

    Here is a cool magazine for NSMB2:

  • SWE

    Here is some new gameplay for NSMB2 the gameplay will be somewhere during the video and the music note blocks/jump blocks are back!And there is this new pipe/cannon thing you shoot fire through the pipe and coins come out of the cannon so you can collect them.So without further adu here is the video:

  • HoneyQueenWiggler7

    I Wanted a Gold Cap in this game.

    • HoneyQueenWiggler7

      Also, I Wanted Wario and Waluigi as the Main Antagonists and Mario, Luigi, Peach and Bowser as Playable Characters.

  • Waluigi

    I’m still waiting for someone to Photoshop Wario’s face on all the characters on the cover and rename it New Super Wario Land.

  • allisonaxe

    you misspelled “Reznor.”